Player Matchup

Izanami
Izanami
BugCatcherLan
Izanami
Level 146
God Stats
27W - 18L
1,680 SR
Queue Stats
383W - 428L
1,536 Elo+
Party 2
Merlin
Merlin
GTXTopHat
Merlin
Level 144
God Stats
22W - 16L
1,616 SR
Queue Stats
1,244W - 1,284L
1,562 Elo+
Party 2
Camazotz
Camazotz
Highaltidude
Camazotz
Level 112
God Stats
5W - 5L
1,557 SR
Queue Stats
267W - 257L
1,567 Elo+
Party 2
Geb
Geb
Speedy529
Geb
Level 109
God Stats
3W - 4L
1,514 SR
Queue Stats
148W - 151L
1,616 Elo+
Party 2
Janus
Janus
vSTRT
Janus
Level 140
God Stats
15W - 19L
1,537 SR
Queue Stats
621W - 585L
1,623 Elo+
Party 2
Team Averages
Level 130
1,581 SR
1,581 Elo+

VS

Team Averages
Level 139
1,520 SR
1,578 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Fuzzyv92
Izanami
Level 125
God Stats
2W - 3L
1,463 SR
Queue Stats
71W - 67L
1,574 Elo+
Solo
Sylvanus
Sylvanus
JaimeNebot
Sylvanus
Level 140
God Stats
6W - 7L
1,517 SR
Queue Stats
261W - 251L
1,634 Elo+
Solo
Hercules
Hercules
SinfulAndy
Hercules
Level 147
God Stats
1W - 7L
1,484 SR
Queue Stats
310W - 282L
1,595 Elo+
Party 1
Thanatos
Thanatos
Sorry4TheSauce
Thanatos
Level 121
God Stats
20W - 13L
1,636 SR
Queue Stats
513W - 447L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
14 / 4 / 5
13,797
657
17,387
18,287
6,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
GTXTopHat
Merlin
15
1 / 4 / 8
10,418
496
3,617
12,420
7,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Highaltidude
Camazotz
17
8 / 5 / 13
11,790
561
17,794
24,771
10,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 7 / 18
10,369
494
5,678
24,861
22,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
vSTRT
Janus
17
4 / 2 / 8
11,564
551
9,856
13,583
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
9 / 5 / 6
10,713
510
18,780
17,737
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Fuzzyv92
Izanami
2
0 / 5 / 0
5,594
266
1,088
3,137
405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
JaimeNebot
Sylvanus
17
4 / 3 / 6
10,798
514
9,717
16,566
21,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
SinfulAndy
Hercules
16
6 / 5 / 11
10,771
513
17,840
23,620
13,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
16
2 / 9 / 9
9,826
468
10,760
20,125
7,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
53
27
Kills
21
22
Deaths
27
52
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
9
5
6
2.4
W
Izanami
14
4
5
4.13
L
Izanami
Fuzzyv92
Izanami
0
5
0
0
W
Merlin
GTXTopHat
Merlin
1
4
8
1.25
W
Camazotz
Highaltidude
Camazotz
8
5
13
2.9
L
Sylvanus
JaimeNebot
Sylvanus
4
3
6
2.33
L
Hercules
SinfulAndy
Hercules
6
5
11
2.3
L
Thanatos
2
9
9
0.72
W
0
7
18
1.29
W
Janus
vSTRT
Janus
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,332
Damage
58,185
93,922
Taken
81,185
51,760
Mitigated
48,921
38,911
Healing
33,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
18,780
1,257
420
3,316
17,737
5,761
258
4,822
12,773
67,176
0
W
Izanami
17,387
13,151
0
9,214
18,287
6,620
4,920
5,489
12,616
0
113,210
L
Izanami
Fuzzyv92
Izanami
1,088
703
0
3
3,137
405
0
1,510
1,605
0
2,648
W
Merlin
GTXTopHat
Merlin
3,617
325
0
3,974
12,420
7,921
873
2,880
9,450
61,358
0
W
Camazotz
Highaltidude
Camazotz
17,794
6,616
0
14,265
24,771
10,723
0
8,440
16,005
0
75,994
L
Sylvanus
JaimeNebot
Sylvanus
9,717
2,046
3,202
5,395
16,566
21,577
0
6,004
10,424
49,100
14,723
L
Hercules
SinfulAndy
Hercules
17,840
5,252
0
8,373
23,620
13,809
255
6,584
16,900
686
68,293
L
Thanatos
10,760
2,743
0
12,818
20,125
7,369
0
3,852
16,123
0
68,285
W
5,678
1,361
0
7,431
24,861
22,345
595
7,801
16,892
14,335
0
W
Janus
vSTRT
Janus
9,856
193
162
3,865
13,583
4,151
684
5,029
8,343
88,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,938
Gold Earned
47,702
522
Minions Killed
469
0
Camps Cleared
0
1,973,504
Distance Traveled
1,548,864
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,713
510
99
5
0
376,232
2
W
Izanami
13,797
657
149
7
0
385,272
3
L
Izanami
5,594
266
1
0
0
62,342
0
W
Merlin
10,418
496
109
5
0
277,048
3
W
Camazotz
11,790
561
107
5
0
439,131
3
L
Sylvanus
10,798
514
135
6
0
352,670
7
L
Hercules
10,771
513
122
6
0
399,209
1
L
Thanatos
9,826
468
112
5
0
358,411
5
W
Geb
10,369
494
10
0
0
435,373
1
W
Janus
11,564
551
147
7
0
436,680
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role