Player Matchup

Nu Wa
Nu Wa
II TS II YOMO
Nu Wa
Level 91
God Stats
6W - 7L
1,565 SR
Queue Stats
244W - 204L
1,493 Elo+
Solo
Hun Batz
Hun Batz
Nirvanist69
Hun Batz
Level 149
God Stats
0W - 2L
1,304 SR
Queue Stats
281W - 267L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nukezz_ByGremory
Kumbhakarna
Level 78
God Stats
51W - 27L
1,620 SR
Queue Stats
183W - 161L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
ProxxLMAO
Jormungandr
Level 117
God Stats
1W - 3L
1,272 SR
Queue Stats
123W - 129L
1,503 Elo+
Solo
Chronos
Chronos
z-Jcan
Chronos
Level 150
God Stats
6W - 2L
1,884 SR
Queue Stats
397W - 376L
1,549 Elo+
Party 2
Team Averages
Level 117
1,529 SR
1,508 Elo+

VS

Team Averages
Level 114
1,447 SR
1,468 Elo+
Chiron
Chiron
Colt45652
Chiron
Level 68
God Stats
4W - 9L
1,408 SR
Queue Stats
326W - 361L
1,478 Elo+
Party 1
Chronos
Chronos
Tuxlyboo
Chronos
Level 104
God Stats
2W - 6L
1,190 SR
Queue Stats
653W - 734L
1,517 Elo+
Party 1
Ares
Ares
eungmoney
Ares
Level 100
God Stats
12W - 6L
1,589 SR
Queue Stats
275W - 350L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
iiZakore
Gilgamesh
Level 148
God Stats
10W - 11L
1,570 SR
Queue Stats
260W - 277L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
scrappydoo61
Tsukuyomi
Level 149
God Stats
13W - 17L
1,480 SR
Queue Stats
247W - 325L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 5
10,902
474
19,425
18,056
7,574
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Nirvanist69
Hun Batz
18
5 / 12 / 2
11,214
488
19,163
22,306
11,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Nukezz_ByGremory
Kumbhakarna
17
2 / 5 / 6
10,799
470
5,586
25,614
33,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
ProxxLMAO
Jormungandr
18
3 / 4 / 7
11,734
510
15,845
21,463
20,524
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
z-Jcan
Chronos
19
4 / 4 / 3
12,205
531
17,931
20,193
9,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Colt45652
Chiron
20
13 / 4 / 11
13,651
594
28,977
20,472
8,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Tuxlyboo
Chronos
20
3 / 4 / 4
12,773
555
7,759
20,827
8,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
19
4 / 3 / 10
12,336
536
11,017
23,152
26,449
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
iiZakore
Gilgamesh
18
5 / 2 / 19
12,750
554
13,578
24,277
28,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
scrappydoo61
Tsukuyomi
20
6 / 4 / 18
13,174
573
21,893
19,282
7,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
17
Kills
31
31
Deaths
17
23
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chiron
Colt45652
Chiron
13
4
11
4.63
L
3
6
5
0.92
L
Hun Batz
Nirvanist69
Hun Batz
5
12
2
0.5
L
Kumbhakarna
Nukezz_ByGremory
Kumbhakarna
2
5
6
1
L
Jormungandr
ProxxLMAO
Jormungandr
3
4
7
1.63
W
Chronos
Tuxlyboo
Chronos
3
4
4
1.25
W
Ares
4
3
10
3
W
Gilgamesh
iiZakore
Gilgamesh
5
2
19
7.25
W
Tsukuyomi
scrappydoo61
Tsukuyomi
6
4
18
3.75
L
Chronos
z-Jcan
Chronos
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,950
Damage
83,224
107,632
Taken
108,010
82,529
Mitigated
79,029
19,757
Healing
35,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Colt45652
Chiron
28,977
12,357
2,188
6,969
20,472
8,249
2,011
11,011
9,461
0
99,720
L
19,425
3,347
203
4,241
18,056
7,574
646
2,703
15,353
84,492
0
L
Hun Batz
Nirvanist69
Hun Batz
19,163
7,479
0
2,619
22,306
11,514
0
3,233
19,073
0
88,938
L
Kumbhakarna
Nukezz_ByGremory
Kumbhakarna
5,586
447
0
2,733
25,614
33,841
0
5,388
20,226
16,799
0
L
Jormungandr
ProxxLMAO
Jormungandr
15,845
2,946
0
2,092
21,463
20,524
260
3,897
17,566
84,938
0
W
Chronos
Tuxlyboo
Chronos
7,759
3,312
0
7,974
20,827
8,054
6,518
10,459
10,368
101,633
0
W
Ares
11,017
356
0
5,453
23,152
26,449
588
12,517
10,635
70,041
0
W
Gilgamesh
iiZakore
Gilgamesh
13,578
1,408
3,192
3,574
24,277
28,312
92
12,679
11,598
9,710
36,671
W
Tsukuyomi
scrappydoo61
Tsukuyomi
21,893
4,906
0
5,686
19,282
7,965
948
10,489
8,793
0
110,948
L
Chronos
z-Jcan
Chronos
17,931
6,151
0
7,869
20,193
9,076
0
6,082
14,111
89,502
12,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,854
Gold Earned
64,684
580
Minions Killed
621
0
Camps Cleared
0
1,961,468
Distance Traveled
2,185,250
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,651
594
140
6
0
404,123
2
L
Nu Wa
10,902
474
120
5
0
386,309
3
L
Hun Batz
11,214
488
117
5
0
372,896
3
L
Kumbhakarna
10,799
470
29
1
0
412,227
4
L
Jormungandr
11,734
510
151
7
0
363,371
1
W
Chronos
12,773
555
170
7
0
400,165
3
W
Ares
12,336
536
118
5
0
410,006
8
W
Gilgamesh
12,750
554
52
2
0
481,962
11
W
Tsukuyomi
13,174
573
141
6
0
488,994
3
L
Chronos
12,205
531
163
7
0
426,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role