Player Matchup

Ares
Ares
CancerSmiteFr
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 14L
1,550 Elo+
Solo
Set
Set
Idealistic
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 67L
1,538 Elo+
Solo
Cabrakan
Cabrakan
Noggger
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 61L
1,684 Elo+
Solo
Scylla
Scylla
SakakibaraSeito
Scylla
Level 6
God Stats
2W - 2L
1,604 SR
Queue Stats
6W - 8L
1,659 Elo+
Party 1
Izanami
Izanami
Αnput
Izanami
Level 129
God Stats
39W - 26L
1,622 SR
Queue Stats
162W - 144L
1,528 Elo+
Party 1
Team Averages
Level 39
1,545 SR
1,592 Elo+

VS

Team Averages
Level 22
1,425 SR
1,608 Elo+
Amaterasu
Amaterasu
DarkRX
Amaterasu
Level 28
God Stats
1W - 1L
1,295 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Izanami
Izanami
DontGetLemon
Izanami
Level 7
God Stats
17W - 13L
1,500 SR
Queue Stats
65W - 48L
1,640 Elo+
Solo
Medusa
Medusa
JobbieQueen
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 18L
1,773 Elo+
Solo
Hera
Hera
KarenkinCZ
Hera
Level 29
God Stats
6W - 1L
1,559 SR
Queue Stats
32W - 26L
1,531 Elo+
Solo
Tiamat
Tiamat
UltimateGuide
Tiamat
Level 27
God Stats
1W - 0L
1,271 SR
Queue Stats
51W - 46L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
8,588
505
5,839
14,692
10,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 6 / 2
8,693
511
1,937
13,933
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Noggger
Cabrakan
16
3 / 7 / 0
9,811
577
9,411
16,292
18,410
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 5 / 2
7,790
458
3,050
6,558
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Αnput
Izanami
15
8 / 5 / 3
9,352
550
9,437
12,791
4,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkRX
Amaterasu
13
3 / 3 / 5
8,437
496
6,643
15,072
10,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
DontGetLemon
Izanami
16
5 / 4 / 1
9,696
570
5,685
8,384
2,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
17
13 / 1 / 5
11,342
667
16,934
11,048
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 7
9,001
529
8,094
5,761
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 6 / 3
8,211
483
5,236
12,399
6,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
16
Kills
24
24
Deaths
17
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
1
8
6
W
Amaterasu
DarkRX
Amaterasu
3
3
5
1.83
W
Izanami
DontGetLemon
Izanami
5
4
1
1.38
L
2
6
2
0.5
W
Medusa
13
1
5
15.5
W
2
3
7
1.83
L
Cabrakan
Noggger
Cabrakan
3
7
0
0.43
L
1
5
2
0.4
W
1
6
3
0.42
L
Izanami
Αnput
Izanami
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,674
Damage
42,592
64,266
Taken
52,664
40,041
Mitigated
25,428
15,750
Healing
16,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,839
726
0
4,898
14,692
10,818
0
5,273
9,305
29,167
0
W
Amaterasu
DarkRX
Amaterasu
6,643
2,998
0
6,526
15,072
10,651
484
7,300
7,772
0
36,370
W
Izanami
DontGetLemon
Izanami
5,685
2,668
0
2,621
8,384
2,379
0
2,726
5,658
0
70,864
L
1,937
840
0
4,282
13,933
5,116
0
1,343
12,532
0
53,759
W
Medusa
16,934
8,931
0
2,755
11,048
4,511
760
4,662
6,386
0
84,648
W
8,094
2,406
0
832
5,761
1,864
414
2,681
3,080
39,202
0
L
Cabrakan
Noggger
Cabrakan
9,411
1,153
0
3,670
16,292
18,410
0
1,260
15,028
60,425
0
L
3,050
0
0
16
6,558
1,346
0
1,725
4,659
33,438
0
W
5,236
719
0
3,934
12,399
6,023
0
3,251
9,148
34,402
0
L
Izanami
Αnput
Izanami
9,437
7,060
0
2,884
12,791
4,351
0
3,728
8,991
0
82,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,234
Gold Earned
46,687
469
Minions Killed
446
0
Camps Cleared
0
1,562,522
Distance Traveled
1,511,441
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,588
505
31
2
0
374,294
4
W
Amaterasu
8,437
496
52
3
0
289,376
0
W
Izanami
9,696
570
126
7
0
313,848
1
L
Set
8,693
511
102
6
0
319,947
0
W
Medusa
11,342
667
113
7
0
304,471
7
W
Hera
9,001
529
91
5
0
307,896
4
L
Cabrakan
9,811
577
125
7
0
284,844
2
L
Scylla
7,790
458
72
4
0
298,337
5
W
Tiamat
8,211
483
64
4
0
295,850
7
L
Izanami
9,352
550
139
8
0
285,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role