Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
F3RRY423
Nemesis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 48L
1,391 Elo+
Party 3
Gilgamesh
Gilgamesh
MommyMcDaddy
Gilgamesh
Level 58
God Stats
10W - 14L
1,542 SR
Queue Stats
115W - 116L
1,503 Elo+
Party 2
Sol
Sol
xShadowmaw
Sol
Level 105
God Stats
13W - 10L
1,641 SR
Queue Stats
113W - 97L
1,530 Elo+
Party 2
Geb
Geb
xXRedRapidXx
Geb
Level 49
God Stats
17W - 17L
1,582 SR
Queue Stats
128W - 140L
1,469 Elo+
Party 2
Team Averages
Level 79
1,553 SR
1,479 Elo+

VS

Team Averages
Level 69
1,633 SR
1,586 Elo+
Arachne
Arachne
HIJACKEDKISS
Arachne
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,672 Elo+
Party 1
Neith
Neith
JoeyTheMence
Neith
Level 55
God Stats
3W - 4L
1,623 SR
Queue Stats
70W - 62L
1,613 Elo+
Party 1
Chang'e
Chang'e
Kobra_In_Ctrl
Chang'e
Level 106
God Stats
1W - 1L
1,809 SR
Queue Stats
84W - 65L
1,632 Elo+
Party 1
Artio
Artio
boss9game
Artio
Level 44
God Stats
13W - 16L
1,448 SR
Queue Stats
419W - 487L
1,347 Elo+
Solo
Hera
Hera
lilmordog69er
Hera
Level 99
God Stats
1W - 2L
1,783 SR
Queue Stats
52W - 47L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
7 / 5 / 6
15,385
615
16,314
17,404
8,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
F3RRY423
Nemesis
17
1 / 7 / 3
11,778
471
8,698
18,983
10,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
MommyMcDaddy
Gilgamesh
20
7 / 8 / 17
14,263
571
15,480
23,704
22,975
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
19 / 7 / 13
16,428
657
43,842
32,733
27,178
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 18
13,326
533
13,245
26,455
35,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HIJACKEDKISS
Arachne
19
7 / 5 / 12
13,123
525
16,870
29,999
11,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 7 / 3
11,965
479
12,836
16,909
6,774
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
18
6 / 8 / 9
12,363
495
17,089
26,608
17,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
boss9game
Artio
17
2 / 11 / 5
11,024
441
5,558
31,607
21,818
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
12 / 8 / 6
13,324
533
26,863
19,275
7,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
67
39
Kills
32
32
Deaths
39
57
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
5
6
2
W
Nemesis
F3RRY423
Nemesis
1
7
3
0.36
L
Arachne
HIJACKEDKISS
Arachne
7
5
12
2.6
L
5
7
3
0.93
L
Chang'e
6
8
9
1.31
W
Gilgamesh
MommyMcDaddy
Gilgamesh
7
8
17
1.94
L
Artio
boss9game
Artio
2
11
5
0.41
L
12
8
6
1.88
W
19
7
13
3.64
W
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,579
Damage
79,216
119,279
Taken
124,398
103,660
Mitigated
64,915
40,289
Healing
34,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,314
5,645
1,160
7,559
17,404
8,017
6,774
5,060
12,245
0
152,575
W
Nemesis
F3RRY423
Nemesis
8,698
1,271
0
3,409
18,983
10,163
0
7,395
11,428
0
90,047
L
Arachne
HIJACKEDKISS
Arachne
16,870
12,265
0
10,200
29,999
11,006
0
12,832
17,167
0
89,345
L
12,836
8,360
0
2,236
16,909
6,774
3,993
7,182
9,727
0
69,471
L
Chang'e
17,089
769
2,373
10,133
26,608
17,600
1,793
15,022
11,586
67,682
0
W
Gilgamesh
MommyMcDaddy
Gilgamesh
15,480
2,697
0
4,281
23,704
22,975
57
8,783
14,677
11,491
62,285
L
Artio
boss9game
Artio
5,558
1,641
254
6,161
31,607
21,818
0
14,128
17,479
44,578
0
L
26,863
6,180
406
2,284
19,275
7,717
0
10,635
8,640
70,109
0
W
43,842
17,398
0
19,823
32,733
27,178
3,366
17,030
15,146
134,625
0
W
13,245
1,376
0
4,057
26,455
35,327
776
9,907
16,196
38,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,180
Gold Earned
61,799
625
Minions Killed
542
0
Camps Cleared
0
2,289,347
Distance Traveled
2,122,453
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,385
615
220
9
0
440,184
3
W
Nemesis
11,778
471
128
5
0
459,937
1
L
Arachne
13,123
525
154
6
0
511,029
2
L
Neith
11,965
479
115
5
0
382,432
0
L
Chang'e
12,363
495
110
4
0
423,490
2
W
Gilgamesh
14,263
571
92
4
0
458,787
0
L
Artio
11,024
441
66
3
0
406,974
4
L
Hera
13,324
533
97
4
0
398,528
4
W
Sol
16,428
657
146
6
0
431,931
3
W
Geb
13,326
533
39
2
0
498,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role