Player Matchup

Xing Tian
Xing Tian
Cubanpete26
Xing Tian
Level 50
God Stats
6W - 3L
1,884 SR
Queue Stats
236W - 264L
1,378 Elo+
Party 4
Ah Puch
Ah Puch
Cynecx
Ah Puch
Level 99
God Stats
2W - 1L
1,591 SR
Queue Stats
544W - 472L
1,542 Elo+
Party 2
Ravana
Ravana
Jittuhr
Ravana
Level 48
God Stats
14W - 22L
1,484 SR
Queue Stats
164W - 167L
1,439 Elo+
Party 2
Freya
Freya
PanchoGaming
Freya
Level 43
God Stats
2W - 1L
1,730 SR
Queue Stats
166W - 171L
1,448 Elo+
Party 4
Bellona
Bellona
christjerky
Bellona
Level 108
God Stats
2W - 3L
1,526 SR
Queue Stats
360W - 336L
1,494 Elo+
Party 2
Team Averages
Level 70
1,643 SR
1,460 Elo+

VS

Team Averages
Level 69
1,480 SR
1,470 Elo+
Chang'e
Chang'e
 
Chang'e
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Bio7269
Chaac
Level 45
God Stats
6W - 8L
1,457 SR
Queue Stats
47W - 36L
1,547 Elo+
Party 1
Izanami
Izanami
BloodSilver-x9
Izanami
Level 85
God Stats
2W - 4L
1,328 SR
Queue Stats
33W - 55L
1,294 Elo+
Solo
Athena
Athena
Tryhard109
Athena
Level 104
God Stats
7W - 9L
1,615 SR
Queue Stats
144W - 122L
1,580 Elo+
Party 1
Pele
Pele
jsuggs1128
Pele
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 206L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cubanpete26
Xing Tian
9
0 / 0 / 8
5,693
474
2,847
8,118
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Cynecx
Ah Puch
11
2 / 3 / 7
6,446
537
8,752
8,616
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Jittuhr
Ravana
13
7 / 1 / 5
7,444
620
6,460
5,562
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
7 / 0 / 3
7,018
585
6,148
6,687
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
christjerky
Bellona
13
6 / 1 / 5
7,934
661
8,780
9,486
7,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 4 / 1
6,015
501
9,468
9,400
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
Bio7269
Chaac
10
0 / 5 / 0
5,947
496
2,183
7,874
4,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 6 / 0
5,081
423
3,436
8,266
2,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Tryhard109
Athena
8
0 / 2 / 2
5,533
461
4,271
11,872
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 5 / 2
6,371
531
3,052
9,414
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
22
Kills
5
5
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
4
1
0.88
L
Chaac
Bio7269
Chaac
0
5
0
0
L
0
6
0
0
W
Xing Tian
Cubanpete26
Xing Tian
0
0
8
4
W
Ah Puch
Cynecx
Ah Puch
2
3
7
1.83
W
Ravana
Jittuhr
Ravana
7
1
5
9.5
W
7
0
3
8.5
L
Athena
Tryhard109
Athena
0
2
2
0.5
W
Bellona
christjerky
Bellona
6
1
5
8.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,987
Damage
22,410
38,469
Taken
46,826
20,854
Mitigated
19,070
16,705
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,468
542
572
2,600
9,400
2,700
0
4,689
4,289
29,989
0
L
Chaac
Bio7269
Chaac
2,183
777
0
1,625
7,874
4,168
0
0
7,874
0
31,738
L
3,436
1,780
0
1,727
8,266
2,860
168
4,430
3,694
0
28,415
W
Xing Tian
Cubanpete26
Xing Tian
2,847
612
0
1,258
8,118
5,851
210
3,211
4,793
11,503
0
W
Ah Puch
Cynecx
Ah Puch
8,752
472
0
4,600
8,616
2,785
108
4,257
4,107
39,599
0
W
Ravana
Jittuhr
Ravana
6,460
1,890
0
2,429
5,562
1,931
0
2,699
2,712
0
38,663
W
6,148
2,510
0
4,082
6,687
2,604
144
1,701
4,944
33,766
5,914
L
Athena
Tryhard109
Athena
4,271
1,499
0
2,948
11,872
7,203
0
4,979
6,823
14,101
0
W
Bellona
christjerky
Bellona
8,780
3,458
0
4,336
9,486
7,683
313
1,312
8,174
0
47,693
L
3,052
499
0
2,835
9,414
2,139
0
1,937
7,358
0
24,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,535
Gold Earned
28,947
329
Minions Killed
262
0
Camps Cleared
0
1,238,974
Distance Traveled
1,098,995
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,015
501
62
5
0
216,133
1
L
Chaac
5,947
496
75
6
0
250,194
3
L
Izanami
5,081
423
56
5
0
171,033
3
W
Xing Tian
5,693
474
12
1
0
248,671
6
W
Ah Puch
6,446
537
82
7
0
218,174
2
W
Ravana
7,444
620
70
6
0
272,491
1
W
Freya
7,018
585
77
6
0
224,026
1
L
Athena
5,533
461
15
1
0
225,963
1
W
Bellona
7,934
661
88
7
0
275,612
0
L
Pele
6,371
531
54
5
0
235,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role