Player Matchup

He Bo
He Bo
Ag EconomicX
He Bo
Level 108
God Stats
1W - 0L
1,328 SR
Queue Stats
29W - 27L
1,530 Elo+
Solo
Bacchus
Bacchus
Oldman_Leo74
Bacchus
Level 154
God Stats
16W - 11L
1,553 SR
Queue Stats
809W - 855L
1,497 Elo+
Solo
Janus
Janus
SirFlxx
Janus
Level 108
God Stats
3W - 1L
1,559 SR
Queue Stats
118W - 132L
1,496 Elo+
Solo
Ah Puch
Ah Puch
bboybeast227
Ah Puch
Level 79
God Stats
6W - 5L
1,585 SR
Queue Stats
315W - 306L
1,581 Elo+
Solo
Horus
Horus
martiganmadd
Horus
Level 136
God Stats
1W - 1L
1,192 SR
Queue Stats
57W - 58L
1,549 Elo+
Solo
Team Averages
Level 117
1,444 SR
1,531 Elo+

VS

Team Averages
Level 115
1,512 SR
1,514 Elo+
Kali
Kali
 
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ARFlame
King Arthur
Level 66
God Stats
14W - 10L
1,634 SR
Queue Stats
373W - 378L
1,577 Elo+
Solo
Merlin
Merlin
F Type Jay
Merlin
Level 149
God Stats
6W - 9L
1,669 SR
Queue Stats
356W - 360L
1,466 Elo+
Solo
Susano
Susano
XKingxDonovanX
Susano
Level 125
God Stats
5W - 11L
1,338 SR
Queue Stats
463W - 441L
1,496 Elo+
Solo
Sylvanus
Sylvanus
Xavov
Sylvanus
Level 128
God Stats
1W - 1L
1,420 SR
Queue Stats
143W - 148L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 15
12,591
663
15,388
18,721
7,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Oldman_Leo74
Bacchus
20
5 / 4 / 14
12,676
667
12,914
26,293
37,694
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
SirFlxx
Janus
19
8 / 4 / 14
12,941
681
21,906
18,938
7,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
bboybeast227
Ah Puch
20
4 / 2 / 13
12,740
671
22,079
11,320
4,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 3 / 15
12,518
659
8,362
24,603
30,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
3 / 7 / 7
11,151
587
9,365
16,679
11,973
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ARFlame
King Arthur
16
1 / 4 / 9
10,706
563
9,922
17,762
12,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
F Type Jay
Merlin
20
6 / 5 / 10
13,828
728
32,075
16,332
7,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 8 / 10
10,535
554
16,214
22,718
10,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
Xavov
Sylvanus
20
7 / 3 / 8
12,787
673
16,373
20,262
26,029
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
62
25
Kills
18
18
Deaths
27
71
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
7
7
0.93
L
King Arthur
ARFlame
King Arthur
1
4
9
1.38
W
4
5
15
2.3
L
Merlin
F Type Jay
Merlin
6
5
10
2.2
W
Bacchus
Oldman_Leo74
Bacchus
5
4
14
3
W
Janus
SirFlxx
Janus
8
4
14
3.75
L
1
8
10
0.75
L
Sylvanus
Xavov
Sylvanus
7
3
8
3.67
W
Ah Puch
bboybeast227
Ah Puch
4
2
13
5.25
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,649
Damage
83,949
99,875
Taken
93,753
87,967
Mitigated
68,085
46,714
Healing
35,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,365
3,636
869
2,339
16,679
11,973
515
13,217
3,462
0
21,150
L
King Arthur
ARFlame
King Arthur
9,922
495
373
4,582
17,762
12,161
115
14,590
3,172
2,918
20,272
W
15,388
571
3,218
4,148
18,721
7,825
1,207
11,239
7,482
39,828
0
L
Merlin
F Type Jay
Merlin
32,075
409
2,139
3,926
16,332
7,314
372
12,569
3,763
75,477
0
W
Bacchus
Oldman_Leo74
Bacchus
12,914
792
2,673
2,746
26,293
37,694
309
9,149
17,144
18,198
0
W
Janus
SirFlxx
Janus
21,906
640
988
2,704
18,938
7,460
724
12,179
6,759
60,981
0
L
16,214
2,036
2,649
4,460
22,718
10,608
294
18,413
4,305
0
23,259
L
Sylvanus
Xavov
Sylvanus
16,373
458
7,432
7,121
20,262
26,029
22
13,498
6,033
18,504
0
W
Ah Puch
bboybeast227
Ah Puch
22,079
457
1,652
2,289
11,320
4,248
1,731
6,561
4,759
52,139
0
W
8,362
3,581
15,203
11,093
24,603
30,740
684
10,294
14,309
0
11,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,466
Gold Earned
59,007
233
Minions Killed
168
0
Camps Cleared
0
1,754,458
Distance Traveled
1,526,946
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,151
587
27
1
0
277,985
1
L
King Arthur
10,706
563
18
1
0
214,554
0
W
He Bo
12,591
663
63
3
0
334,788
2
L
Merlin
13,828
728
90
5
0
343,250
2
W
Bacchus
12,676
667
16
1
0
326,748
2
W
Janus
12,941
681
79
4
0
325,504
0
L
Susano
10,535
554
27
1
0
348,267
2
L
Sylvanus
12,787
673
6
0
0
342,890
0
W
Ah Puch
12,740
671
65
3
0
363,927
3
W
Horus
12,518
659
10
1
0
403,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role