Player Matchup

Bellona
Bellona
Bio7269
Bellona
Level 45
God Stats
8W - 7L
1,712 SR
Queue Stats
47W - 36L
1,532 Elo+
Party 1
Horus
Horus
DestructiveCat1
Horus
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 4L
1,517 Elo+
Party 3
Kukulkan
Kukulkan
Thatguy72
Kukulkan
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,486 Elo+
Party 3
Nemesis
Nemesis
Tryhard109
Nemesis
Level 104
God Stats
1W - 1L
1,705 SR
Queue Stats
144W - 122L
1,566 Elo+
Party 1
Olorun
Olorun
jojobananas12
Olorun
Level 67
God Stats
2W - 0L
1,387 SR
Queue Stats
14W - 15L
1,459 Elo+
Party 3
Team Averages
Level 65
1,561 SR
1,512 Elo+

VS

Team Averages
Level 39
1,572 SR
1,445 Elo+
Ra
Ra
 
Ra
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Cubanpete26
Merlin
Level 50
God Stats
6W - 5L
1,674 SR
Queue Stats
236W - 264L
1,391 Elo+
Party 4
Izanami
Izanami
F3arShinzu
Izanami
Level 33
God Stats
33W - 28L
1,521 SR
Queue Stats
100W - 104L
1,431 Elo+
Party 2
Da Ji
Da Ji
PanchoGaming
Da Ji
Level 43
God Stats
4W - 4L
1,554 SR
Queue Stats
166W - 171L
1,459 Elo+
Party 4
Bellona
Bellona
PerselusRose
Bellona
Level 29
God Stats
3W - 3L
1,608 SR
Queue Stats
98W - 98L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bio7269
Bellona
16
6 / 4 / 0
9,963
586
12,685
12,245
10,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 1 / 10
9,242
544
8,440
14,526
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Kukulkan
Thatguy72
Kukulkan
13
1 / 7 / 5
8,186
482
7,291
9,262
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Tryhard109
Nemesis
18
14 / 3 / 1
10,910
642
10,883
13,687
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 4 / 6
8,752
515
9,284
9,602
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 8 / 1
6,995
411
3,260
11,250
2,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
14
4 / 5 / 7
8,645
509
9,536
10,718
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
F3arShinzu
Izanami
11
0 / 5 / 7
7,156
421
6,571
11,250
2,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
10 / 5 / 5
10,406
612
11,169
14,577
6,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
PerselusRose
Bellona
13
3 / 6 / 1
8,255
486
5,373
14,094
7,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
29
Kills
19
19
Deaths
29
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
8
1
0.31
W
Bellona
Bio7269
Bellona
6
4
0
1.5
L
Merlin
4
5
7
1.5
W
4
1
10
9
L
Izanami
F3arShinzu
Izanami
0
5
7
0.7
L
10
5
5
2.5
L
Bellona
PerselusRose
Bellona
3
6
1
0.58
W
Kukulkan
Thatguy72
Kukulkan
1
7
5
0.5
W
Nemesis
Tryhard109
Nemesis
14
3
1
4.83
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,583
Damage
35,909
59,322
Taken
61,889
36,648
Mitigated
22,894
16,926
Healing
16,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,260
368
1,852
2,826
11,250
2,828
102
3,133
8,085
31,755
0
W
Bellona
Bio7269
Bellona
12,685
2,952
0
1,077
12,245
10,339
137
0
12,245
6,151
56,473
L
Merlin
9,536
516
0
1,267
10,718
3,255
0
5,030
5,416
47,936
0
W
8,440
3,042
801
5,407
14,526
12,768
907
4,877
9,649
0
19,012
L
Izanami
F3arShinzu
Izanami
6,571
4,165
0
2,535
11,250
2,848
57
4,777
6,471
0
32,727
L
11,169
2,543
0
4,193
14,577
6,045
0
2,320
12,108
0
68,656
L
Bellona
PerselusRose
Bellona
5,373
1,323
0
4,152
14,094
7,918
905
806
13,288
0
38,875
W
Kukulkan
Thatguy72
Kukulkan
7,291
790
239
826
9,262
3,437
1,414
3,689
5,573
35,003
0
W
Nemesis
Tryhard109
Nemesis
10,883
5,072
0
5,242
13,687
6,007
248
2,111
11,576
0
69,014
W
9,284
4,782
0
3,334
9,602
4,097
1,658
2,393
7,209
49,342
5,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,053
Gold Earned
41,457
413
Minions Killed
401
0
Camps Cleared
0
1,574,369
Distance Traveled
1,537,723
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,995
411
53
3
0
305,835
3
W
Bellona
9,963
586
120
7
0
355,559
4
L
Merlin
8,645
509
84
5
0
283,386
5
W
Horus
9,242
544
17
1
0
341,489
1
L
Izanami
7,156
421
79
5
0
309,789
3
L
Da Ji
10,406
612
109
6
0
329,727
3
L
Bellona
8,255
486
76
4
0
308,986
5
W
Kukulkan
8,186
482
73
4
0
254,374
0
W
Nemesis
10,910
642
103
6
0
348,850
6
W
Olorun
8,752
515
100
6
0
274,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role