Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 160
1,500 SR
1,500 Elo+

VS

Team Averages
Level 47
1,393 SR
1,380 Elo+
Scylla
Scylla
ElChuchineitor
Scylla
Level 8
God Stats
3W - 6L
1,179 SR
Queue Stats
6W - 13L
1,160 Elo+
Party 1
Medusa
Medusa
ITakeYourVitals
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 127L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
gato22j4
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
13 / 1 / 11
9,218
922
13,313
12,499
6,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
 
Aphrodite
13
6 / 0 / 16
8,783
878
4,759
3,226
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
 
Fenrir
11
5 / 4 / 12
7,972
797
9,386
11,313
12,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
6,105
611
4,169
8,179
2,030
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 6 / 3
7,212
721
6,815
11,010
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
gato22j4
Gilgamesh
8
1 / 9 / 0
5,990
599
1,374
12,412
5,637
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
24
Kills
4
5
Deaths
24
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
13
1
11
18.5
W
Aphrodite
 
Aphrodite
6
0
16
14
W
Fenrir
 
Fenrir
5
4
12
2.75
L
1
9
1
0.17
L
2
6
3
0.58
L
Gilgamesh
gato22j4
Gilgamesh
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,458
Damage
12,358
27,038
Taken
31,601
21,496
Mitigated
11,870
12,810
Healing
1,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,313
1,642
0
1,580
12,499
6,895
977
1,524
10,975
0
33,174
W
Aphrodite
 
Aphrodite
4,759
758
5,842
2,765
3,226
1,940
1,225
1,176
2,050
25,611
0
W
Fenrir
 
Fenrir
9,386
1,771
0
2,623
11,313
12,661
0
2,057
9,256
0
23,789
L
4,169
723
0
19
8,179
2,030
0
1,062
6,633
11,624
0
L
6,815
4,149
0
982
11,010
4,203
0
1,406
9,007
0
20,581
L
Gilgamesh
gato22j4
Gilgamesh
1,374
292
0
112
12,412
5,637
0
2,009
9,918
0
5,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,973
Gold Earned
19,307
134
Minions Killed
62
8
Camps Cleared
1
546,699
Distance Traveled
445,059
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,218
922
47
5
2
190,659
1
W
Aphrodite
8,783
878
59
6
2
164,349
0
W
Fenrir
7,972
797
28
3
4
191,691
1
L
Scylla
6,105
611
21
2
0
143,471
1
L
Medusa
7,212
721
34
3
1
168,251
3
L
Gilgamesh
5,990
599
7
1
0
133,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role