Player Matchup

Gilgamesh
Gilgamesh
Hardonphonics
Gilgamesh
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,770 Elo+
Party 2
Hel
Hel
Kinaces
Hel
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
Rawsauwce
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,770 Elo+
Party 2
Cthulhu
Cthulhu
savanger296
Cthulhu
Level 10
God Stats
3W - 2L
1,529 SR
Queue Stats
5W - 8L
1,316 Elo+
Solo
Pele
Pele
ziggytheklown
Pele
Level 29
God Stats
2W - 0L
1,362 SR
Queue Stats
72W - 108L
1,335 Elo+
Solo
Team Averages
Level 24
1,478 SR
1,538 Elo+

VS

Team Averages
Level 23
1,527 SR
1,427 Elo+
Nemesis
Nemesis
LumaLuminous
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,403 Elo+
Solo
Anhur
Anhur
Sieg021
Anhur
Level 25
God Stats
3W - 3L
1,434 SR
Queue Stats
44W - 49L
1,478 Elo+
Solo
Neith
Neith
Xx_E_T_xX
Neith
Level 7
God Stats
5W - 6L
1,491 SR
Queue Stats
6W - 9L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
YaBoiiCraig
Nu Wa
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 50L
1,488 Elo+
Party 1
Sol
Sol
trustingship
Sol
Level 20
God Stats
1W - 1L
1,709 SR
Queue Stats
37W - 53L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hardonphonics
Gilgamesh
20
11 / 3 / 14
14,769
1,055
29,619
23,752
11,479
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
20
5 / 1 / 18
13,952
997
19,667
15,826
8,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Rawsauwce
Artemis
20
11 / 2 / 19
15,257
1,090
29,686
20,341
9,735
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
savanger296
Cthulhu
20
4 / 2 / 11
13,085
935
7,268
10,012
8,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
3 / 3 / 20
14,156
1,011
12,783
18,617
7,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LumaLuminous
Nemesis
19
1 / 11 / 7
12,408
886
11,194
31,506
14,214
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Sieg021
Anhur
19
1 / 2 / 3
12,083
863
4,946
11,874
3,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Xx_E_T_xX
Neith
20
3 / 7 / 6
13,279
949
10,007
17,266
6,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 6 / 3
13,756
983
29,382
19,647
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 8 / 6
12,995
928
23,981
23,781
6,452
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
36
34
Kills
11
11
Deaths
34
82
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Hardonphonics
Gilgamesh
11
3
14
6
W
Hel
5
1
18
14
L
Nemesis
LumaLuminous
Nemesis
1
11
7
0.41
W
Artemis
Rawsauwce
Artemis
11
2
19
10.25
L
Anhur
Sieg021
Anhur
1
2
3
1.25
L
Neith
Xx_E_T_xX
Neith
3
7
6
0.86
L
4
6
3
0.92
W
Cthulhu
savanger296
Cthulhu
4
2
11
4.75
L
2
8
6
0.63
W
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,023
Damage
79,510
88,548
Taken
104,074
45,256
Mitigated
36,095
32,006
Healing
9,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Hardonphonics
Gilgamesh
29,619
8,046
0
3,762
23,752
11,479
0
14,736
9,016
0
52,014
W
Hel
19,667
1,069
11,822
9,170
15,826
8,205
0
10,681
5,145
40,611
0
L
Nemesis
LumaLuminous
Nemesis
11,194
3,645
0
3,134
31,506
14,214
0
7,807
23,699
0
23,758
W
Artemis
Rawsauwce
Artemis
29,686
14,529
0
5,195
20,341
9,735
0
12,812
7,529
0
65,496
L
Anhur
Sieg021
Anhur
4,946
1,578
0
0
11,874
3,631
0
2,479
9,395
0
24,519
L
Neith
Xx_E_T_xX
Neith
10,007
3,948
0
690
17,266
6,462
0
4,430
12,836
0
20,012
L
29,382
6,947
778
452
19,647
5,336
0
6,996
12,651
71,288
0
W
Cthulhu
savanger296
Cthulhu
7,268
258
518
0
10,012
8,223
0
5,880
4,132
25,076
0
L
23,981
6,386
0
4,240
23,781
6,452
0
5,223
18,558
47,997
0
W
12,783
1,894
0
1,539
18,617
7,614
0
9,254
9,363
0
62,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,219
Gold Earned
64,521
303
Minions Killed
248
10
Camps Cleared
4
1,313,342
Distance Traveled
1,248,049
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,769
1,055
43
3
1
274,549
0
W
Hel
13,952
997
46
3
1
287,042
0
L
Nemesis
12,408
886
28
2
0
297,931
0
W
Artemis
15,257
1,090
83
6
0
253,018
0
L
Anhur
12,083
863
59
4
0
267,524
0
L
Neith
13,279
949
17
1
4
211,640
0
L
Nu Wa
13,756
983
82
6
0
237,039
0
W
Cthulhu
13,085
935
52
4
0
210,754
0
L
Sol
12,995
928
62
4
0
233,915
2
W
Pele
14,156
1,011
79
6
8
287,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role