Player Matchup

Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Hashbrowwn
Hades
Level 58
God Stats
1W - 4L
1,284 SR
Queue Stats
217W - 246L
1,427 Elo+
Party 1
Nemesis
Nemesis
MONK6921
Nemesis
Level 46
God Stats
4W - 9L
1,432 SR
Queue Stats
164W - 201L
1,418 Elo+
Party 1
Medusa
Medusa
RealChamaco
Medusa
Level 43
God Stats
14W - 8L
1,618 SR
Queue Stats
364W - 411L
1,370 Elo+
Party 2
Artio
Artio
salomon184
Artio
Level 46
God Stats
5W - 13L
1,338 SR
Queue Stats
153W - 162L
1,405 Elo+
Party 2
Team Averages
Level 63
1,434 SR
1,424 Elo+

VS

Team Averages
Level 80
1,524 SR
1,461 Elo+
Skadi
Skadi
BlameUrWiFi
Skadi
Level 93
God Stats
18W - 10L
1,668 SR
Queue Stats
192W - 176L
1,495 Elo+
Party 3
Sol
Sol
Chupa LMF
Sol
Level 89
God Stats
2W - 0L
1,417 SR
Queue Stats
45W - 36L
1,473 Elo+
Party 3
Thanatos
Thanatos
SeasonalFir1278
Thanatos
Level 89
God Stats
14W - 12L
1,496 SR
Queue Stats
248W - 264L
1,465 Elo+
Solo
Cliodhna
Cliodhna
Yugdi
Cliodhna
Level 86
God Stats
16W - 18L
1,466 SR
Queue Stats
219W - 236L
1,446 Elo+
Solo
Geb
Geb
iDontSimpiDrink
Geb
Level 44
God Stats
15W - 17L
1,575 SR
Queue Stats
84W - 90L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 1 / 2
8,984
562
7,992
10,866
10,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hades
13
2 / 2 / 2
8,017
501
7,100
9,438
3,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Nemesis
MONK6921
Nemesis
11
2 / 5 / 3
7,318
457
3,246
10,021
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
11
1 / 4 / 1
6,905
432
6,503
7,558
1,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
10
0 / 5 / 3
6,646
415
1,841
12,733
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 7
8,969
561
10,504
5,826
1,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 1
8,250
516
6,323
8,175
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
14
6 / 4 / 7
9,049
566
11,039
15,065
5,414
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Yugdi
Cliodhna
16
0 / 1 / 2
9,127
570
3,413
6,212
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

12
2 / 1 / 11
8,194
512
4,117
10,934
9,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
17
17
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
1
2
5
W
6
0
7
9.5
W
3
3
1
1.17
L
Hades
2
2
2
1.5
L
Nemesis
MONK6921
Nemesis
2
5
3
0.7
L
Medusa
1
4
1
0.38
W
Thanatos
6
4
7
2.38
W
Cliodhna
Yugdi
Cliodhna
0
1
2
1
W
2
1
11
7.5
L
Artio
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,682
Damage
35,396
50,616
Taken
46,212
24,213
Mitigated
22,386
16,532
Healing
24,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,992
1,187
0
3,794
10,866
10,177
561
1,792
9,074
11,724
42,333
W
10,504
3,768
0
660
5,826
1,966
598
1,236
4,590
0
63,930
W
6,323
711
0
3,132
8,175
3,023
907
3,993
4,182
45,631
2,884
L
Hades
7,100
898
75
5,133
9,438
3,481
0
2,570
6,868
50,905
0
L
Nemesis
MONK6921
Nemesis
3,246
535
0
2,579
10,021
2,719
0
1,183
8,838
0
30,947
L
Medusa
6,503
2,580
0
1,124
7,558
1,681
0
1,772
5,786
0
41,874
W
Thanatos
11,039
1,592
0
13,900
15,065
5,414
0
1,822
13,243
0
60,313
W
Cliodhna
Yugdi
Cliodhna
3,413
374
0
3,454
6,212
2,423
694
937
5,275
0
67,985
W
4,117
799
0
3,646
10,934
9,560
0
2,410
8,524
16,283
0
L
Artio
1,841
146
769
3,058
12,733
6,155
0
2,909
9,824
14,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,870
Gold Earned
43,589
405
Minions Killed
471
0
Camps Cleared
0
1,543,856
Distance Traveled
1,639,348
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,984
562
119
7
0
315,577
0
W
Skadi
8,969
561
101
6
0
328,959
4
W
Sol
8,250
516
114
7
0
300,251
4
L
Hades
8,017
501
113
7
0
303,421
7
L
Nemesis
7,318
457
63
4
0
316,710
2
L
Medusa
6,905
432
85
5
0
313,963
4
W
Thanatos
9,049
566
92
6
0
313,356
0
W
Cliodhna
9,127
570
151
9
0
358,878
7
W
Geb
8,194
512
13
1
0
337,904
5
L
Artio
6,646
415
25
2
0
294,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role