Player Matchup

Jormungandr
Jormungandr
DragonGod6310
Jormungandr
Level 13
God Stats
2W - 1L
1,602 SR
Queue Stats
18W - 19L
1,547 Elo+
Party 1
Mulan
Mulan
Phie2
Mulan
Level 28
God Stats
8W - 8L
1,591 SR
Queue Stats
138W - 126L
1,511 Elo+
Solo
Fenrir
Fenrir
ZacksHighAgain
Fenrir
Level 80
God Stats
2W - 6L
1,564 SR
Queue Stats
73W - 56L
1,576 Elo+
Party 1
Neith
Neith
djwhiz
Neith
Level 16
God Stats
2W - 2L
1,631 SR
Queue Stats
2W - 3L
1,481 Elo+
Party 1
Scylla
Scylla
sweet77
Scylla
Level 27
God Stats
39W - 31L
1,449 SR
Queue Stats
159W - 158L
1,373 Elo+
Solo
Team Averages
Level 33
1,567 SR
1,498 Elo+

VS

Team Averages
Level 39
1,516 SR
1,495 Elo+
Ymir
Ymir
Justin71Eilerman
Ymir
Level 5
God Stats
13W - 9L
1,605 SR
Queue Stats
144W - 116L
1,432 Elo+
Party 2
Olorun
Olorun
KissenFire
Olorun
Level 29
God Stats
28W - 21L
1,637 SR
Queue Stats
32W - 24L
1,553 Elo+
Solo
Chang'e
Chang'e
LostWyndblade
Chang'e
Level 29
God Stats
4W - 7L
1,473 SR
Queue Stats
193W - 183L
1,530 Elo+
Solo
Cthulhu
Cthulhu
temp-718099
Cthulhu
Level 104
God Stats
13W - 15L
1,389 SR
Queue Stats
382W - 339L
1,495 Elo+
Party 2
Anhur
Anhur
xSearingx
Anhur
Level 28
God Stats
54W - 61L
1,478 SR
Queue Stats
361W - 372L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DragonGod6310
Jormungandr
20
2 / 6 / 10
13,077
934
16,486
26,932
35,844
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
Phie2
Mulan
20
3 / 6 / 11
13,490
964
19,616
34,162
37,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 6 / 4
14,690
1,049
22,205
25,074
15,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
djwhiz
Neith
19
0 / 6 / 5
11,729
838
8,494
19,233
8,059
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
sweet77
Scylla
19
2 / 5 / 9
13,195
943
19,139
17,404
7,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 19
12,900
921
9,839
19,461
29,474
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
KissenFire
Olorun
20
4 / 3 / 19
14,412
1,029
28,512
20,753
9,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
20
8 / 5 / 14
14,451
1,032
20,839
20,890
7,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
temp-718099
Cthulhu
20
12 / 0 / 13
16,449
1,175
32,636
14,279
18,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
xSearingx
Anhur
20
5 / 7 / 11
13,334
952
22,029
20,036
8,068
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
105
16
Kills
29
29
Deaths
16
39
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DragonGod6310
Jormungandr
2
6
10
1.17
W
0
1
19
9.5
W
Olorun
KissenFire
Olorun
4
3
19
4.5
W
Chang'e
8
5
14
3
L
Mulan
Phie2
Mulan
3
6
11
1.42
L
9
6
4
1.83
L
Neith
djwhiz
Neith
0
6
5
0.42
L
Scylla
sweet77
Scylla
2
5
9
1.3
W
Cthulhu
temp-718099
Cthulhu
12
0
13
18.5
W
Anhur
xSearingx
Anhur
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,940
Damage
113,855
122,805
Taken
95,419
104,444
Mitigated
72,845
5,869
Healing
28,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DragonGod6310
Jormungandr
16,486
2,375
0
0
26,932
35,844
0
22,267
4,665
34,791
0
W
9,839
1,914
0
0
19,461
29,474
0
7,592
11,607
17,472
0
W
Olorun
KissenFire
Olorun
28,512
17,260
735
6,133
20,753
9,448
0
10,739
9,827
58,458
5,780
W
Chang'e
20,839
2,642
7,465
8,318
20,890
7,792
0
6,276
13,416
37,009
0
L
Mulan
Phie2
Mulan
19,616
1,358
0
2,495
34,162
37,960
0
22,836
11,326
1,061
44,079
L
22,205
3,719
0
2,600
25,074
15,499
0
18,648
6,426
0
35,803
L
Neith
djwhiz
Neith
8,494
5,040
0
321
19,233
8,059
0
12,604
6,629
0
26,534
L
Scylla
sweet77
Scylla
19,139
459
111
342
17,404
7,082
0
12,824
4,580
45,197
0
W
Cthulhu
temp-718099
Cthulhu
32,636
927
3,798
2,001
14,279
18,063
0
5,960
8,004
74,405
0
W
Anhur
xSearingx
Anhur
22,029
16,843
0
179
20,036
8,068
0
6,119
13,454
0
29,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,181
Gold Earned
71,546
234
Minions Killed
284
3
Camps Cleared
4
1,366,192
Distance Traveled
1,350,780
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,077
934
33
2
1
273,529
0
W
Ymir
12,900
921
10
1
0
286,869
0
W
Olorun
14,412
1,029
102
7
1
267,812
0
W
Chang'e
14,451
1,032
48
3
0
240,308
0
L
Mulan
13,490
964
40
3
0
272,656
0
L
Fenrir
14,690
1,049
38
3
1
305,667
1
L
Neith
11,729
838
42
3
1
249,526
0
L
Scylla
13,195
943
81
6
0
264,814
0
W
Cthulhu
16,449
1,175
98
7
0
312,663
0
W
Anhur
13,334
952
26
2
3
243,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role