Player Matchup

Yemoja
Yemoja
Impliedxo
Yemoja
Level 29
God Stats
2W - 3L
1,626 SR
Queue Stats
94W - 83L
1,483 Elo+
Party 1
Hachiman
Hachiman
Luffjack
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 85L
1,517 Elo+
Party 2
Odin
Odin
Noztyx
Odin
Level 27
God Stats
4W - 3L
1,293 SR
Queue Stats
69W - 62L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
Thekingingame
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,517 Elo+
Party 2
Susano
Susano
abarvalg
Susano
Level 29
God Stats
28W - 38L
1,485 SR
Queue Stats
699W - 731L
1,479 Elo+
Solo
Team Averages
Level 23
1,481 SR
1,507 Elo+

VS

Team Averages
Level 25
1,443 SR
1,527 Elo+
Baba Yaga
Baba Yaga
SoBIaNekx
Baba Yaga
Level 28
God Stats
3W - 0L
1,552 SR
Queue Stats
33W - 27L
1,472 Elo+
Solo
Cliodhna
Cliodhna
Sucucwurst
Cliodhna
Level 13
God Stats
2W - 1L
1,317 SR
Queue Stats
24W - 18L
1,496 Elo+
Solo
Medusa
Medusa
Taronuss
Medusa
Level 28
God Stats
1W - 1L
1,287 SR
Queue Stats
11W - 5L
1,564 Elo+
Solo
Janus
Janus
UltimateGuide
Janus
Level 26
God Stats
4W - 1L
1,587 SR
Queue Stats
51W - 46L
1,603 Elo+
Solo
Cthulhu
Cthulhu
johnathanwolf
Cthulhu
Level 29
God Stats
4W - 4L
1,471 SR
Queue Stats
93W - 84L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Impliedxo
Yemoja
7
0 / 5 / 0
4,777
434
2,486
8,549
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
Luffjack
Hachiman
7
0 / 6 / 1
4,640
422
1,333
6,830
1,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Noztyx
Odin
7
2 / 4 / 0
5,025
457
3,201
8,059
3,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Thekingingame
Kukulkan
7
2 / 8 / 2
5,359
487
2,784
6,105
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
abarvalg
Susano
10
3 / 3 / 1
6,514
592
2,765
7,578
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SoBIaNekx
Baba Yaga
9
1 / 2 / 3
5,586
508
2,108
4,245
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Sucucwurst
Cliodhna
11
7 / 1 / 2
6,736
612
5,241
5,861
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Taronuss
Medusa
11
9 / 1 / 2
7,062
642
7,704
5,855
2,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

12
9 / 2 / 5
7,249
659
7,226
5,046
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
7
0 / 1 / 9
5,556
505
4,022
7,096
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
26
26
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Impliedxo
Yemoja
0
5
0
0
L
Hachiman
Luffjack
Hachiman
0
6
1
0.08
L
Odin
Noztyx
Odin
2
4
0
0.5
W
Baba Yaga
SoBIaNekx
Baba Yaga
1
2
3
1.25
W
Cliodhna
Sucucwurst
Cliodhna
7
1
2
8
W
Medusa
Taronuss
Medusa
9
1
2
10
L
Kukulkan
Thekingingame
Kukulkan
2
8
2
0.38
W
9
2
5
5.75
L
Susano
abarvalg
Susano
3
3
1
1.17
W
Cthulhu
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,569
Damage
26,301
37,121
Taken
28,103
13,566
Mitigated
11,190
6,788
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Impliedxo
Yemoja
2,486
358
207
993
8,549
3,985
0
1,682
6,827
14,601
0
L
Hachiman
Luffjack
Hachiman
1,333
1,016
0
398
6,830
1,514
0
1,267
5,563
0
15,734
L
Odin
Noztyx
Odin
3,201
982
0
2,730
8,059
3,764
0
3,317
4,508
0
11,554
W
Baba Yaga
SoBIaNekx
Baba Yaga
2,108
329
22
1,387
4,245
989
18
87
3,880
18,820
0
W
Cliodhna
Sucucwurst
Cliodhna
5,241
1,707
0
2,669
5,861
1,899
0
679
5,102
0
34,766
W
Medusa
Taronuss
Medusa
7,704
4,292
0
1,410
5,855
2,051
372
1,197
4,612
0
42,127
L
Kukulkan
Thekingingame
Kukulkan
2,784
920
0
0
6,105
2,087
0
4,282
1,621
9,725
0
W
7,226
264
0
1,365
5,046
1,494
62
577
4,392
37,680
0
L
Susano
abarvalg
Susano
2,765
1,214
0
2,460
7,578
2,216
0
2,164
5,246
0
24,277
W
Cthulhu
4,022
555
0
1,127
7,096
4,757
46
2,404
4,490
13,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,315
Gold Earned
32,189
165
Minions Killed
272
0
Camps Cleared
0
954,220
Distance Traveled
1,056,251
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,777
434
21
2
0
177,904
3
L
Hachiman
4,640
422
43
4
0
184,054
2
L
Odin
5,025
457
30
3
0
213,112
2
W
Baba Yaga
5,586
508
41
4
0
200,396
1
W
Cliodhna
6,736
612
67
6
0
222,922
1
W
Medusa
7,062
642
82
7
0
212,447
2
L
Kukulkan
5,359
487
14
1
0
187,143
2
W
Janus
7,249
659
69
6
0
222,710
4
L
Susano
6,514
592
57
5
0
192,007
1
W
Cthulhu
5,556
505
13
1
0
197,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role