Player Matchup

Janus
Janus
Gold II
ChewyCasper
Janus
Gold II
Level 159
God Stats
2W - 0L
1,640 SR
Queue Stats
23W - 16L
1,724 MMR
Solo
Tyr
Tyr
Platinum III
ElClappo69
Tyr
Platinum III
Level 157
God Stats
4W - 3L
1,484 SR
Queue Stats
231W - 220L
1,715 MMR
Solo
Bastet
Bastet
Gold II
Sleeperino
Bastet
Gold II
Level 104
God Stats
1W - 0L
1,530 SR
Queue Stats
56W - 57L
1,614 MMR
Party 1
Sobek
Sobek
Gold III
SwagnaRockXL
Sobek
Gold III
Level 143
God Stats
16W - 12L
1,714 SR
Queue Stats
22W - 20L
1,751 MMR
Solo
Jing Wei
Jing Wei
Platinum III
jingwei420
Jing Wei
Platinum III
Level 66
God Stats
25W - 31L
1,579 SR
Queue Stats
146W - 147L
1,785 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,590 SR
1,718 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,711 SR
1,718 MMR
Hera
Hera
Gold I
AnxeliFly
Hera
Gold I
Level 158
God Stats
11W - 9L
1,659 SR
Queue Stats
472W - 480L
1,742 MMR
Solo
Ymir
Ymir
Gold I
BigDicpanda
Ymir
Gold I
Level 88
God Stats
2W - 1L
1,869 SR
Queue Stats
269W - 264L
1,699 MMR
Solo
Ullr
Ullr
Platinum III
ForeverPlat
Ullr
Platinum III
Level 66
God Stats
9W - 9L
1,567 SR
Queue Stats
310W - 295L
1,730 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Milkteacup
Cu Chulainn
Gold II
Level 121
God Stats
12W - 6L
1,736 SR
Queue Stats
39W - 30L
1,703 MMR
Solo
Hun Batz
Hun Batz
Platinum V
MuhMuhMuhManRey
Hun Batz
Platinum V
Level 124
God Stats
4W - 4L
1,722 SR
Queue Stats
253W - 261L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 8
13,363
607
19,029
13,903
5,867
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 1 / 3
14,155
643
17,896
19,700
22,416
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Sleeperino
Bastet
19
3 / 5 / 11
12,733
579
9,844
18,430
7,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
8 / 1 / 16
13,471
612
8,448
16,842
21,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
jingwei420
Jing Wei
20
6 / 5 / 8
14,670
667
13,136
14,057
5,274
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
OdinArtioGebTiamatGilgamesh

VS

Bans
SetLokiKing ArthurSolTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
4 / 4 / 3
9,445
429
6,331
7,508
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 7 / 4
10,502
477
4,273
19,223
21,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
2 / 8 / 4
11,042
502
13,034
20,202
7,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Milkteacup
Cu Chulainn
17
4 / 7 / 0
11,118
505
16,003
22,522
24,151
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
17
2 / 10 / 7
10,579
481
8,906
19,224
8,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
36
Kills
16
16
Deaths
36
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hera
4
4
3
1.38
L
4
7
4
0.86
W
11
4
8
3.75
W
8
1
3
9.5
L
2
8
4
0.5
L
Cu Chulainn
Milkteacup
Cu Chulainn
4
7
0
0.57
L
Hun Batz
2
10
7
0.55
W
Bastet
Sleeperino
Bastet
3
5
11
1.7
W
8
1
16
16
W
Jing Wei
jingwei420
Jing Wei
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,353
Damage
48,547
82,932
Taken
88,679
62,138
Mitigated
64,267
22,511
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
6,331
1,855
0
926
7,508
2,324
0
3,527
3,777
51,168
0
L
4,273
1,391
511
3,767
19,223
21,587
0
8,543
10,486
21,531
0
W
19,029
1,510
0
2,475
13,903
5,867
1,092
4,929
8,774
102,997
0
W
17,896
4,478
0
8,288
19,700
22,416
1,268
2,771
16,929
13,527
86,204
L
13,034
4,472
0
1,598
20,202
7,833
55
5,153
14,947
0
96,184
L
Cu Chulainn
Milkteacup
Cu Chulainn
16,003
2,758
0
1,134
22,522
24,151
142
6,093
16,343
9,895
59,016
L
Hun Batz
8,906
3,050
0
3,029
19,224
8,372
0
6,393
12,685
0
76,810
W
Bastet
Sleeperino
Bastet
9,844
1,659
0
2,892
18,430
7,417
0
3,084
15,199
0
108,533
W
8,448
750
0
6,942
16,842
21,164
468
3,645
13,141
35,556
0
W
Jing Wei
jingwei420
Jing Wei
13,136
11,527
0
1,914
14,057
5,274
5,260
1,510
12,372
0
117,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,392
Gold Earned
52,686
714
Minions Killed
592
0
Camps Cleared
0
2,236,792
Distance Traveled
1,847,141
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,445
429
122
6
0
241,695
5
L
Ymir
10,502
477
32
1
0
418,061
1
W
Janus
13,363
607
160
7
0
470,586
11
W
Tyr
14,155
643
177
8
0
481,237
3
L
Ullr
11,042
502
177
8
0
386,553
4
L
Cu Chulainn
11,118
505
128
6
0
382,261
3
L
Hun Batz
10,579
481
133
6
0
418,571
5
W
Bastet
12,733
579
135
6
0
424,616
7
W
Sobek
13,471
612
33
2
0
435,830
7
W
Jing Wei
14,670
667
209
10
0
424,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role