Player Matchup

Thanatos
Thanatos
SmueIy
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,359 Elo+
Solo
Cerberus
Cerberus
ViolentcK
Cerberus
Level 42
God Stats
5W - 8L
1,304 SR
Queue Stats
125W - 117L
1,419 Elo+
Party 3
Susano
Susano
Warezboss99
Susano
Level 29
God Stats
3W - 1L
1,824 SR
Queue Stats
60W - 67L
1,358 Elo+
Party 1
Anubis
Anubis
dobi258
Anubis
Level 26
God Stats
13W - 15L
1,478 SR
Queue Stats
26W - 27L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
katyineirys
Danzaburou
Level 12
God Stats
8W - 7L
1,445 SR
Queue Stats
13W - 12L
1,397 Elo+
Party 3
Team Averages
Level 26
1,510 SR
1,376 Elo+

VS

Team Averages
Level 38
1,430 SR
1,399 Elo+
Olorun
Olorun
Man205Man
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,206 Elo+
Party 2
Skadi
Skadi
MikeHeems
Skadi
Level 92
God Stats
5W - 4L
1,530 SR
Queue Stats
23W - 21L
1,474 Elo+
Party 2
Scylla
Scylla
QualsSmurf
Scylla
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 64L
1,606 Elo+
Party 2
Mercury
Mercury
SITH_sWeaty
Mercury
Level 25
God Stats
2W - 0L
1,257 SR
Queue Stats
8W - 7L
1,219 Elo+
Solo
Ne Zha
Ne Zha
SilkManz
Ne Zha
Level 27
God Stats
2W - 1L
1,363 SR
Queue Stats
35W - 36L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SmueIy
Thanatos
6
0 / 3 / 0
6,880
287
870
4,949
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
ViolentcK
Cerberus
15
1 / 7 / 1
9,025
376
7,096
19,559
15,217
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
13
2 / 12 / 1
8,716
363
7,730
18,785
11,524
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
dobi258
Anubis
14
3 / 15 / 1
9,119
380
5,344
18,323
5,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
katyineirys
Danzaburou
15
0 / 6 / 2
9,489
395
4,283
12,752
3,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Man205Man
Olorun
4
0 / 0 / 0
7,524
314
176
504
71
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
MikeHeems
Skadi
20
7 / 1 / 5
14,003
583
8,913
11,027
4,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
QualsSmurf
Scylla
20
23 / 0 / 4
14,557
607
25,499
11,064
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
SITH_sWeaty
Mercury
20
6 / 2 / 10
13,628
568
10,844
14,630
7,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
SilkManz
Ne Zha
19
5 / 4 / 12
12,614
526
10,346
15,472
6,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
6
Kills
41
43
Deaths
7
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Olorun
Man205Man
Olorun
0
0
0
0
W
Skadi
MikeHeems
Skadi
7
1
5
9.5
W
Scylla
QualsSmurf
Scylla
23
0
4
25
W
Mercury
SITH_sWeaty
Mercury
6
2
10
5.5
W
Ne Zha
SilkManz
Ne Zha
5
4
12
2.75
L
Thanatos
SmueIy
Thanatos
0
3
0
0
L
Cerberus
ViolentcK
Cerberus
1
7
1
0.21
L
Susano
2
12
1
0.21
L
Anubis
dobi258
Anubis
3
15
1
0.23
L
Danzaburou
katyineirys
Danzaburou
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,323
Damage
55,778
74,368
Taken
52,697
36,801
Mitigated
22,355
9,196
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Man205Man
Olorun
176
78
0
150
504
71
0
20
484
1,699
0
W
Skadi
MikeHeems
Skadi
8,913
3,413
0
4,514
11,027
4,432
7,164
1,862
9,165
0
117,339
W
Scylla
QualsSmurf
Scylla
25,499
2,384
139
2,226
11,064
3,567
812
5,038
6,026
89,773
0
W
Mercury
SITH_sWeaty
Mercury
10,844
6,913
0
1,212
14,630
7,920
3,274
1,080
13,550
0
85,624
W
Ne Zha
SilkManz
Ne Zha
10,346
2,911
0
3,374
15,472
6,365
2,028
4,440
11,032
0
89,576
L
Thanatos
SmueIy
Thanatos
870
153
0
3,096
4,949
1,269
0
771
4,178
0
14,373
L
Cerberus
ViolentcK
Cerberus
7,096
0
0
2,841
19,559
15,217
0
5,130
14,429
48,900
0
L
Susano
7,730
1,579
0
730
18,785
11,524
39
4,831
13,954
0
42,460
L
Anubis
dobi258
Anubis
5,344
180
0
1,442
18,323
5,506
0
11,748
6,575
25,052
0
L
Danzaburou
katyineirys
Danzaburou
4,283
2,023
0
1,087
12,752
3,285
0
3,195
9,557
0
54,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,229
Gold Earned
62,326
338
Minions Killed
598
0
Camps Cleared
0
1,576,978
Distance Traveled
1,938,196
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,524
314
3
0
0
30,085
1
W
Skadi
14,003
583
184
8
0
448,193
2
W
Scylla
14,557
607
136
6
0
451,166
2
W
Mercury
13,628
568
153
6
0
548,497
0
W
Ne Zha
12,614
526
122
5
0
460,255
0
L
Thanatos
6,880
287
36
2
0
141,837
1
L
Cerberus
9,025
376
76
3
0
370,131
3
L
Susano
8,716
363
57
2
0
393,747
0
L
Anubis
9,119
380
44
2
0
311,746
0
L
Danzaburou
9,489
395
125
5
0
359,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role