Player Matchup

Zeus
Zeus
PmanGrizz
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,595 Elo+
Party 1
Neith
Neith
SHADOWCRAZY5
Neith
Level 23
God Stats
27W - 17L
1,548 SR
Queue Stats
109W - 132L
1,354 Elo+
Solo
Merlin
Merlin
beam-me-up-420
Merlin
Level 8
God Stats
0W - 7L
1,017 SR
Queue Stats
3W - 10L
1,341 Elo+
Solo
Mulan
Mulan
elvatojosue777
Mulan
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 74L
1,344 Elo+
Party 1
Yemoja
Yemoja
luigil3593
Yemoja
Level 24
God Stats
1W - 2L
1,383 SR
Queue Stats
25W - 42L
1,280 Elo+
Party 1
Team Averages
Level 18
1,390 SR
1,383 Elo+

VS

Team Averages
Level 23
1,480 SR
1,355 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BOSSWAVII
Pele
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 23L
1,349 Elo+
Solo
Discordia
Discordia
Frozen_Grape_01
Discordia
Level 28
God Stats
2W - 3L
1,386 SR
Queue Stats
92W - 84L
1,327 Elo+
Solo
Danzaburou
Danzaburou
JoeMama251jr
Danzaburou
Level 28
God Stats
5W - 4L
1,578 SR
Queue Stats
6W - 9L
1,247 Elo+
Solo
Ganesha
Ganesha
RegiGamer03
Ganesha
Level 18
God Stats
3W - 1L
1,436 SR
Queue Stats
22W - 23L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 2 / 2
7,031
469
4,162
7,973
2,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 5 / 1
6,922
461
6,539
9,868
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 6 / 2
6,068
405
2,082
10,276
1,793
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
0 / 3 / 1
5,746
383
1,042
7,685
2,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
luigil3593
Yemoja
12
1 / 1 / 3
7,217
481
2,447
7,588
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 1 / 0
8,027
535
4,716
5,797
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
13
1 / 3 / 2
7,717
514
1,937
9,118
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Frozen_Grape_01
Discordia
15
2 / 0 / 0
9,024
602
5,758
6,427
2,242
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
JoeMama251jr
Danzaburou
14
11 / 0 / 2
9,417
628
11,053
8,561
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
RegiGamer03
Ganesha
12
1 / 4 / 12
8,337
556
5,987
9,138
7,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
17
17
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
0
2
W
Pele
1
3
2
0.67
W
Discordia
Frozen_Grape_01
Discordia
2
0
0
2
W
Danzaburou
JoeMama251jr
Danzaburou
11
0
2
12
L
Zeus
2
2
2
1.5
W
Ganesha
RegiGamer03
Ganesha
1
4
12
1.75
L
3
5
1
0.7
L
1
6
2
0.33
L
0
3
1
0.17
L
Yemoja
luigil3593
Yemoja
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,272
Damage
29,451
43,390
Taken
39,041
14,825
Mitigated
20,878
8,116
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,716
753
288
2,578
5,797
3,427
108
3,124
2,673
52,295
2,909
W
Pele
1,937
338
0
2,625
9,118
3,957
2,001
509
8,609
0
43,663
W
Discordia
Frozen_Grape_01
Discordia
5,758
407
194
1,668
6,427
2,242
1,130
1,637
4,790
68,665
0
W
Danzaburou
JoeMama251jr
Danzaburou
11,053
4,469
0
5,144
8,561
3,271
2,337
2,107
6,454
0
58,275
L
Zeus
4,162
861
0
1,576
7,973
2,241
135
3,384
4,589
36,031
0
W
Ganesha
RegiGamer03
Ganesha
5,987
692
0
1,450
9,138
7,981
171
1,314
7,824
23,198
0
L
6,539
3,926
0
2,012
9,868
3,161
0
3,977
5,891
0
37,485
L
2,082
782
203
1,686
10,276
1,793
0
3,735
6,541
23,598
0
L
1,042
210
179
732
7,685
2,645
26
1,973
5,712
0
29,891
L
Yemoja
luigil3593
Yemoja
2,447
395
684
1,044
7,588
4,985
152
3,364
4,224
33,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,984
Gold Earned
42,522
307
Minions Killed
446
0
Camps Cleared
0
1,296,986
Distance Traveled
1,411,431
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,027
535
96
6
0
268,833
2
W
Pele
7,717
514
95
6
0
283,469
0
W
Discordia
9,024
602
137
9
0
282,665
5
W
Danzaburou
9,417
628
116
8
0
290,904
6
L
Zeus
7,031
469
69
5
0
264,432
0
W
Ganesha
8,337
556
2
0
0
285,560
1
L
Neith
6,922
461
77
5
0
248,749
2
L
Merlin
6,068
405
48
3
0
232,574
1
L
Mulan
5,746
383
54
4
0
299,829
0
L
Yemoja
7,217
481
59
4
0
251,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role