Player Matchup

Sol
Sol
 
Sol
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Templardgamer
Cthulhu
Level 17
God Stats
28W - 26L
1,480 SR
Queue Stats
36W - 40L
1,411 Elo+
Party 1
Izanami
Izanami
Vintylis
Izanami
Level 27
God Stats
1W - 2L
1,630 SR
Queue Stats
17W - 24L
1,365 Elo+
Solo
Team Averages
Level 31
1,537 SR
1,425 Elo+

VS

Team Averages
Level 19
1,428 SR
1,174 Elo+
Neith
Neith
AlexGrace
Neith
Level 25
God Stats
1W - 3L
1,446 SR
Queue Stats
1W - 5L
1,344 Elo+
Party 2
Chaac
Chaac
SonOfSwarog
Chaac
Level 26
God Stats
0W - 3L
1,503 SR
Queue Stats
0W - 10L
918 Elo+
Party 2
Kukulkan
Kukulkan
YazaY95
Kukulkan
Level 7
God Stats
1W - 2L
1,334 SR
Queue Stats
3W - 7L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
11 / 0 / 4
9,690
881
16,353
8,823
2,727
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
12
1 / 0 / 14
7,862
715
5,210
10,826
8,466
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Vintylis
Izanami
13
5 / 0 / 12
8,911
810
9,458
5,019
1,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlexGrace
Neith
11
0 / 4 / 0
6,673
607
6,156
10,404
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
6,334
576
6,143
13,754
13,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
YazaY95
Kukulkan
9
0 / 9 / 0
6,282
571
5,456
10,687
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
17
Kills
0
0
Deaths
17
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
0
4
13
L
Neith
AlexGrace
Neith
0
4
0
0
L
0
4
0
0
W
Cthulhu
1
0
14
8
W
Izanami
Vintylis
Izanami
5
0
12
11
L
Kukulkan
YazaY95
Kukulkan
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,021
Damage
17,755
24,668
Taken
34,845
13,053
Mitigated
20,953
6,045
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,353
6,179
903
2,602
8,823
2,727
1,526
1,739
6,793
42,094
0
L
Neith
AlexGrace
Neith
6,156
2,005
0
1,776
10,404
3,862
0
6,410
3,994
0
30,678
L
6,143
866
0
3,762
13,754
13,346
0
7,858
5,896
0
14,179
W
Cthulhu
5,210
131
911
1,201
10,826
8,466
271
3,052
7,389
13,973
0
W
Izanami
Vintylis
Izanami
9,458
5,591
0
428
5,019
1,860
1,315
880
4,014
0
31,436
L
Kukulkan
YazaY95
Kukulkan
5,456
760
57
60
10,687
3,745
0
7,733
2,954
17,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,463
Gold Earned
19,289
134
Minions Killed
105
6
Camps Cleared
2
617,999
Distance Traveled
530,411
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,690
881
61
6
5
216,308
4
L
Neith
6,673
607
55
5
1
175,979
3
L
Chaac
6,334
576
20
2
0
183,651
1
W
Cthulhu
7,862
715
24
2
1
207,581
4
W
Izanami
8,911
810
49
4
0
194,110
0
L
Kukulkan
6,282
571
30
3
1
170,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role