Player Matchup

Odin
Odin
Kingwhipguy
Odin
Level 86
God Stats
2W - 5L
1,555 SR
Queue Stats
556W - 494L
1,595 Elo+
Party 1
Neith
Neith
MadCatter1999
Neith
Level 47
God Stats
17W - 26L
1,448 SR
Queue Stats
62W - 91L
1,370 Elo+
Party 1
Izanami
Izanami
TacoWizz
Izanami
Level 26
God Stats
0W - 2L
1,583 SR
Queue Stats
59W - 49L
1,566 Elo+
Party 1
Bacchus
Bacchus
angelspiked
Bacchus
Level 66
God Stats
2W - 3L
1,279 SR
Queue Stats
6W - 9L
1,304 Elo+
Party 1
Sobek
Sobek
luis_jm45
Sobek
Level 31
God Stats
1W - 3L
1,272 SR
Queue Stats
92W - 92L
1,450 Elo+
Solo
Team Averages
Level 51
1,427 SR
1,457 Elo+

VS

Team Averages
Level 60
1,336 SR
1,482 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Big Fatty261
Arachne
Level 27
God Stats
2W - 1L
1,331 SR
Queue Stats
18W - 13L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
Xx_Pecas21022_xX
Sylvanus
Level 55
God Stats
5W - 8L
1,349 SR
Queue Stats
83W - 86L
1,437 Elo+
Party 3
Izanami
Izanami
javisierra2000
Izanami
Level 99
God Stats
3W - 0L
1,298 SR
Queue Stats
23W - 24L
1,586 Elo+
Party 3
Hel
Hel
piecezito
Hel
Level 32
God Stats
1W - 4L
1,204 SR
Queue Stats
31W - 45L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,454
496
4,153
7,012
3,795
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 7 / 0
4,846
441
2,326
8,263
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
TacoWizz
Izanami
9
0 / 0 / 1
5,267
479
2,024
4,228
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
angelspiked
Bacchus
7
0 / 5 / 2
4,533
412
2,601
12,237
5,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
luis_jm45
Sobek
9
1 / 2 / 0
5,565
506
1,448
8,237
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
11 / 1 / 6
7,779
707
11,735
7,498
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Big Fatty261
Arachne
12
1 / 1 / 4
6,859
624
5,680
8,751
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
3 / 0 / 7
6,080
553
4,204
3,425
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 0
6,442
586
2,178
4,262
1,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 3
6,345
577
4,259
6,244
2,031
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
17
17
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
1
6
14
W
Arachne
Big Fatty261
Arachne
1
1
4
3
L
1
3
1
0.5
L
1
7
0
0.14
L
Izanami
TacoWizz
Izanami
0
0
1
0.5
W
3
0
7
6.5
L
Bacchus
angelspiked
Bacchus
0
5
2
0.2
W
1
0
0
1
L
Sobek
luis_jm45
Sobek
1
2
0
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,552
Damage
28,056
39,977
Taken
30,180
16,753
Mitigated
13,280
9,596
Healing
15,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,735
4,362
0
3,681
7,498
3,061
74
1,156
6,342
0
41,468
W
Arachne
Big Fatty261
Arachne
5,680
3,185
0
4,771
8,751
4,291
29
583
8,168
0
40,660
L
4,153
1,120
0
1,805
7,012
3,795
0
592
6,420
2,837
17,613
L
2,326
521
0
979
8,263
1,846
0
1,142
6,897
0
20,645
L
Izanami
TacoWizz
Izanami
2,024
1,022
0
1,245
4,228
997
0
641
3,587
0
32,761
W
4,204
1,557
1,124
1,852
3,425
2,690
0
1,145
2,280
15,794
4,758
L
Bacchus
angelspiked
Bacchus
2,601
411
0
2,937
12,237
5,216
0
3,181
8,808
12,877
0
W
2,178
1,297
0
1,760
4,262
1,207
0
553
3,709
0
45,837
L
Sobek
luis_jm45
Sobek
1,448
31
0
2,630
8,237
4,899
0
1,777
6,420
13,344
0
W
4,259
319
225
2,544
6,244
2,031
1,106
1,834
4,410
34,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,665
Gold Earned
33,505
219
Minions Killed
386
0
Camps Cleared
0
993,634
Distance Traveled
1,076,317
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,779
707
62
6
0
253,621
4
W
Arachne
6,859
624
93
8
0
228,762
1
L
Odin
5,454
496
54
5
0
189,940
1
L
Neith
4,846
441
45
4
0
179,405
1
L
Izanami
5,267
479
78
7
0
205,934
3
W
Sylvanus
6,080
553
42
4
0
205,647
2
L
Bacchus
4,533
412
18
2
0
220,041
0
W
Izanami
6,442
586
103
9
0
195,548
2
L
Sobek
5,565
506
24
2
0
198,314
0
W
Hel
6,345
577
86
8
0
192,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role