Player Matchup

Hades
Hades
Airamyt
Hades
Level 28
God Stats
3W - 1L
1,738 SR
Queue Stats
53W - 51L
1,489 Elo+
Party 3
Danzaburou
Danzaburou
Kpgs04
Danzaburou
Level 29
God Stats
37W - 61L
1,376 SR
Queue Stats
149W - 186L
1,370 Elo+
Party 1
Ne Zha
Ne Zha
Moospell
Ne Zha
Level 155
God Stats
0W - 2L
1,552 SR
Queue Stats
47W - 45L
1,560 Elo+
Party 3
Bakasura
Bakasura
WiZiVie
Bakasura
Level 40
God Stats
8W - 6L
1,561 SR
Queue Stats
147W - 176L
1,400 Elo+
Party 1
Tiamat
Tiamat
baskiano
Tiamat
Level 56
God Stats
6W - 10L
1,411 SR
Queue Stats
80W - 82L
1,484 Elo+
Party 3
Team Averages
Level 62
1,528 SR
1,461 Elo+

VS

Team Averages
Level 64
1,521 SR
1,500 Elo+
Chaac
Chaac
BlackZémos
Chaac
Level 29
God Stats
9W - 15L
1,413 SR
Queue Stats
93W - 124L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
Danniz92
Baron Samedi
Level 109
God Stats
13W - 13L
1,425 SR
Queue Stats
292W - 326L
1,459 Elo+
Solo
Heimdallr
Heimdallr
Siaboztian
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,519 Elo+
Party 4
Kuzenbo
Kuzenbo
XAlanWakeX
Kuzenbo
Level 107
God Stats
3W - 1L
1,629 SR
Queue Stats
51W - 39L
1,606 Elo+
Party 4
Thanatos
Thanatos
gbtrmi
Thanatos
Level 48
God Stats
52W - 35L
1,635 SR
Queue Stats
146W - 163L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Airamyt
Hades
18
5 / 4 / 0
11,077
554
11,278
18,086
11,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Kpgs04
Danzaburou
14
1 / 8 / 5
9,087
454
7,317
14,224
4,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Moospell
Ne Zha
14
6 / 9 / 3
9,216
461
16,284
17,636
9,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
WiZiVie
Bakasura
16
2 / 4 / 6
9,588
479
5,880
15,027
6,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
baskiano
Tiamat
13
3 / 4 / 3
9,084
454
7,555
11,881
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
9,348
467
10,821
12,386
10,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Danniz92
Baron Samedi
14
0 / 5 / 6
8,926
446
5,511
9,687
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Siaboztian
Heimdallr
16
6 / 7 / 14
10,368
518
10,618
16,096
6,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
XAlanWakeX
Kuzenbo
16
5 / 2 / 15
10,629
531
14,007
25,827
36,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
gbtrmi
Thanatos
20
16 / 2 / 3
12,374
619
17,982
15,297
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
17
Kills
29
29
Deaths
17
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hades
Airamyt
Hades
5
4
0
1.25
W
2
1
10
7
W
Baron Samedi
Danniz92
Baron Samedi
0
5
6
0.6
L
Danzaburou
Kpgs04
Danzaburou
1
8
5
0.44
L
Ne Zha
Moospell
Ne Zha
6
9
3
0.83
W
Heimdallr
Siaboztian
Heimdallr
6
7
14
1.86
L
Bakasura
WiZiVie
Bakasura
2
4
6
1.25
W
Kuzenbo
XAlanWakeX
Kuzenbo
5
2
15
6.25
L
Tiamat
baskiano
Tiamat
3
4
3
1.13
W
Thanatos
gbtrmi
Thanatos
16
2
3
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,314
Damage
58,939
76,854
Taken
79,293
35,443
Mitigated
63,325
21,312
Healing
35,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Airamyt
Hades
11,278
844
0
7,782
18,086
11,048
1,014
1,456
15,658
65,997
0
W
10,821
1,420
0
4,204
12,386
10,838
165
4,836
7,496
0
45,158
W
Baron Samedi
Danniz92
Baron Samedi
5,511
209
816
2,425
9,687
3,496
146
1,774
7,743
54,988
0
L
Danzaburou
Kpgs04
Danzaburou
7,317
2,365
0
2,504
14,224
4,691
84
2,302
11,834
0
44,721
L
Ne Zha
Moospell
Ne Zha
16,284
3,044
0
1,988
17,636
9,443
0
6,987
10,368
0
62,911
W
Heimdallr
Siaboztian
Heimdallr
10,618
4,829
0
1,451
16,096
6,596
906
2,188
13,613
0
56,458
L
Bakasura
WiZiVie
Bakasura
5,880
3,508
0
4,962
15,027
6,373
0
4,481
10,372
0
61,938
W
Kuzenbo
XAlanWakeX
Kuzenbo
14,007
4,296
858
7,397
25,827
36,453
678
5,093
20,386
52,481
0
L
Tiamat
baskiano
Tiamat
7,555
926
89
3,987
11,881
3,888
568
3,830
7,708
38,921
0
W
Thanatos
gbtrmi
Thanatos
17,982
5,059
0
18,084
15,297
5,942
0
4,400
10,801
0
98,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,052
Gold Earned
51,645
554
Minions Killed
445
0
Camps Cleared
0
1,968,292
Distance Traveled
1,828,290
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,077
554
166
8
0
319,407
0
W
Chaac
9,348
467
70
4
0
413,137
1
W
Baron Samedi
8,926
446
107
5
0
296,006
9
L
Danzaburou
9,087
454
79
4
0
378,748
2
L
Ne Zha
9,216
461
80
4
0
408,933
5
W
Heimdallr
10,368
518
96
5
0
327,233
0
L
Bakasura
9,588
479
129
6
0
488,114
6
W
Kuzenbo
10,629
531
44
2
0
359,936
4
L
Tiamat
9,084
454
100
5
0
373,090
9
W
Thanatos
12,374
619
128
6
0
431,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role