Player Matchup

Cthulhu
Cthulhu
AArdalaNN
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,358 Elo+
Party 1
Medusa
Medusa
BigSpacks
Medusa
Level 25
God Stats
1W - 2L
1,450 SR
Queue Stats
10W - 9L
1,489 Elo+
Solo
Anubis
Anubis
H1nTa
Anubis
Level 16
God Stats
5W - 2L
1,477 SR
Queue Stats
11W - 14L
1,377 Elo+
Party 1
Geb
Geb
Solo0rTr0ll
Geb
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 39L
1,531 Elo+
Solo
Awilix
Awilix
charlyft9
Awilix
Level 27
God Stats
4W - 2L
1,284 SR
Queue Stats
69W - 81L
1,520 Elo+
Solo
Team Averages
Level 15
1,442 SR
1,455 Elo+

VS

Team Averages
Level 10
1,601 SR
1,479 Elo+
Cupid
Cupid
Antacidum
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,367 Elo+
Solo
Ra
Ra
Budy
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Cheesic
Fenrir
Level 12
God Stats
0W - 1L
1,726 SR
Queue Stats
1W - 4L
1,434 Elo+
Party 2
Awilix
Awilix
aboodali390
Awilix
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,796 Elo+
Party 2
Baron Samedi
Baron Samedi
solometa
Baron Samedi
Level 11
God Stats
4W - 1L
1,778 SR
Queue Stats
32W - 32L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AArdalaNN
Cthulhu
13
0 / 7 / 8
8,710
415
3,954
13,652
9,094
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
BigSpacks
Medusa
16
5 / 3 / 5
10,074
480
7,491
11,048
3,918
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
H1nTa
Anubis
17
8 / 3 / 9
10,808
515
14,882
9,794
4,256
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 2 / 15
12,222
582
13,461
19,063
19,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
charlyft9
Awilix
19
16 / 5 / 5
12,622
601
14,842
15,051
5,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Antacidum
Cupid
14
1 / 13 / 2
8,891
423
4,394
17,779
4,849
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
Budy
Ra
14
1 / 4 / 2
9,204
438
7,416
10,149
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Cheesic
Fenrir
11
4 / 6 / 2
8,591
409
5,021
12,335
4,027
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
14
3 / 7 / 7
9,760
465
9,963
16,017
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
solometa
Baron Samedi
18
9 / 7 / 1
11,464
546
11,949
16,209
7,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
35
Kills
18
20
Deaths
37
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AArdalaNN
Cthulhu
0
7
8
0.57
L
Cupid
Antacidum
Cupid
1
13
2
0.15
W
Medusa
BigSpacks
Medusa
5
3
5
2.5
L
Ra
Budy
Ra
1
4
2
0.5
L
Fenrir
Cheesic
Fenrir
4
6
2
0.83
W
Anubis
H1nTa
Anubis
8
3
9
4.17
W
6
2
15
6.75
L
Awilix
3
7
7
0.93
W
Awilix
charlyft9
Awilix
16
5
5
3.7
L
Baron Samedi
solometa
Baron Samedi
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,630
Damage
38,743
68,608
Taken
72,489
42,355
Mitigated
23,281
9,378
Healing
12,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AArdalaNN
Cthulhu
3,954
767
0
240
13,652
9,094
192
6,147
7,505
29,182
0
L
Cupid
Antacidum
Cupid
4,394
3,010
52
759
17,779
4,849
1,297
6,800
10,979
0
52,345
W
Medusa
BigSpacks
Medusa
7,491
4,426
0
1,759
11,048
3,918
3,899
4,253
6,559
0
59,142
L
Ra
Budy
Ra
7,416
1,148
92
3,504
10,149
2,921
1,174
3,730
6,419
52,313
0
L
Fenrir
Cheesic
Fenrir
5,021
1,251
169
755
12,335
4,027
0
7,071
5,264
0
20,891
W
Anubis
H1nTa
Anubis
14,882
483
0
2,391
9,794
4,256
699
2,891
6,825
50,790
0
W
13,461
2,899
0
4,238
19,063
19,435
173
3,298
15,419
53,078
0
L
Awilix
9,963
4,155
0
3,380
16,017
4,372
0
7,410
8,607
0
42,118
W
Awilix
charlyft9
Awilix
14,842
5,787
0
750
15,051
5,652
2,280
2,167
12,862
0
98,486
L
Baron Samedi
solometa
Baron Samedi
11,949
1,539
348
3,806
16,209
7,112
0
7,286
8,923
66,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,436
Gold Earned
47,910
441
Minions Killed
459
0
Camps Cleared
0
1,942,065
Distance Traveled
1,428,189
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,710
415
48
2
0
361,408
0
L
Cupid
8,891
423
98
5
0
277,868
1
W
Medusa
10,074
480
99
5
0
369,043
9
L
Ra
9,204
438
132
6
0
281,386
1
L
Fenrir
8,591
409
37
2
0
261,818
6
W
Anubis
10,808
515
84
4
0
387,991
5
W
Geb
12,222
582
74
4
0
407,885
0
L
Awilix
9,760
465
79
4
0
294,773
1
W
Awilix
12,622
601
136
6
0
415,738
3
L
Baron Samedi
11,464
546
113
5
0
312,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role