Player Matchup

Set
Set
QueSiQuiereBoIsa
Set
Level 144
God Stats
1W - 1L
1,879 SR
Queue Stats
12W - 10L
1,524 Elo+
Party 1
Aphrodite
Aphrodite
david27
Aphrodite
Level 118
God Stats
0W - 1L
1,517 SR
Queue Stats
9W - 6L
1,583 Elo+
Party 1
Ganesha
Ganesha
isamundis
Ganesha
Level 150
God Stats
1W - 2L
1,519 SR
Queue Stats
17W - 14L
1,530 Elo+
Party 1
Cliodhna
Cliodhna
thesevi1
Cliodhna
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,444 Elo+
Party 1
Team Averages
Level 142
1,604 SR
1,520 Elo+

VS

Team Averages
Level 70
1,514 SR
1,552 Elo+
Fenrir
Fenrir
Bradtheden
Fenrir
Level 48
God Stats
1W - 0L
1,688 SR
Queue Stats
11W - 26L
1,339 Elo+
Solo
Neith
Neith
Karlosos
Neith
Level 22
God Stats
1W - 0L
1,324 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
LuzR
Yemoja
Level 49
God Stats
1W - 0L
1,273 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
SprenRoss
Sol
Level 160
God Stats
17W - 9L
1,772 SR
Queue Stats
572W - 192L
1,869 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,274
773
5,711
11,638
5,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
david27
Aphrodite
14
1 / 4 / 6
8,816
735
6,526
9,161
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
isamundis
Ganesha
14
0 / 6 / 6
8,685
724
4,551
13,025
16,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
thesevi1
Cliodhna
15
4 / 3 / 1
9,284
774
7,596
12,365
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bradtheden
Fenrir
15
1 / 2 / 8
10,286
857
4,078
10,943
9,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Karlosos
Neith
16
4 / 4 / 5
10,139
845
4,068
6,571
2,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
LuzR
Yemoja
14
1 / 1 / 8
9,813
818
3,665
6,725
6,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
13 / 1 / 5
12,182
1,015
26,065
11,525
7,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
8
Kills
19
19
Deaths
8
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bradtheden
Fenrir
1
2
8
2.5
W
Neith
Karlosos
Neith
4
4
5
1.63
W
Yemoja
LuzR
Yemoja
1
1
8
5
L
3
6
3
0.75
W
13
1
5
15.5
L
Aphrodite
david27
Aphrodite
1
4
6
1
L
Ganesha
isamundis
Ganesha
0
6
6
0.5
L
Cliodhna
thesevi1
Cliodhna
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,384
Damage
37,876
46,189
Taken
35,764
33,096
Mitigated
26,042
11,345
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bradtheden
Fenrir
4,078
1,448
0
1,042
10,943
9,934
1,187
3,680
7,086
0
22,007
W
Neith
Karlosos
Neith
4,068
1,803
0
956
6,571
2,469
1,824
2,512
3,927
0
23,438
W
Yemoja
LuzR
Yemoja
3,665
395
1,067
1,026
6,725
6,626
558
2,117
4,392
12,053
0
L
5,711
1,795
0
1,670
11,638
5,015
0
8,274
3,364
0
35,523
W
26,065
8,783
0
6,744
11,525
7,013
6,962
2,876
8,390
72,580
5,443
L
Aphrodite
david27
Aphrodite
6,526
462
3,102
3,938
9,161
5,058
343
4,868
4,293
21,275
0
L
Ganesha
isamundis
Ganesha
4,551
528
0
844
13,025
16,479
83
8,919
4,106
19,560
0
L
Cliodhna
thesevi1
Cliodhna
7,596
796
0
1,791
12,365
6,544
965
5,932
6,433
0
41,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,059
Gold Earned
42,420
199
Minions Killed
200
8
Camps Cleared
10
887,027
Distance Traveled
910,328
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,286
857
35
3
2
264,837
0
W
Neith
10,139
845
47
4
3
204,382
0
W
Yemoja
9,813
818
10
1
0
206,958
2
L
Set
9,274
773
80
7
3
215,574
0
W
Sol
12,182
1,015
108
9
5
234,151
3
L
Aphrodite
8,816
735
45
4
1
214,589
3
L
Ganesha
8,685
724
2
0
0
200,947
2
L
Cliodhna
9,284
774
72
6
4
255,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role