Player Matchup

Fenrir
Fenrir
K1ng Architect
Fenrir
Level 63
God Stats
2W - 2L
1,682 SR
Queue Stats
13W - 18L
1,424 Elo+
Party 3
Guan Yu
Guan Yu
K1ng Whiskey
Guan Yu
Level 38
God Stats
0W - 2L
1,597 SR
Queue Stats
12W - 20L
1,399 Elo+
Party 3
Freya
Freya
RABlD RANDOM
Freya
Level 65
God Stats
3W - 6L
1,298 SR
Queue Stats
244W - 247L
1,438 Elo+
Party 2
Hera
Hera
XCOGNate
Hera
Level 45
God Stats
1W - 6L
1,382 SR
Queue Stats
29W - 37L
1,441 Elo+
Party 3
Cu Chulainn
Cu Chulainn
XxSnakexX3065
Cu Chulainn
Level 16
God Stats
0W - 2L
1,160 SR
Queue Stats
19W - 27L
1,360 Elo+
Party 2
Team Averages
Level 45
1,424 SR
1,413 Elo+

VS

Team Averages
Level 63
1,603 SR
1,451 Elo+
Medusa
Medusa
Kazuma Heart
Medusa
Level 107
God Stats
8W - 1L
1,782 SR
Queue Stats
345W - 313L
1,480 Elo+
Party 1
Erlang Shen
Erlang Shen
Sirnewbie597
Erlang Shen
Level 49
God Stats
2W - 0L
1,684 SR
Queue Stats
18W - 26L
1,396 Elo+
Party 4
Khepri
Khepri
SpendingAuto96
Khepri
Level 86
God Stats
5W - 4L
1,556 SR
Queue Stats
239W - 228L
1,485 Elo+
Party 1
Anubis
Anubis
TundraCycle
Anubis
Level 41
God Stats
8W - 6L
1,500 SR
Queue Stats
78W - 56L
1,503 Elo+
Party 1
Bakasura
Bakasura
iamgussguss
Bakasura
Level 33
God Stats
4W - 1L
1,491 SR
Queue Stats
10W - 17L
1,390 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 4
9,799
490
7,711
16,980
8,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
K1ng Whiskey
Guan Yu
16
2 / 2 / 1
9,774
489
2,552
11,653
12,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 5 / 0
8,212
411
4,117
11,215
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
15
1 / 5 / 3
9,839
492
9,579
10,256
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
XxSnakexX3065
Cu Chulainn
14
1 / 4 / 4
8,408
420
2,497
15,338
8,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 3 / 2
11,466
573
12,448
8,474
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Sirnewbie597
Erlang Shen
18
8 / 1 / 3
11,894
595
11,645
10,822
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 2 / 8
10,383
519
5,518
9,648
8,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Anubis
17
2 / 1 / 6
11,165
558
4,860
10,902
4,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
iamgussguss
Bakasura
17
2 / 5 / 1
10,451
523
5,785
14,648
7,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
11
Kills
21
21
Deaths
12
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
L
Guan Yu
K1ng Whiskey
Guan Yu
2
2
1
1.25
W
Medusa
6
3
2
2.33
L
2
5
0
0.4
W
Erlang Shen
Sirnewbie597
Erlang Shen
8
1
3
9.5
W
3
2
8
3.5
W
Anubis
2
1
6
5
L
Hera
1
5
3
0.5
L
Cu Chulainn
XxSnakexX3065
Cu Chulainn
1
4
4
0.75
W
Bakasura
iamgussguss
Bakasura
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,456
Damage
40,256
65,442
Taken
54,494
35,926
Mitigated
30,519
13,786
Healing
19,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,711
1,923
0
5,228
16,980
8,664
1,151
3,612
13,228
0
57,923
L
Guan Yu
K1ng Whiskey
Guan Yu
2,552
517
0
4,276
11,653
12,166
594
616
10,809
0
50,745
W
Medusa
12,448
6,921
0
440
8,474
3,037
4,224
1,649
6,597
0
78,573
L
4,117
1,150
0
3,132
11,215
3,907
0
1,688
9,527
38,151
6,234
W
Erlang Shen
Sirnewbie597
Erlang Shen
11,645
6,592
0
4,306
10,822
7,175
576
2,549
8,161
0
73,413
W
5,518
554
216
2,187
9,648
8,217
569
2,972
6,363
34,907
0
W
Anubis
4,860
484
0
8,562
10,902
4,894
1,254
4,882
5,680
70,906
0
L
Hera
9,579
1,971
0
253
10,256
2,966
296
2,791
7,465
68,356
0
L
Cu Chulainn
XxSnakexX3065
Cu Chulainn
2,497
281
0
897
15,338
8,223
0
2,079
13,189
0
33,963
W
Bakasura
iamgussguss
Bakasura
5,785
3,807
0
3,887
14,648
7,196
285
2,439
12,129
0
62,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,032
Gold Earned
55,359
499
Minions Killed
543
0
Camps Cleared
0
1,728,581
Distance Traveled
1,974,657
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,799
490
97
5
0
338,703
2
L
Guan Yu
9,774
489
112
6
0
405,221
3
W
Medusa
11,466
573
138
7
0
371,293
3
L
Freya
8,212
411
81
4
0
260,319
1
W
Erlang Shen
11,894
595
103
5
0
430,912
2
W
Khepri
10,383
519
58
3
0
385,715
4
W
Anubis
11,165
558
127
6
0
351,436
0
L
Hera
9,839
492
148
7
0
349,148
1
L
Cu Chulainn
8,408
420
61
3
0
375,190
0
W
Bakasura
10,451
523
117
6
0
435,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role