Player Matchup

Ares
Ares
Joao mancha
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MINE_CESAR
Tsukuyomi
Level 18
God Stats
1W - 4L
1,289 SR
Queue Stats
30W - 51L
1,185 Elo+
Party 1
Amaterasu
Amaterasu
chocopuddingBR
Amaterasu
Level 5
God Stats
2W - 7L
1,226 SR
Queue Stats
3W - 7L
1,246 Elo+
Party 1
Baron Samedi
Baron Samedi
damicagem
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,343 Elo+
Solo
Sylvanus
Sylvanus
sponge-lucky761
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,161 Elo+
Party 1
Team Averages
Level 10
1,403 SR
1,287 Elo+

VS

Team Averages
Level 18
1,363 SR
1,388 Elo+
Izanami
Izanami
RFSKYFALL
Izanami
Level 17
God Stats
8W - 14L
1,307 SR
Queue Stats
14W - 26L
1,251 Elo+
Solo
Hun Batz
Hun Batz
SRMAXIMU
Hun Batz
Level 29
God Stats
1W - 1L
1,224 SR
Queue Stats
67W - 61L
1,384 Elo+
Solo
Ymir
Ymir
gabrielnerd18
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,523 Elo+
Solo
Ra
Ra
slimepspp
Ra
Level 7
God Stats
1W - 1L
1,285 SR
Queue Stats
26W - 18L
1,560 Elo+
Solo
Neith
Neith
vctutt
Neith
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 25L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 14 / 0
6,550
364
2,820
18,995
13,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
MINE_CESAR
Tsukuyomi
11
2 / 10 / 1
7,593
422
8,519
14,615
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
chocopuddingBR
Amaterasu
11
0 / 11 / 1
7,002
389
5,550
16,305
8,648
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
damicagem
Baron Samedi
15
6 / 7 / 0
10,544
586
14,564
18,356
9,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
9
0 / 16 / 3
6,542
363
6,804
21,403
10,658
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RFSKYFALL
Izanami
15
12 / 2 / 16
10,608
589
12,335
11,045
4,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
SRMAXIMU
Hun Batz
16
14 / 1 / 13
10,860
603
12,844
12,308
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 2 / 9
7,571
421
2,618
10,027
4,765
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
20 / 1 / 23
11,522
640
28,711
16,668
6,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
vctutt
Neith
14
11 / 2 / 7
10,206
567
14,900
9,717
3,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
126
8
Kills
58
58
Deaths
8
5
Assists
68
Player
Kills
Deaths
Assists
KDA
L
0
14
0
0
L
Tsukuyomi
MINE_CESAR
Tsukuyomi
2
10
1
0.25
W
Izanami
RFSKYFALL
Izanami
12
2
16
10
W
Hun Batz
SRMAXIMU
Hun Batz
14
1
13
20.5
L
Amaterasu
chocopuddingBR
Amaterasu
0
11
1
0.05
L
Baron Samedi
damicagem
Baron Samedi
6
7
0
0.86
W
1
2
9
2.75
W
20
1
23
31.5
L
Sylvanus
0
16
3
0.09
W
Neith
vctutt
Neith
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,257
Damage
71,408
89,674
Taken
59,765
47,040
Mitigated
24,210
12,073
Healing
24,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,820
606
0
1,609
18,995
13,603
68
3,047
15,764
18,958
0
L
Tsukuyomi
MINE_CESAR
Tsukuyomi
8,519
1,987
0
1,361
14,615
4,716
0
6,113
8,291
0
33,882
W
Izanami
RFSKYFALL
Izanami
12,335
9,739
431
4,062
11,045
4,204
4,284
2,824
8,221
0
56,188
W
Hun Batz
SRMAXIMU
Hun Batz
12,844
5,019
0
3,638
12,308
5,230
1,529
4,706
7,602
0
47,874
L
Amaterasu
chocopuddingBR
Amaterasu
5,550
2,860
0
368
16,305
8,648
163
3,699
12,455
0
41,681
L
Baron Samedi
damicagem
Baron Samedi
14,564
1,069
274
5,191
18,356
9,415
1,708
5,371
12,720
59,397
0
W
2,618
775
30
158
10,027
4,765
1,032
2,654
7,373
13,289
0
W
28,711
4,734
3,069
10,677
16,668
6,616
3,464
9,110
7,558
66,029
0
L
Sylvanus
6,804
2,951
1,310
1,960
21,403
10,658
0
11,842
9,115
11,933
0
W
Neith
vctutt
Neith
14,900
8,772
0
2,378
9,717
3,395
4,154
4,894
4,823
0
55,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,231
Gold Earned
50,767
250
Minions Killed
377
0
Camps Cleared
0
1,374,654
Distance Traveled
1,587,285
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,550
364
28
2
0
247,632
5
L
Tsukuyomi
7,593
422
54
3
0
306,899
0
W
Izanami
10,608
589
96
5
0
306,267
0
W
Hun Batz
10,860
603
67
4
0
341,583
6
L
Amaterasu
7,002
389
71
4
0
318,422
0
L
Baron Samedi
10,544
586
90
5
0
251,321
4
W
Ymir
7,571
421
20
1
0
276,762
0
W
Ra
11,522
640
91
5
0
365,782
0
L
Sylvanus
6,542
363
7
0
0
250,380
0
W
Neith
10,206
567
103
6
0
296,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role