Player Matchup

Da Ji
Da Ji
JahGivenchy_
Da Ji
Level 147
God Stats
1W - 0L
1,546 SR
Queue Stats
10W - 12L
1,414 Elo+
Solo
Rama
Rama
NSDNighthawk475
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 75L
1,392 Elo+
Party 1
Ra
Ra
Silent Kuno
Ra
Level 67
God Stats
7W - 5L
1,626 SR
Queue Stats
612W - 555L
1,427 Elo+
Solo
Awilix
Awilix
U2EZ PSYCH0
Awilix
Level 107
God Stats
6W - 8L
1,586 SR
Queue Stats
105W - 111L
1,438 Elo+
Party 1
He Bo
He Bo
U2EZC
He Bo
Level 117
God Stats
1W - 2L
1,192 SR
Queue Stats
129W - 123L
1,468 Elo+
Party 1
Team Averages
Level 93
1,490 SR
1,428 Elo+

VS

Team Averages
Level 65
1,500 SR
1,354 Elo+
The Morrigan
The Morrigan
Alanastly
The Morrigan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,349 Elo+
Party 2
Hou Yi
Hou Yi
CptThiccBeard
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,300 Elo+
Party 2
Tyr
Tyr
Eight00Eight
Tyr
Level 82
God Stats
1W - 4L
1,364 SR
Queue Stats
191W - 177L
1,430 Elo+
Solo
Skadi
Skadi
Miguel17051
Skadi
Level 147
God Stats
2W - 2L
1,636 SR
Queue Stats
378W - 401L
1,422 Elo+
Solo
Chang'e
Chang'e
Nikowe
Chang'e
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 99L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 22
11,893
850
18,055
21,387
19,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 3 / 21
9,993
714
10,519
9,832
4,096
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
9 / 3 / 21
11,425
816
14,797
11,078
5,479
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
19
7 / 3 / 18
11,323
809
10,223
11,867
5,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

He Bo
U2EZC
He Bo
18
6 / 3 / 18
10,781
770
17,464
12,112
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Alanastly
The Morrigan
18
4 / 10 / 4
10,411
744
8,764
12,297
5,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 8 / 9
9,087
649
6,451
12,692
5,763
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 5 / 7
11,498
821
9,707
23,422
25,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 5 / 6
10,381
742
13,861
12,183
5,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Nikowe
Chang'e
14
0 / 8 / 6
8,296
593
8,263
15,780
13,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
47
36
Kills
15
17
Deaths
36
100
Assists
32
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Alanastly
The Morrigan
4
10
4
0.6
L
1
8
9
0.69
L
6
5
7
1.9
W
10
5
22
4.2
L
4
5
6
1.4
W
4
3
21
4.83
L
Chang'e
Nikowe
Chang'e
0
8
6
0.38
W
9
3
21
6.5
W
Awilix
7
3
18
5.33
W
He Bo
U2EZC
He Bo
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,058
Damage
47,046
66,276
Taken
76,374
39,282
Mitigated
54,933
28,349
Healing
22,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Alanastly
The Morrigan
8,764
2,213
945
569
12,297
5,473
272
5,218
6,711
23,313
579
L
6,451
2,538
440
381
12,692
5,763
106
5,541
6,905
0
16,372
L
9,707
2,191
1,316
8,497
23,422
25,155
456
10,262
12,933
474
15,984
W
18,055
2,861
1,260
2,794
21,387
19,719
252
6,360
15,027
6,670
27,299
L
13,861
3,538
566
853
12,183
5,466
207
6,985
4,965
0
37,109
W
10,519
8,142
551
1,054
9,832
4,096
1,403
2,138
7,694
0
23,688
L
Chang'e
Nikowe
Chang'e
8,263
872
4,990
3,451
15,780
13,076
322
6,949
8,463
12,750
0
W
14,797
1,123
9,373
3,949
11,078
5,479
1,199
2,815
8,263
29,251
0
W
Awilix
10,223
4,484
1,348
2,060
11,867
5,331
1,488
2,704
9,163
0
25,482
W
He Bo
U2EZC
He Bo
17,464
1,147
2,115
3,845
12,112
4,657
387
2,905
9,207
31,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,415
Gold Earned
49,673
139
Minions Killed
123
0
Camps Cleared
0
1,226,280
Distance Traveled
1,079,871
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,411
744
33
2
0
190,758
0
L
Hou Yi
9,087
649
14
1
0
212,617
0
L
Tyr
11,498
821
9
1
0
242,416
0
W
Da Ji
11,893
850
29
2
0
217,778
0
L
Skadi
10,381
742
52
4
0
207,124
0
W
Rama
9,993
714
20
1
0
229,468
0
L
Chang'e
8,296
593
15
1
0
226,956
0
W
Ra
11,425
816
41
3
0
254,321
0
W
Awilix
11,323
809
29
2
0
263,999
0
W
He Bo
10,781
770
20
1
0
260,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role