Player Matchup

Mulan
Mulan
Arrivato
Mulan
Level 107
God Stats
3W - 2L
1,586 SR
Queue Stats
201W - 157L
1,688 Elo+
Party 1
Hel
Hel
FrozenEmu483220
Hel
Level 92
God Stats
7W - 5L
1,474 SR
Queue Stats
42W - 34L
1,567 Elo+
Party 1
Cliodhna
Cliodhna
Hoppo AF
Cliodhna
Level 137
God Stats
14W - 7L
1,692 SR
Queue Stats
217W - 170L
1,671 Elo+
Party 1
Neith
Neith
Majin Jupe
Neith
Level 3
God Stats
1W - 0L
1,221 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
RiiZE YT
Cthulhu
Level 87
God Stats
8W - 2L
1,727 SR
Queue Stats
80W - 80L
1,540 Elo+
Party 1
Team Averages
Level 85
1,540 SR
1,593 Elo+

VS

Team Averages
Level 74
1,539 SR
1,518 Elo+
Achilles
Achilles
AtomicGuide4202
Achilles
Level 47
God Stats
2W - 5L
1,417 SR
Queue Stats
381W - 379L
1,455 Elo+
Solo
Jing Wei
Jing Wei
DestinR
Jing Wei
Level 69
God Stats
4W - 2L
1,923 SR
Queue Stats
224W - 229L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
GoldPicerno
Kuzenbo
Level 108
God Stats
4W - 8L
1,498 SR
Queue Stats
139W - 134L
1,461 Elo+
Solo
Mulan
Mulan
Killer9270
Mulan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,604 Elo+
Party 2
Zeus
Zeus
ghOSTkiller54asi
Zeus
Level 127
God Stats
1W - 2L
1,356 SR
Queue Stats
7W - 7L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arrivato
Mulan
18
7 / 1 / 4
11,569
526
13,863
18,694
23,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 3 / 4
11,076
503
5,473
19,201
7,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Hoppo AF
Cliodhna
20
13 / 4 / 9
13,138
597
26,784
17,651
7,671
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
12
0 / 7 / 4
8,162
371
4,757
12,663
3,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
RiiZE YT
Cthulhu
16
4 / 3 / 10
10,729
488
12,977
20,789
21,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
4 / 7 / 6
10,945
498
8,084
17,504
7,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
DestinR
Jing Wei
19
5 / 4 / 4
11,758
534
10,057
14,490
5,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
GoldPicerno
Kuzenbo
15
2 / 3 / 10
10,193
463
11,840
18,023
23,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
18
5 / 8 / 3
11,615
528
16,305
19,535
18,967
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 7 / 4
10,025
456
12,643
14,818
5,008
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
45
29
Kills
18
18
Deaths
29
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mulan
Arrivato
Mulan
7
1
4
9
L
Achilles
4
7
6
1
L
Jing Wei
DestinR
Jing Wei
5
4
4
1.75
W
5
3
4
2.33
L
Kuzenbo
GoldPicerno
Kuzenbo
2
3
10
2.33
W
Cliodhna
Hoppo AF
Cliodhna
13
4
9
4.38
L
Mulan
5
8
3
0.81
W
Neith
0
7
4
0.29
W
Cthulhu
RiiZE YT
Cthulhu
4
3
10
3
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,854
Damage
58,929
88,998
Taken
84,370
64,707
Mitigated
60,370
31,237
Healing
17,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Arrivato
Mulan
13,863
2,885
0
6,345
18,694
23,725
450
3,685
15,009
0
76,481
L
Achilles
8,084
1,989
0
4,042
17,504
7,022
0
3,244
14,260
0
65,362
L
Jing Wei
DestinR
Jing Wei
10,057
7,446
0
1,250
14,490
5,421
416
2,430
12,060
0
77,365
W
5,473
0
5,138
9,208
19,201
7,664
772
7,695
11,506
75,796
0
L
Kuzenbo
GoldPicerno
Kuzenbo
11,840
2,827
1,030
2,183
18,023
23,952
19
5,943
12,080
44,554
0
W
Cliodhna
Hoppo AF
Cliodhna
26,784
2,948
0
5,750
17,651
7,671
0
3,890
13,761
0
118,897
L
Mulan
16,305
2,708
0
4,523
19,535
18,967
413
2,448
17,087
0
69,928
W
Neith
4,757
3,718
0
2,026
12,663
3,949
728
3,373
9,290
0
37,483
W
Cthulhu
RiiZE YT
Cthulhu
12,977
849
564
2,206
20,789
21,698
58
6,170
14,619
37,801
0
L
12,643
644
515
3,537
14,818
5,008
138
4,722
10,096
61,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,674
Gold Earned
54,536
589
Minions Killed
537
0
Camps Cleared
0
2,069,104
Distance Traveled
1,971,443
4
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,569
526
135
6
0
425,587
0
L
Achilles
10,945
498
101
5
0
424,975
2
L
Jing Wei
11,758
534
120
5
0
407,337
9
W
Hel
11,076
503
146
7
0
395,781
3
L
Kuzenbo
10,193
463
71
3
0
430,241
12
W
Cliodhna
13,138
597
169
8
0
482,401
1
L
Mulan
11,615
528
122
6
0
356,172
1
W
Neith
8,162
371
70
3
0
350,669
0
W
Cthulhu
10,729
488
69
3
0
414,666
0
L
Zeus
10,025
456
123
6
0
352,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role