Player Matchup

Ra
Ra
GrimmSlayer7
Ra
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
TruckingJ6557
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
backupbear11
Cerberus
Level 3
God Stats
2W - 3L
1,282 SR
Queue Stats
5W - 10L
1,214 Elo+
Solo
Merlin
Merlin
jewish otter385
Merlin
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 37L
1,282 Elo+
Solo
Guan Yu
Guan Yu
p-a-c-c-e-m
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 5
1,456 SR
1,399 Elo+

VS

Team Averages
Level 22
1,429 SR
1,331 Elo+
Cthulhu
Cthulhu
NME_Bewd
Cthulhu
Level 19
God Stats
1W - 0L
1,301 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Anubis
Anubis
RiftzySZN
Anubis
Level 26
God Stats
12W - 15L
1,511 SR
Queue Stats
41W - 41L
1,216 Elo+
Party 1
Medusa
Medusa
VWSteal
Medusa
Level 26
God Stats
10W - 5L
1,618 SR
Queue Stats
24W - 25L
1,352 Elo+
Solo
Sobek
Sobek
Verzera
Sobek
Level 16
God Stats
3W - 3L
1,604 SR
Queue Stats
41W - 47L
1,234 Elo+
Party 1
Ao Kuang
Ao Kuang
ViniGD01
Ao Kuang
Level 24
God Stats
1W - 3L
1,111 SR
Queue Stats
37W - 35L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 18 / 5
7,770
353
4,892
15,115
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
13
3 / 20 / 5
9,095
413
11,657
21,410
4,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
backupbear11
Cerberus
15
3 / 10 / 8
10,016
455
9,209
26,627
17,060
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 14 / 4
10,810
491
12,182
19,787
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
p-a-c-c-e-m
Guan Yu
9
1 / 16 / 3
7,292
331
2,198
18,583
7,641
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NME_Bewd
Cthulhu
15
6 / 1 / 13
10,280
467
9,612
13,527
8,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Anubis
RiftzySZN
Anubis
18
24 / 3 / 23
13,422
610
31,777
15,078
6,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
VWSteal
Medusa
16
12 / 4 / 15
11,656
530
10,794
12,862
5,303
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Verzera
Sobek
14
8 / 6 / 30
11,383
517
9,116
25,454
37,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ao Kuang
ViniGD01
Ao Kuang
19
24 / 2 / 11
12,822
583
24,555
21,857
9,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
166
14
Kills
74
78
Deaths
16
25
Assists
92
Player
Kills
Deaths
Assists
KDA
L
1
18
5
0.19
W
Cthulhu
NME_Bewd
Cthulhu
6
1
13
12.5
W
Anubis
RiftzySZN
Anubis
24
3
23
11.83
L
Artemis
3
20
5
0.28
W
Medusa
VWSteal
Medusa
12
4
15
4.88
W
Sobek
Verzera
Sobek
8
6
30
3.83
W
Ao Kuang
ViniGD01
Ao Kuang
24
2
11
14.75
L
Cerberus
backupbear11
Cerberus
3
10
8
0.7
L
6
14
4
0.57
L
Guan Yu
p-a-c-c-e-m
Guan Yu
1
16
3
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,138
Damage
85,854
101,522
Taken
88,778
38,202
Mitigated
66,998
8,496
Healing
28,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,892
354
72
1,194
15,115
3,577
0
10,753
4,316
21,361
0
W
Cthulhu
NME_Bewd
Cthulhu
9,612
397
283
2,404
13,527
8,511
947
3,570
9,589
41,323
0
W
Anubis
RiftzySZN
Anubis
31,777
954
314
7,035
15,078
6,859
1,484
5,876
9,010
86,333
0
L
Artemis
11,657
5,313
0
630
21,410
4,798
264
14,774
6,453
0
36,740
W
Medusa
VWSteal
Medusa
10,794
6,803
0
1,620
12,862
5,303
6,257
2,339
10,423
0
66,321
W
Sobek
Verzera
Sobek
9,116
1,436
0
4,366
25,454
37,143
1,102
7,222
17,400
21,806
0
W
Ao Kuang
ViniGD01
Ao Kuang
24,555
6,738
0
12,275
21,857
9,182
1,851
6,584
13,496
94,447
11,826
L
Cerberus
backupbear11
Cerberus
9,209
1,140
0
4,671
26,627
17,060
0
19,151
6,920
48,520
0
L
12,182
1,082
109
1,035
19,787
5,126
0
15,416
4,274
37,878
0
L
Guan Yu
p-a-c-c-e-m
Guan Yu
2,198
732
155
630
18,583
7,641
0
12,677
5,867
0
14,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,983
Gold Earned
59,563
242
Minions Killed
428
0
Camps Cleared
0
1,436,910
Distance Traveled
2,023,914
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,770
353
11
1
0
283,581
2
W
Cthulhu
10,280
467
79
4
0
418,075
0
W
Anubis
13,422
610
116
5
0
390,830
3
L
Artemis
9,095
413
54
2
0
278,221
0
W
Medusa
11,656
530
87
4
0
389,878
1
W
Sobek
11,383
517
21
1
0
420,997
0
W
Ao Kuang
12,822
583
125
6
0
404,134
0
L
Cerberus
10,016
455
92
4
0
321,658
1
L
Merlin
10,810
491
60
3
0
329,367
1
L
Guan Yu
7,292
331
25
1
0
224,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role