Player Matchup

Jormungandr
Jormungandr
KjacMyers2
Jormungandr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 2L
1,677 Elo+
Party 1
Fafnir
Fafnir
Titus4017
Fafnir
Level 123
God Stats
1W - 1L
1,483 SR
Queue Stats
59W - 39L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
palmerlite
Cthulhu
Level 82
God Stats
1W - 0L
1,685 SR
Queue Stats
19W - 10L
1,578 Elo+
Party 1
Team Averages
Level 78
1,556 SR
1,611 Elo+

VS

Team Averages
Level 82
1,468 SR
1,475 Elo+
Chaac
Chaac
EZR0LLER
Chaac
Level 118
God Stats
14W - 8L
1,661 SR
Queue Stats
240W - 264L
1,511 Elo+
Solo
Cliodhna
Cliodhna
JustExquisitz
Cliodhna
Level 123
God Stats
1W - 8L
1,242 SR
Queue Stats
103W - 124L
1,413 Elo+
Solo
Chronos
Chronos
choniflap
Chronos
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 46L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KjacMyers2
Jormungandr
13
4 / 3 / 11
8,210
821
9,266
8,904
6,763
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fafnir
Titus4017
Fafnir
13
8 / 1 / 6
9,010
901
7,999
7,189
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
palmerlite
Cthulhu
13
3 / 4 / 12
7,938
794
7,845
10,670
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EZR0LLER
Chaac
11
3 / 5 / 5
7,225
723
6,630
11,091
8,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
JustExquisitz
Cliodhna
9
3 / 6 / 5
7,052
705
4,800
9,660
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
choniflap
Chronos
10
2 / 4 / 6
6,884
688
5,315
7,112
2,223
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
15
Kills
8
8
Deaths
15
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
EZR0LLER
Chaac
3
5
5
1.1
L
Cliodhna
JustExquisitz
Cliodhna
3
6
5
0.92
W
Jormungandr
KjacMyers2
Jormungandr
4
3
11
3.17
W
Fafnir
Titus4017
Fafnir
8
1
6
11
L
Chronos
choniflap
Chronos
2
4
6
1.25
W
Cthulhu
palmerlite
Cthulhu
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,110
Damage
16,745
26,763
Taken
27,863
17,328
Mitigated
13,330
8,095
Healing
2,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
EZR0LLER
Chaac
6,630
708
0
1,842
11,091
8,164
0
9,918
1,173
0
17,181
L
Cliodhna
JustExquisitz
Cliodhna
4,800
577
0
596
9,660
2,943
0
8,551
1,109
0
12,198
W
Jormungandr
KjacMyers2
Jormungandr
9,266
2,866
0
1,251
8,904
6,763
488
1,677
7,014
33,336
0
W
Fafnir
Titus4017
Fafnir
7,999
1,442
266
3,498
7,189
4,309
616
1,588
5,400
17,996
0
L
Chronos
choniflap
Chronos
5,315
1,864
0
252
7,112
2,223
0
7,036
76
16,936
0
W
Cthulhu
palmerlite
Cthulhu
7,845
558
321
2,759
10,670
6,256
250
2,761
7,622
24,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,158
Gold Earned
21,161
115
Minions Killed
87
6
Camps Cleared
3
533,332
Distance Traveled
493,730
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,225
723
26
3
1
176,861
5
L
Cliodhna
7,052
705
26
3
0
158,138
3
W
Jormungandr
8,210
821
56
6
4
173,278
3
W
Fafnir
9,010
901
14
1
1
185,566
0
L
Chronos
6,884
688
35
4
2
158,731
0
W
Cthulhu
7,938
794
45
5
1
174,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role