Player Matchup

Chaac
Chaac
Domios
Chaac
Level 17
God Stats
14W - 11L
1,465 SR
Queue Stats
31W - 40L
1,362 Elo+
Party 1
Nu Wa
Nu Wa
Paxulo
Nu Wa
Level 13
God Stats
2W - 3L
1,393 SR
Queue Stats
17W - 25L
1,362 Elo+
Party 1
Serqet
Serqet
Salmon2724
Serqet
Level 17
God Stats
1W - 0L
1,272 SR
Queue Stats
9W - 10L
1,324 Elo+
Party 1
Team Averages
Level 16
1,377 SR
1,349 Elo+

VS

Team Averages
Level 56
1,495 SR
1,413 Elo+
Geb
Geb
ChiviiDantte
Geb
Level 89
God Stats
10W - 3L
1,736 SR
Queue Stats
240W - 285L
1,472 Elo+
Party 2
Thoth
Thoth
Silkien
Thoth
Level 64
God Stats
0W - 2L
1,248 SR
Queue Stats
108W - 127L
1,521 Elo+
Party 2
Medusa
Medusa
qemirai
Medusa
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 67L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Domios
Chaac
14
5 / 0 / 3
10,132
675
10,710
15,381
17,572
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Paxulo
Nu Wa
14
2 / 1 / 6
9,697
646
5,912
7,527
2,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
Salmon2724
Serqet
12
1 / 3 / 7
9,030
602
8,256
9,527
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
9,456
630
8,981
14,568
11,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Silkien
Thoth
14
3 / 3 / 0
9,135
609
12,980
6,919
2,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
qemirai
Medusa
8
0 / 3 / 2
7,636
509
2,061
6,849
1,941
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
4
4
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Chaac
Domios
Chaac
5
0
3
6.5
W
Nu Wa
Paxulo
Nu Wa
2
1
6
5
W
Serqet
Salmon2724
Serqet
1
3
7
1.5
L
Thoth
Silkien
Thoth
3
3
0
1
L
Medusa
qemirai
Medusa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,878
Damage
24,022
32,435
Taken
28,336
23,897
Mitigated
15,443
9,401
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,981
550
0
3,532
14,568
11,292
0
2,869
11,188
27,201
0
W
Chaac
Domios
Chaac
10,710
1,084
575
5,309
15,381
17,572
0
9,593
5,788
0
32,460
W
Nu Wa
Paxulo
Nu Wa
5,912
1,340
447
2,303
7,527
2,358
933
6,362
1,165
44,325
0
W
Serqet
Salmon2724
Serqet
8,256
1,981
0
767
9,527
3,967
0
7,468
2,059
0
21,825
L
Thoth
Silkien
Thoth
12,980
824
0
450
6,919
2,210
0
1,452
5,272
48,439
0
L
Medusa
qemirai
Medusa
2,061
862
0
1,170
6,849
1,941
0
1,760
4,966
0
10,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,859
Gold Earned
26,227
149
Minions Killed
145
8
Camps Cleared
4
842,001
Distance Traveled
691,846
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,456
630
31
2
2
276,374
4
W
Chaac
10,132
675
42
3
2
308,201
0
W
Nu Wa
9,697
646
84
6
2
254,381
5
W
Serqet
9,030
602
23
2
4
279,419
3
L
Thoth
9,135
609
96
6
2
253,165
6
L
Medusa
7,636
509
18
1
0
162,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role