Player Matchup

Merlin
Merlin
Fo Diin Sil
Merlin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Hel
Hel
Poohvicous
Hel
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,316 Elo+
Solo
Sol
Sol
Warsx15
Sol
Level 28
God Stats
4W - 9L
1,290 SR
Queue Stats
273W - 304L
1,413 Elo+
Solo
Izanami
Izanami
frisco_gray
Izanami
Level 17
God Stats
22W - 14L
1,656 SR
Queue Stats
94W - 90L
1,355 Elo+
Solo
Medusa
Medusa
misaelmaia83
Medusa
Level 16
God Stats
36W - 26L
1,466 SR
Queue Stats
69W - 57L
1,333 Elo+
Solo
Team Averages
Level 17
1,482 SR
1,384 Elo+

VS

Team Averages
Level 19
1,451 SR
1,296 Elo+
Ra
Ra
AlfaMikeEcho
Ra
Level 23
God Stats
5W - 10L
1,381 SR
Queue Stats
109W - 145L
1,259 Elo+
Party 1
Bellona
Bellona
Dynamiteone35
Bellona
Level 23
God Stats
7W - 8L
1,441 SR
Queue Stats
12W - 14L
1,405 Elo+
Solo
Kukulkan
Kukulkan
Gingasaurus8Rex
Kukulkan
Level 15
God Stats
16W - 22L
1,391 SR
Queue Stats
34W - 59L
1,239 Elo+
Solo
Artemis
Artemis
RosebudRenegade
Artemis
Level 14
God Stats
1W - 2L
1,543 SR
Queue Stats
19W - 25L
1,228 Elo+
Party 1
Ravana
Ravana
frontlinedayday
Ravana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 3 / 12
13,205
1,016
17,499
18,838
11,429
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
11 / 3 / 17
13,846
1,065
13,602
14,012
6,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
20
10 / 7 / 19
14,421
1,109
29,333
21,546
8,077
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
frisco_gray
Izanami
20
9 / 5 / 17
14,084
1,083
21,137
17,754
7,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
20
7 / 3 / 17
13,497
1,038
16,834
15,588
6,149
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 15 / 8
11,977
921
14,379
24,102
10,026
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
20
12 / 3 / 7
15,664
1,205
34,331
28,261
19,258
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
19
3 / 8 / 8
12,360
951
19,647
16,535
6,709
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 4 / 4
11,248
865
1,503
13,060
5,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 14 / 7
12,481
960
12,301
23,690
10,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
55
44
Kills
21
21
Deaths
44
82
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
15
8
0.33
L
Bellona
12
3
7
5.17
W
Merlin
7
3
12
4.33
L
Kukulkan
3
8
8
0.88
W
11
3
17
6.5
L
1
4
4
0.75
W
Sol
10
7
19
2.79
W
Izanami
frisco_gray
Izanami
9
5
17
3.5
L
4
14
7
0.54
W
Medusa
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,405
Damage
82,161
87,738
Taken
105,648
39,869
Mitigated
52,049
21,222
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,379
1,880
446
874
24,102
10,026
0
10,907
13,195
47,343
0
L
Bellona
34,331
15,356
194
4,641
28,261
19,258
0
18,687
9,574
0
50,467
W
Merlin
17,499
4,497
0
2,540
18,838
11,429
0
7,935
10,903
34,327
0
L
Kukulkan
19,647
2,445
0
100
16,535
6,709
0
11,353
5,182
49,665
0
W
13,602
4,050
1,759
2,158
14,012
6,856
0
5,968
8,044
18,460
0
L
1,503
1,503
0
458
13,060
5,226
0
7,442
5,618
0
22,216
W
Sol
29,333
12,748
0
6,809
21,546
8,077
0
7,004
14,542
53,362
0
W
Izanami
frisco_gray
Izanami
21,137
13,167
0
1,333
17,754
7,358
0
5,861
11,893
0
50,583
L
12,301
2,453
0
746
23,690
10,830
0
12,045
11,645
0
25,782
W
Medusa
16,834
8,503
0
6,623
15,588
6,149
0
7,258
8,330
0
48,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,053
Gold Earned
63,730
230
Minions Killed
246
11
Camps Cleared
4
1,104,472
Distance Traveled
1,051,645
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,977
921
83
6
0
164,267
0
L
Bellona
15,664
1,205
35
3
2
284,809
1
W
Merlin
13,205
1,016
35
3
0
193,318
0
L
Kukulkan
12,360
951
73
6
0
189,655
0
W
Hel
13,846
1,065
9
1
1
246,725
1
L
Artemis
11,248
865
39
3
0
182,957
0
W
Sol
14,421
1,109
54
4
0
228,407
0
W
Izanami
14,084
1,083
71
5
1
213,832
1
L
Ravana
12,481
960
16
1
2
229,957
0
W
Medusa
13,497
1,038
61
5
9
222,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role