Player Matchup

Scylla
Scylla
Angel0fWr4th
Scylla
Level 20
God Stats
2W - 1L
1,701 SR
Queue Stats
178W - 211L
1,394 Elo+
Solo
Nemesis
Nemesis
BetterThanIsobel
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,612 Elo+
Party 1
Cerberus
Cerberus
ContactBeret745
Cerberus
Level 13
God Stats
1W - 0L
1,210 SR
Queue Stats
7W - 7L
1,383 Elo+
Solo
Anubis
Anubis
ISOBEL
Anubis
Level 99
God Stats
72W - 45L
1,572 SR
Queue Stats
450W - 500L
1,411 Elo+
Party 1
Izanami
Izanami
XANDER2603
Izanami
Level 28
God Stats
6W - 7L
1,794 SR
Queue Stats
151W - 176L
1,351 Elo+
Party 1
Team Averages
Level 33
1,555 SR
1,430 Elo+

VS

Team Averages
Level 23
1,425 SR
1,482 Elo+
Cerberus
Cerberus
CoolerJJ0209
Cerberus
Level 14
God Stats
0W - 2L
1,390 SR
Queue Stats
2W - 3L
1,528 Elo+
Solo
Ares
Ares
I-Blood-Sosa-I
Ares
Level 30
God Stats
8W - 8L
1,451 SR
Queue Stats
87W - 100L
1,452 Elo+
Party 2
Loki
Loki
Loxro727
Loki
Level 21
God Stats
24W - 26L
1,487 SR
Queue Stats
81W - 90L
1,463 Elo+
Solo
Anhur
Anhur
Pgrewal_01
Anhur
Level 27
God Stats
2W - 3L
1,299 SR
Queue Stats
73W - 70L
1,383 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Veahreigh
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 6 / 3
10,928
520
7,302
11,100
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
8 / 1 / 5
12,583
599
11,587
12,724
8,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
17
7 / 5 / 5
11,812
562
10,973
14,401
6,175
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
ISOBEL
Anubis
20
7 / 4 / 2
12,152
579
14,451
19,211
8,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
XANDER2603
Izanami
18
5 / 1 / 5
11,712
558
8,635
11,353
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CoolerJJ0209
Cerberus
6
0 / 13 / 2
6,293
300
671
11,998
3,342
15
2 / 6 / 3
9,326
444
9,631
19,906
17,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
15
11 / 4 / 0
10,056
479
14,300
11,915
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
15
2 / 6 / 0
9,319
444
7,428
16,494
4,392
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Veahreigh
Morgan Le Fay
15
2 / 7 / 1
9,264
441
8,378
14,203
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
33
Kills
17
17
Deaths
36
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
6
3
1.25
W
8
1
5
10.5
W
Cerberus
7
5
5
1.9
L
Cerberus
CoolerJJ0209
Cerberus
0
13
2
0.08
L
2
6
3
0.58
W
Anubis
ISOBEL
Anubis
7
4
2
2
L
Loki
11
4
0
2.75
L
Anhur
2
6
0
0.33
L
Morgan Le Fay
Veahreigh
Morgan Le Fay
2
7
1
0.36
W
Izanami
XANDER2603
Izanami
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,948
Damage
40,408
68,789
Taken
74,516
30,382
Mitigated
33,749
27,879
Healing
13,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
7,302
923
0
2,154
11,100
2,928
1,645
5,378
5,722
42,362
0
W
11,587
4,928
0
3,290
12,724
8,441
1,065
2,140
10,584
0
94,339
W
Cerberus
10,973
749
0
3,036
14,401
6,175
1,578
5,852
8,549
60,917
0
L
Cerberus
CoolerJJ0209
Cerberus
671
141
0
227
11,998
3,342
219
4,389
7,609
3,801
0
L
9,631
287
50
2,175
19,906
17,574
223
12,733
6,857
37,085
0
W
Anubis
ISOBEL
Anubis
14,451
961
0
12,549
19,211
8,949
1,547
3,600
15,468
95,400
0
L
Loki
14,300
3,955
0
2,651
11,915
3,975
1,971
6,346
5,569
0
59,554
L
Anhur
7,428
3,600
0
4,750
16,494
4,392
351
3,994
12,500
0
49,396
L
Morgan Le Fay
Veahreigh
Morgan Le Fay
8,378
541
0
3,334
14,203
4,466
0
5,264
8,939
64,054
0
W
Izanami
XANDER2603
Izanami
8,635
3,946
0
6,850
11,353
3,889
904
1,951
9,402
0
83,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,187
Gold Earned
44,258
615
Minions Killed
329
0
Camps Cleared
0
1,772,326
Distance Traveled
1,600,853
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,928
520
75
4
0
334,101
0
W
Nemesis
12,583
599
128
6
0
469,195
4
W
Cerberus
11,812
562
137
7
0
308,197
3
L
Cerberus
6,293
300
4
0
0
272,688
0
L
Ares
9,326
444
43
2
0
371,878
2
W
Anubis
12,152
579
136
6
0
300,391
0
L
Loki
10,056
479
93
4
0
335,221
5
L
Anhur
9,319
444
81
4
0
304,238
4
L
Morgan Le Fay
9,264
441
108
5
0
316,828
2
W
Izanami
11,712
558
139
7
0
360,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role