Player Matchup

Zeus
Zeus
Schmüüützel
Zeus
Level 25
God Stats
1W - 0L
1,833 SR
Queue Stats
16W - 13L
1,814 Elo+
Party 1
Artemis
Artemis
Schmüüützler
Artemis
Level 26
God Stats
5W - 1L
1,977 SR
Queue Stats
18W - 17L
1,771 Elo+
Party 1
Kuzenbo
Kuzenbo
acinu
Kuzenbo
Level 27
God Stats
3W - 1L
1,630 SR
Queue Stats
17W - 18L
1,640 Elo+
Party 1
Team Averages
Level 26
1,813 SR
1,742 Elo+

VS

Team Averages
Level 57
1,425 SR
1,338 Elo+
Cu Chulainn
Cu Chulainn
CrazzyPaddy
Cu Chulainn
Level 85
God Stats
0W - 2L
1,276 SR
Queue Stats
52W - 86L
1,367 Elo+
Party 2
Cliodhna
Cliodhna
JoelDemon
Cliodhna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,325 Elo+
Party 2
Ah Puch
Ah Puch
Zebrouse
Ah Puch
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 14L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 9
11,530
678
14,399
11,048
2,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
11 / 3 / 8
12,634
743
16,670
13,543
5,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
acinu
Kuzenbo
17
4 / 1 / 17
13,210
777
10,366
14,272
18,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrazzyPaddy
Cu Chulainn
14
3 / 9 / 5
11,087
652
12,217
20,543
15,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cliodhna
JoelDemon
Cliodhna
15
6 / 7 / 3
11,261
662
13,909
10,651
4,093
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Puch
Zebrouse
Ah Puch
14
2 / 6 / 5
10,452
615
8,866
15,195
5,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
22
Kills
11
11
Deaths
22
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CrazzyPaddy
Cu Chulainn
3
9
5
0.61
L
Cliodhna
JoelDemon
Cliodhna
6
7
3
1.07
W
7
7
9
1.64
W
11
3
8
5
L
Ah Puch
Zebrouse
Ah Puch
2
6
5
0.75
W
Kuzenbo
acinu
Kuzenbo
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,435
Damage
34,992
38,863
Taken
46,389
27,204
Mitigated
24,986
10,446
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CrazzyPaddy
Cu Chulainn
12,217
1,359
0
1,772
20,543
15,867
368
11,389
9,154
5,251
29,928
L
Cliodhna
JoelDemon
Cliodhna
13,909
1,517
0
2,249
10,651
4,093
0
4,882
5,769
0
35,491
W
14,399
1,227
0
1,062
11,048
2,818
183
2,032
8,968
52,539
0
W
16,670
6,817
348
3,534
13,543
5,746
2,064
2,804
10,640
0
53,825
L
Ah Puch
Zebrouse
Ah Puch
8,866
839
372
6,008
15,195
5,026
513
8,711
6,484
41,441
0
W
Kuzenbo
acinu
Kuzenbo
10,366
3,949
1,193
4,309
14,272
18,640
71
5,732
8,456
26,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,374
Gold Earned
32,800
195
Minions Killed
184
10
Camps Cleared
5
910,463
Distance Traveled
831,354
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,087
652
50
3
1
274,430
3
L
Cliodhna
11,261
662
51
3
3
303,330
2
W
Zeus
11,530
678
90
5
6
260,964
6
W
Artemis
12,634
743
81
5
4
303,225
5
L
Ah Puch
10,452
615
83
5
1
253,594
6
W
Kuzenbo
13,210
777
24
1
0
346,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role