Player Matchup

Artemis
Artemis
BoomstickMcGee
Artemis
Level 26
God Stats
16W - 17L
1,526 SR
Queue Stats
76W - 66L
1,410 Elo+
Solo
Bellona
Bellona
HoneyPot6662485
Bellona
Level 10
God Stats
11W - 14L
1,330 SR
Queue Stats
42W - 39L
1,283 Elo+
Solo
Kukulkan
Kukulkan
Psychotic__Star
Kukulkan
Level 27
God Stats
2W - 2L
1,673 SR
Queue Stats
6W - 7L
1,261 Elo+
Party 2
Sol
Sol
Stormy_Bubble
Sol
Level 25
God Stats
2W - 1L
1,225 SR
Queue Stats
15W - 19L
1,450 Elo+
Party 2
Ganesha
Ganesha
darkstarlord321
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 80L
1,332 Elo+
Solo
Team Averages
Level 22
1,451 SR
1,348 Elo+

VS

Team Averages
Level 7
1,407 SR
1,327 Elo+
Sun Wukong
Sun Wukong
CrazierLeech20
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,484 Elo+
Party 1
Xing Tian
Xing Tian
Gardsmen
Xing Tian
Level 4
God Stats
3W - 3L
1,342 SR
Queue Stats
3W - 7L
1,328 Elo+
Party 3
Ymir
Ymir
GodlyScarab98
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,328 Elo+
Party 3
Artio
Artio
Sucrose824
Artio
Level 4
God Stats
3W - 7L
1,246 SR
Queue Stats
5W - 9L
1,161 Elo+
Party 1
Kali
Kali
XxBiomaticxX
Kali
Level 10
God Stats
11W - 13L
1,449 SR
Queue Stats
18W - 18L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 21
9,845
1,406
14,610
4,673
1,964
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
9 / 0 / 24
9,740
1,391
10,285
10,191
8,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
15
9 / 2 / 23
9,610
1,373
15,872
4,886
1,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
12 / 0 / 26
10,450
1,493
20,963
7,437
2,650
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 4 / 29
8,626
1,232
6,456
7,152
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

343

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrazierLeech20
Sun Wukong
13
4 / 8 / 2
8,132
1,162
7,633
19,014
14,851
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Gardsmen
Xing Tian
13
1 / 12 / 4
8,047
1,150
7,883
17,384
16,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 9 / 3
7,857
1,122
8,337
16,801
16,902
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
13
0 / 10 / 1
7,084
1,012
4,336
17,039
14,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 1 / 1
6,736
962
2,028
5,433
1,867
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
18
40
Kills
7
7
Deaths
40
123
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
1
21
20.5
L
Sun Wukong
CrazierLeech20
Sun Wukong
4
8
2
0.63
L
Xing Tian
Gardsmen
Xing Tian
1
12
4
0.25
L
1
9
3
0.28
W
9
0
24
21
W
Kukulkan
9
2
23
10.25
W
12
0
26
25
L
Artio
0
10
1
0.05
L
1
1
1
1.5
W
0
4
29
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,186
Damage
30,217
34,339
Taken
75,671
20,542
Mitigated
64,653
7,798
Healing
1,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,610
10,622
0
0
4,673
1,964
0
2,159
2,514
0
30,846
L
Sun Wukong
CrazierLeech20
Sun Wukong
7,633
2,588
0
339
19,014
14,851
0
10,885
8,129
5,394
14,584
L
Xing Tian
Gardsmen
Xing Tian
7,883
1,054
0
336
17,384
16,044
0
9,165
8,219
18,069
0
L
8,337
1,357
0
0
16,801
16,902
0
9,510
7,291
23,233
0
W
10,285
5,011
1,274
1,424
10,191
8,084
0
7,229
2,962
0
15,140
W
Kukulkan
15,872
5,333
0
643
4,886
1,694
0
3,059
1,827
27,401
0
W
20,963
12,388
0
3,670
7,437
2,650
0
4,685
2,752
31,529
0
L
Artio
4,336
907
162
758
17,039
14,989
0
11,292
5,747
12,411
0
L
2,028
392
0
200
5,433
1,867
0
2,439
2,994
0
5,202
W
6,456
1,762
0
787
7,152
6,150
0
4,699
2,453
15,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,271
Gold Earned
37,856
127
Minions Killed
105
3
Camps Cleared
1
639,292
Distance Traveled
587,640
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,845
1,406
39
6
3
106,002
0
L
Sun Wukong
8,132
1,162
16
2
0
142,814
0
L
Xing Tian
8,047
1,150
27
4
0
119,783
1
L
Ymir
7,857
1,122
36
5
0
121,420
0
W
Bellona
9,740
1,391
16
2
0
165,505
0
W
Kukulkan
9,610
1,373
41
6
0
124,319
0
W
Sol
10,450
1,493
31
4
0
136,621
0
L
Artio
7,084
1,012
19
3
0
136,079
2
L
Kali
6,736
962
7
1
1
67,544
0
W
Ganesha
8,626
1,232
0
0
0
106,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role