Player Matchup

Ganesha
Ganesha
Comic Genius127
Ganesha
Level 82
God Stats
5W - 5L
1,513 SR
Queue Stats
31W - 28L
1,444 Elo+
Party 1
Chernobog
Chernobog
Czacgo
Chernobog
Level 25
God Stats
3W - 4L
1,593 SR
Queue Stats
21W - 17L
1,464 Elo+
Party 1
Olorun
Olorun
G33Kachuu
Olorun
Level 67
God Stats
1W - 1L
1,706 SR
Queue Stats
25W - 24L
1,434 Elo+
Party 1
Team Averages
Level 58
1,604 SR
1,447 Elo+

VS

Team Averages
Level 80
1,458 SR
1,444 Elo+
Charybdis
Charybdis
AHG_Ghost
Charybdis
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 108L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
Allwight19
Cthulhu
Level 43
God Stats
9W - 8L
1,358 SR
Queue Stats
482W - 576L
1,318 Elo+
Solo
Ra
Ra
STW_Noza
Ra
Level 118
God Stats
3W - 3L
1,517 SR
Queue Stats
205W - 199L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 9
10,347
545
9,834
24,294
31,817
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Czacgo
Chernobog
14
3 / 6 / 6
11,199
589
13,533
20,180
7,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
G33Kachuu
Olorun
16
6 / 7 / 3
12,087
636
16,008
18,389
6,906
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AHG_Ghost
Charybdis
15
3 / 6 / 10
12,235
644
19,058
16,542
5,556
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Allwight19
Cthulhu
15
0 / 1 / 12
12,185
641
10,564
23,010
23,419
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
12 / 2 / 3
13,570
714
24,126
16,718
7,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
9
Kills
15
15
Deaths
9
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AHG_Ghost
Charybdis
3
6
10
1.33
W
Cthulhu
Allwight19
Cthulhu
0
1
12
6
L
0
2
9
2.25
L
Chernobog
Czacgo
Chernobog
3
6
6
1
L
Olorun
G33Kachuu
Olorun
6
7
3
1.07
W
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,375
Damage
53,748
62,863
Taken
56,270
45,947
Mitigated
36,899
14,216
Healing
21,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AHG_Ghost
Charybdis
19,058
11,560
738
2,767
16,542
5,556
615
9,349
7,193
0
61,391
W
Cthulhu
Allwight19
Cthulhu
10,564
388
917
4,986
23,010
23,419
318
6,749
14,885
23,350
0
L
9,834
653
767
2,910
24,294
31,817
0
13,067
11,227
30,685
0
L
Chernobog
Czacgo
Chernobog
13,533
6,744
0
5,173
20,180
7,224
0
11,925
8,255
0
38,381
L
Olorun
G33Kachuu
Olorun
16,008
7,392
1,204
4,162
18,389
6,906
0
10,497
7,892
57,783
0
W
24,126
1,695
3,748
8,311
16,718
7,924
1,296
10,167
6,551
68,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,633
Gold Earned
37,990
169
Minions Killed
208
4
Camps Cleared
9
896,567
Distance Traveled
1,014,126
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,235
644
81
4
7
293,466
4
W
Cthulhu
12,185
641
25
1
0
360,968
4
L
Ganesha
10,347
545
3
0
0
332,083
2
L
Chernobog
11,199
589
59
3
1
278,656
3
L
Olorun
12,087
636
107
6
3
285,828
0
W
Ra
13,570
714
102
5
2
359,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role