Player Matchup

Neith
Neith
StanisLoveYou
Neith
Level 3
God Stats
2W - 2L
1,721 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Pele
Pele
WhyUzii
Pele
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 4L
1,751 Elo+
Solo
Bacchus
Bacchus
nibio123
Bacchus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,625 Elo+
Party 1
Loki
Loki
Напeрдел
Loki
Level 7
God Stats
11W - 7L
1,729 SR
Queue Stats
11W - 7L
1,644 Elo+
Party 1
Zhong Kui
Zhong Kui
жoпа
Zhong Kui
Level 7
God Stats
3W - 0L
1,748 SR
Queue Stats
8W - 5L
1,604 Elo+
Party 1
Team Averages
Level 6
1,640 SR
1,625 Elo+

VS

Team Averages
Level 29
1,699 SR
1,565 Elo+
Hun Batz
Hun Batz
COCOMANIERE
Hun Batz
Level 17
God Stats
3W - 5L
1,690 SR
Queue Stats
144W - 156L
1,497 Elo+
Solo
Xing Tian
Xing Tian
GermCress
Xing Tian
Level 89
God Stats
2W - 2L
1,702 SR
Queue Stats
205W - 181L
1,573 Elo+
Party 2
Merlin
Merlin
Molkva
Merlin
Level 25
God Stats
5W - 1L
2,036 SR
Queue Stats
57W - 46L
1,572 Elo+
Solo
Odin
Odin
StruupWafel
Odin
Level 5
God Stats
2W - 3L
1,385 SR
Queue Stats
2W - 3L
1,534 Elo+
Solo
Olorun
Olorun
juanjusticiero2
Olorun
Level 11
God Stats
1W - 2L
1,682 SR
Queue Stats
77W - 75L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,305
531
3,510
3,106
824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
WhyUzii
Pele
12
5 / 0 / 1
7,076
708
4,065
6,448
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
nibio123
Bacchus
10
3 / 0 / 1
5,904
590
2,614
5,302
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 1 / 3
6,737
674
5,122
7,172
4,102
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
жoпа
Zhong Kui
10
2 / 1 / 1
6,109
611
5,872
4,375
2,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
COCOMANIERE
Hun Batz
8
0 / 4 / 0
4,967
497
2,658
7,542
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
GermCress
Xing Tian
8
0 / 1 / 1
4,793
479
2,033
8,045
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Molkva
Merlin
9
1 / 2 / 0
5,318
532
3,087
4,410
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 0
4,677
468
2,407
7,355
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 0
5,157
516
2,790
4,071
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
14
Kills
2
2
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
COCOMANIERE
Hun Batz
0
4
0
0
L
Xing Tian
GermCress
Xing Tian
0
1
1
0.5
L
Merlin
Molkva
Merlin
1
2
0
0.5
W
0
0
3
1.5
L
1
5
0
0.2
W
Pele
WhyUzii
Pele
5
0
1
5.5
L
0
2
0
0
W
Bacchus
nibio123
Bacchus
3
0
1
3.5
W
4
1
3
5.5
W
Zhong Kui
жoпа
Zhong Kui
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,183
Damage
12,975
26,403
Taken
31,423
14,564
Mitigated
14,548
12,882
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
COCOMANIERE
Hun Batz
2,658
782
0
2,072
7,542
2,320
0
1,261
6,281
0
24,582
L
Xing Tian
GermCress
Xing Tian
2,033
433
0
1,616
8,045
4,062
0
2,656
5,389
9,847
0
L
Merlin
Molkva
Merlin
3,087
231
0
676
4,410
1,358
0
2,136
2,274
27,197
0
W
3,510
1,739
0
1,093
3,106
824
1,015
2,009
1,097
0
27,350
L
2,407
1,163
0
567
7,355
5,563
0
890
6,465
0
13,618
W
Pele
WhyUzii
Pele
4,065
1,440
0
4,001
6,448
2,609
0
0
6,448
0
48,851
L
2,790
1,649
68
1,011
4,071
1,245
0
1,543
2,528
30,324
0
W
Bacchus
nibio123
Bacchus
2,614
476
0
2,850
5,302
4,180
207
2,326
2,976
9,212
0
W
5,122
1,927
0
2,259
7,172
4,102
486
1,147
5,609
0
34,286
W
Zhong Kui
жoпа
Zhong Kui
5,872
1,045
92
2,587
4,375
2,849
380
2,428
1,947
31,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
24,912
315
Minions Killed
237
0
Camps Cleared
0
1,006,744
Distance Traveled
947,025
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,967
497
67
7
0
207,997
1
L
Xing Tian
4,793
479
9
1
0
197,992
4
L
Merlin
5,318
532
65
7
0
177,224
2
W
Neith
5,305
531
70
7
0
171,565
1
L
Odin
4,677
468
21
2
0
185,422
0
W
Pele
7,076
708
95
10
0
230,158
4
L
Olorun
5,157
516
75
8
0
178,390
3
W
Bacchus
5,904
590
9
1
0
217,798
2
W
Loki
6,737
674
76
8
0
207,344
0
W
Zhong Kui
6,109
611
65
7
0
179,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role