Player Matchup

Vulcan
Vulcan
ClueBoddy
Vulcan
Level 104
God Stats
8W - 4L
1,758 SR
Queue Stats
393W - 431L
1,510 Elo+
Solo
Bastet
Bastet
EeveeSenpai
Bastet
Level 105
God Stats
10W - 8L
1,528 SR
Queue Stats
460W - 487L
1,402 Elo+
Solo
Anhur
Anhur
GoldenGuy212
Anhur
Level 60
God Stats
2W - 2L
1,302 SR
Queue Stats
47W - 58L
1,405 Elo+
Solo
Kukulkan
Kukulkan
Magnarock71
Kukulkan
Level 112
God Stats
107W - 109L
1,493 SR
Queue Stats
289W - 304L
1,428 Elo+
Solo
Ah Puch
Ah Puch
iT4 SoLuTioN
Ah Puch
Level 124
God Stats
24W - 32L
1,450 SR
Queue Stats
889W - 965L
1,439 Elo+
Solo
Team Averages
Level 101
1,506 SR
1,437 Elo+

VS

Team Averages
Level 82
1,644 SR
1,571 Elo+
Artemis
Artemis
BestHJs
Artemis
Level 13
God Stats
15W - 10L
1,642 SR
Queue Stats
22W - 15L
1,613 Elo+
Party 1
Bellona
Bellona
CorrosiveRifle
Bellona
Level 121
God Stats
3W - 1L
1,815 SR
Queue Stats
37W - 16L
1,674 Elo+
Party 1
Da Ji
Da Ji
Kuppono
Da Ji
Level 99
God Stats
3W - 1L
1,639 SR
Queue Stats
64W - 48L
1,590 Elo+
Party 1
Ymir
Ymir
ShadowRaven57
Ymir
Level 91
God Stats
6W - 3L
1,693 SR
Queue Stats
17W - 12L
1,576 Elo+
Party 1
Persephone
Persephone
evilCore_1996
Persephone
Level 86
God Stats
77W - 74L
1,433 SR
Queue Stats
263W - 279L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ClueBoddy
Vulcan
17
2 / 7 / 4
10,526
957
10,611
10,999
4,488
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Bastet
17
1 / 6 / 7
10,182
926
11,511
14,574
7,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 7 / 4
11,300
1,027
9,558
15,367
6,014
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Magnarock71
Kukulkan
17
0 / 5 / 8
10,367
942
9,026
11,877
4,759
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
iT4 SoLuTioN
Ah Puch
17
5 / 9 / 2
11,352
1,032
14,869
14,175
5,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

94

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BestHJs
Artemis
17
3 / 3 / 5
11,033
1,003
5,545
9,480
3,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 3 / 13
13,009
1,183
20,166
15,672
15,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Da Ji
Kuppono
Da Ji
19
18 / 3 / 7
13,742
1,249
26,515
13,313
4,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 2 / 16
10,705
973
3,897
14,121
15,174
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
evilCore_1996
Persephone
18
2 / 1 / 7
10,884
989
7,429
8,941
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
12
Kills
34
34
Deaths
12
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Artemis
BestHJs
Artemis
3
3
5
1.83
L
Vulcan
ClueBoddy
Vulcan
2
7
4
0.57
W
10
3
13
5.5
L
Bastet
1
6
7
0.75
L
4
7
4
0.86
W
Da Ji
Kuppono
Da Ji
18
3
7
7.17
L
Kukulkan
Magnarock71
Kukulkan
0
5
8
0.8
W
1
2
16
4.5
W
Persephone
evilCore_1996
Persephone
2
1
7
5.5
L
Ah Puch
iT4 SoLuTioN
Ah Puch
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,575
Damage
63,552
66,992
Taken
61,527
28,232
Mitigated
41,402
1,721
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BestHJs
Artemis
5,545
2,760
0
2,208
9,480
3,408
0
6,226
3,254
0
43,696
L
Vulcan
ClueBoddy
Vulcan
10,611
4,361
0
0
10,999
4,488
0
549
10,275
40,161
0
W
20,166
8,176
0
1,141
15,672
15,219
0
8,201
7,471
0
25,650
L
Bastet
11,511
3,866
79
1,108
14,574
7,715
0
1,712
12,320
0
26,869
L
9,558
2,893
0
329
15,367
6,014
0
3,684
11,254
0
26,673
W
Da Ji
Kuppono
Da Ji
26,515
5,770
11
1,004
13,313
4,786
0
6,682
6,631
0
36,803
L
Kukulkan
Magnarock71
Kukulkan
9,026
943
0
0
11,877
4,759
0
1,554
10,118
33,683
0
W
3,897
156
0
0
14,121
15,174
0
8,499
5,622
8,704
0
W
Persephone
evilCore_1996
Persephone
7,429
252
0
1,605
8,941
2,815
0
4,898
4,042
40,004
0
L
Ah Puch
iT4 SoLuTioN
Ah Puch
14,869
292
0
205
14,175
5,256
0
3,427
10,523
29,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,727
Gold Earned
59,373
216
Minions Killed
247
9
Camps Cleared
7
996,006
Distance Traveled
1,011,123
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,033
1,003
98
9
1
198,804
0
L
Vulcan
10,526
957
68
6
4
209,022
1
W
Bellona
13,009
1,183
14
1
1
187,073
0
L
Bastet
10,182
926
18
2
0
215,389
0
L
Anhur
11,300
1,027
33
3
1
187,027
1
W
Da Ji
13,742
1,249
26
2
1
196,208
3
L
Kukulkan
10,367
942
67
6
2
201,891
1
W
Ymir
10,705
973
17
2
2
200,146
4
W
Persephone
10,884
989
92
8
2
228,892
1
L
Ah Puch
11,352
1,032
30
3
2
182,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role