Player Matchup

Ymir
Ymir
Platinum IV
Osiris4HerThighs
Ymir
Platinum IV
Level 53
God Stats
3W - 3L
1,640 SR
Queue Stats
68W - 65L
1,672 MMR
Party 2
Discordia
Discordia
Platinum IV
RYCON1134
Discordia
Platinum IV
Level 127
God Stats
6W - 2L
1,528 SR
Queue Stats
163W - 167L
1,724 MMR
Solo
Nike
Nike
Platinum V
Unparalelled
Nike
Platinum V
Level 65
God Stats
15W - 11L
1,662 SR
Queue Stats
213W - 213L
1,712 MMR
Solo
Heimdallr
Heimdallr
Platinum V
iBakasura2Buccy
Heimdallr
Platinum V
Level 45
God Stats
5W - 6L
1,562 SR
Queue Stats
122W - 102L
1,747 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
subparmountain
Ne Zha
Platinum III
Level 155
God Stats
5W - 5L
1,622 SR
Queue Stats
365W - 351L
1,774 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 89
1,603 SR
1,726 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,606 SR
1,726 MMR
Scylla
Scylla
Gold I
AnxeliFly
Scylla
Gold I
Level 158
God Stats
7W - 8L
1,571 SR
Queue Stats
472W - 480L
1,696 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Sleeperino
Kuzenbo
Gold II
Level 104
God Stats
1W - 2L
1,487 SR
Queue Stats
56W - 57L
1,660 MMR
Party 1
Bastet
Bastet
Platinum IV
bombboy313
Bastet
Platinum IV
Level 120
God Stats
10W - 4L
1,791 SR
Queue Stats
270W - 277L
1,749 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
cristian9817
Cu Chulainn
Gold II
Level 160
God Stats
2W - 2L
1,583 SR
Queue Stats
128W - 114L
1,694 MMR
Solo
Jing Wei
Jing Wei
Platinum III
jingwei420
Jing Wei
Platinum III
Level 66
God Stats
25W - 31L
1,596 SR
Queue Stats
146W - 147L
1,831 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 11
10,448
550
3,879
17,201
15,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
RYCON1134
Discordia
18
5 / 1 / 9
11,677
615
10,003
8,066
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 2 / 6
11,789
620
9,188
14,780
12,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
iBakasura2Buccy
Heimdallr
20
13 / 2 / 6
13,070
688
21,904
16,449
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 2 / 16
10,879
573
9,794
14,271
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
TiamatOdinMorgan Le FayLokiGeb

VS

Bans
TsukuyomiKhepriSylvanusAthenaTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AnxeliFly
Scylla
14
0 / 3 / 3
9,094
479
2,996
7,385
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Sleeperino
Kuzenbo
15
3 / 6 / 1
8,879
467
8,930
18,067
17,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
bombboy313
Bastet
12
2 / 4 / 0
8,012
422
6,789
11,470
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
cristian9817
Cu Chulainn
16
3 / 5 / 1
9,970
525
10,221
17,192
17,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
jingwei420
Jing Wei
13
1 / 10 / 1
8,743
460
5,974
18,393
3,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
28
Kills
9
10
Deaths
28
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
AnxeliFly
Scylla
0
3
3
0.5
W
2
3
11
2.5
W
Discordia
RYCON1134
Discordia
5
1
9
9.5
L
Kuzenbo
Sleeperino
Kuzenbo
3
6
1
0.58
W
7
2
6
5
L
Bastet
bombboy313
Bastet
2
4
0
0.5
L
Cu Chulainn
cristian9817
Cu Chulainn
3
5
1
0.7
W
Heimdallr
iBakasura2Buccy
Heimdallr
13
2
6
8
L
Jing Wei
jingwei420
Jing Wei
1
10
1
0.15
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,768
Damage
34,910
70,767
Taken
72,507
43,463
Mitigated
43,661
23,957
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AnxeliFly
Scylla
2,996
240
0
1,525
7,385
1,893
0
2,396
4,843
65,144
0
W
3,879
1,002
0
3,310
17,201
15,550
165
4,746
12,395
29,207
0
W
Discordia
RYCON1134
Discordia
10,003
1,447
0
3,420
8,066
3,192
524
3,279
4,646
89,477
0
L
Kuzenbo
Sleeperino
Kuzenbo
8,930
2,432
0
4,253
18,067
17,722
0
4,673
13,244
38,630
0
W
9,188
1,696
0
3,443
14,780
12,237
771
2,995
11,785
7,928
53,787
L
Bastet
bombboy313
Bastet
6,789
1,898
0
1,830
11,470
2,846
0
1,522
9,872
0
51,913
L
Cu Chulainn
cristian9817
Cu Chulainn
10,221
1,255
0
1,352
17,192
17,701
0
3,582
13,508
11,660
53,397
W
Heimdallr
iBakasura2Buccy
Heimdallr
21,904
12,498
0
6,585
16,449
6,943
3,867
4,263
12,106
0
132,007
L
Jing Wei
jingwei420
Jing Wei
5,974
4,742
0
1,868
18,393
3,499
0
2,992
15,357
0
55,313
W
9,794
4,034
0
7,199
14,271
5,541
0
3,536
10,661
0
67,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,863
Gold Earned
44,698
618
Minions Killed
529
0
Camps Cleared
0
1,955,271
Distance Traveled
1,676,079
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,094
479
149
8
0
295,096
3
W
Ymir
10,448
550
35
2
0
379,857
10
W
Discordia
11,677
615
169
9
0
387,343
5
L
Kuzenbo
8,879
467
48
3
0
360,954
5
W
Nike
11,789
620
111
6
0
387,185
5
L
Bastet
8,012
422
84
4
0
272,052
3
L
Cu Chulainn
9,970
525
129
7
0
377,569
8
W
Heimdallr
13,070
688
186
10
0
376,457
7
L
Jing Wei
8,743
460
119
6
0
370,408
1
W
Ne Zha
10,879
573
117
6
0
424,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role