Player Matchup

Ares
Ares
ASAP Husker
Ares
Level 88
God Stats
14W - 15L
1,444 SR
Queue Stats
197W - 176L
1,552 Elo+
Party 1
Poseidon
Poseidon
Fuzion26
Poseidon
Level 148
God Stats
5W - 2L
1,612 SR
Queue Stats
120W - 113L
1,561 Elo+
Solo
Chiron
Chiron
OkkNay
Chiron
Level 109
God Stats
3W - 1L
1,641 SR
Queue Stats
238W - 215L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
TH4T WH1T3NINJA
Sun Wukong
Level 127
God Stats
9W - 7L
1,626 SR
Queue Stats
256W - 216L
1,576 Elo+
Party 1
Bastet
Bastet
WooshCat
Bastet
Level 104
God Stats
15W - 8L
1,561 SR
Queue Stats
350W - 324L
1,576 Elo+
Solo
Team Averages
Level 115
1,577 SR
1,556 Elo+

VS

Team Averages
Level 117
1,378 SR
1,593 Elo+
Erlang Shen
Erlang Shen
BadVi6esForever
Erlang Shen
Level 112
God Stats
6W - 4L
1,200 SR
Queue Stats
54W - 66L
1,556 Elo+
Solo
Jing Wei
Jing Wei
HairyGypsyNips
Jing Wei
Level 118
God Stats
1W - 2L
1,450 SR
Queue Stats
566W - 545L
1,756 Elo+
Solo
Janus
Janus
Inuubi
Janus
Level 138
God Stats
0W - 4L
1,278 SR
Queue Stats
77W - 77L
1,525 Elo+
Solo
Cthulhu
Cthulhu
Shuho03
Cthulhu
Level 108
God Stats
2W - 2L
1,513 SR
Queue Stats
116W - 120L
1,579 Elo+
Solo
Loki
Loki
nightninja_789
Loki
Level 107
God Stats
0W - 6L
1,451 SR
Queue Stats
327W - 279L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 13
13,130
525
11,644
20,133
25,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Fuzion26
Poseidon
20
13 / 0 / 8
15,227
609
22,800
8,278
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
OkkNay
Chiron
20
3 / 2 / 7
13,664
547
8,770
15,136
6,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TH4T WH1T3NINJA
Sun Wukong
20
11 / 1 / 13
16,090
644
18,585
22,694
13,506
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
WooshCat
Bastet
20
7 / 0 / 10
14,149
566
15,010
12,534
10,271
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BadVi6esForever
Erlang Shen
17
0 / 10 / 2
10,696
428
5,136
24,697
19,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
17
0 / 9 / 2
10,395
416
6,276
22,194
6,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Inuubi
Janus
17
0 / 4 / 1
10,688
428
5,611
9,742
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Shuho03
Cthulhu
16
1 / 7 / 2
10,500
420
7,741
27,542
32,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 8 / 0
10,389
416
5,459
17,192
6,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
11
38
Kills
4
5
Deaths
38
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
L
Erlang Shen
BadVi6esForever
Erlang Shen
0
10
2
0.1
W
Poseidon
Fuzion26
Poseidon
13
0
8
17
L
Jing Wei
0
9
2
0.11
L
Janus
Inuubi
Janus
0
4
1
0.13
W
Chiron
OkkNay
Chiron
3
2
7
3.25
L
Cthulhu
Shuho03
Cthulhu
1
7
2
0.29
W
Sun Wukong
TH4T WH1T3NINJA
Sun Wukong
11
1
13
17.5
W
Bastet
WooshCat
Bastet
7
0
10
12
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,809
Damage
30,223
78,775
Taken
101,367
59,074
Mitigated
67,471
35,929
Healing
19,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,644
551
0
5,217
20,133
25,357
879
5,904
14,077
39,394
0
L
Erlang Shen
BadVi6esForever
Erlang Shen
5,136
2,473
0
6,928
24,697
19,191
0
7,942
16,655
0
72,679
W
Poseidon
Fuzion26
Poseidon
22,800
3,509
0
2,831
8,278
3,736
2,146
2,305
5,899
123,045
0
L
Jing Wei
6,276
3,403
0
3,333
22,194
6,509
722
6,532
15,462
0
83,392
L
Janus
Inuubi
Janus
5,611
0
0
1,875
9,742
2,579
0
1,991
7,579
72,089
0
W
Chiron
OkkNay
Chiron
8,770
3,693
907
6,903
15,136
6,204
1,687
2,841
12,250
0
124,009
L
Cthulhu
Shuho03
Cthulhu
7,741
525
64
4,376
27,542
32,743
0
11,435
15,811
43,029
0
W
Sun Wukong
TH4T WH1T3NINJA
Sun Wukong
18,585
5,298
0
13,984
22,694
13,506
3,752
4,787
17,685
0
140,920
W
Bastet
WooshCat
Bastet
15,010
5,006
0
6,087
12,534
10,271
771
2,105
10,413
0
79,840
L
5,459
941
0
2,899
17,192
6,449
0
5,570
11,416
0
62,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,260
Gold Earned
52,668
764
Minions Killed
638
0
Camps Cleared
0
2,414,699
Distance Traveled
2,093,184
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,130
525
36
1
0
435,786
4
L
Erlang Shen
10,696
428
143
6
0
383,734
2
W
Poseidon
15,227
609
202
8
0
500,265
6
L
Jing Wei
10,395
416
154
6
0
420,433
2
L
Janus
10,688
428
162
6
0
404,708
12
W
Chiron
13,664
547
178
7
0
444,132
5
L
Cthulhu
10,500
420
63
3
0
432,598
5
W
Sun Wukong
16,090
644
202
8
0
563,156
8
W
Bastet
14,149
566
146
6
0
471,360
8
L
Loki
10,389
416
116
5
0
451,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role