Player Matchup

Zeus
Zeus
IsRaxg
Zeus
Level 28
God Stats
0W - 2L
1,284 SR
Queue Stats
107W - 118L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
Kaneki ken1782
Cernunnos
Level 26
God Stats
8W - 5L
1,610 SR
Queue Stats
99W - 91L
1,404 Elo+
Party 1
Ares
Ares
LOCAARRECHA69
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,655 Elo+
Solo
Gilgamesh
Gilgamesh
drippyboyy
Gilgamesh
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
16W - 16L
1,639 Elo+
Solo
Nemesis
Nemesis
ommoz99
Nemesis
Level 7
God Stats
0W - 3L
1,261 SR
Queue Stats
16W - 20L
1,533 Elo+
Solo
Team Averages
Level 14
1,431 SR
1,540 Elo+

VS

Team Averages
Level 16
1,461 SR
1,475 Elo+
Kukulkan
Kukulkan
Burkey1133
Kukulkan
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 36L
1,199 Elo+
Solo
Tsukuyomi
Tsukuyomi
MatisssekPL
Tsukuyomi
Level 28
God Stats
3W - 7L
1,140 SR
Queue Stats
114W - 124L
1,403 Elo+
Solo
Izanami
Izanami
MrW0rdWidee
Izanami
Level 5
God Stats
4W - 2L
1,526 SR
Queue Stats
18W - 17L
1,469 Elo+
Solo
Cerberus
Cerberus
Sulrix
Cerberus
Level 28
God Stats
1W - 0L
1,640 SR
Queue Stats
28W - 30L
1,661 Elo+
Solo
Osiris
Osiris
szzcssz
Osiris
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
IsRaxg
Zeus
15
1 / 14 / 8
9,843
447
7,903
20,526
5,496
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Kaneki ken1782
Cernunnos
16
5 / 7 / 6
10,233
465
16,533
19,476
4,851
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 11 / 8
10,321
469
11,915
26,829
28,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
drippyboyy
Gilgamesh
14
1 / 9 / 3
8,672
394
2,891
15,730
12,245
Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
ommoz99
Nemesis
15
5 / 12 / 3
10,404
473
5,677
19,114
7,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Burkey1133
Kukulkan
20
13 / 1 / 9
14,158
644
17,102
11,968
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
MatisssekPL
Tsukuyomi
20
19 / 4 / 13
14,481
658
24,635
17,675
7,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
MrW0rdWidee
Izanami
19
6 / 5 / 2
12,776
581
15,465
14,933
5,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Sulrix
Cerberus
16
1 / 4 / 14
11,059
503
9,765
17,768
18,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
szzcssz
Osiris
20
14 / 2 / 7
13,969
635
17,435
20,052
29,257
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
98
16
Kills
53
53
Deaths
16
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Burkey1133
Kukulkan
13
1
9
17.5
L
Zeus
IsRaxg
Zeus
1
14
8
0.36
L
Cernunnos
Kaneki ken1782
Cernunnos
5
7
6
1.14
L
4
11
8
0.73
W
Tsukuyomi
MatisssekPL
Tsukuyomi
19
4
13
6.38
W
Izanami
MrW0rdWidee
Izanami
6
5
2
1.4
W
Cerberus
Sulrix
Cerberus
1
4
14
2
L
Gilgamesh
drippyboyy
Gilgamesh
1
9
3
0.28
L
Nemesis
ommoz99
Nemesis
5
12
3
0.54
W
Osiris
szzcssz
Osiris
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,919
Damage
84,402
101,675
Taken
82,396
59,208
Mitigated
65,405
8,396
Healing
19,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Burkey1133
Kukulkan
17,102
2,110
0
1,227
11,968
4,938
2,693
4,297
7,671
101,125
0
L
Zeus
IsRaxg
Zeus
7,903
1,879
0
1,697
20,526
5,496
52
7,312
12,916
42,667
0
L
Cernunnos
Kaneki ken1782
Cernunnos
16,533
8,510
0
1,559
19,476
4,851
733
6,488
12,966
0
59,777
L
11,915
1,412
0
2,643
26,829
28,643
129
7,750
18,959
38,246
0
W
Tsukuyomi
MatisssekPL
Tsukuyomi
24,635
6,130
133
5,060
17,675
7,356
1,723
6,110
11,565
0
111,287
W
Izanami
MrW0rdWidee
Izanami
15,465
12,155
0
2,801
14,933
5,696
5,522
3,099
11,834
0
117,524
W
Cerberus
Sulrix
Cerberus
9,765
1,116
0
1,411
17,768
18,158
473
4,785
12,983
18,184
0
L
Gilgamesh
drippyboyy
Gilgamesh
2,891
1,094
0
889
15,730
12,245
48
2,664
13,066
6,840
23,195
L
Nemesis
ommoz99
Nemesis
5,677
2,451
0
1,608
19,114
7,973
0
5,609
13,365
0
42,488
W
Osiris
szzcssz
Osiris
17,435
5,167
0
9,157
20,052
29,257
1,533
2,570
17,482
21,872
73,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,473
Gold Earned
66,443
355
Minions Killed
691
0
Camps Cleared
0
1,712,648
Distance Traveled
1,972,956
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,158
644
183
8
0
370,650
3
L
Zeus
9,843
447
76
3
0
312,799
0
L
Cernunnos
10,233
465
111
5
0
364,653
0
L
Ares
10,321
469
35
2
0
333,238
2
W
Tsukuyomi
14,481
658
151
7
0
452,449
0
W
Izanami
12,776
581
175
8
0
374,922
4
W
Cerberus
11,059
503
27
1
0
394,958
2
L
Gilgamesh
8,672
394
58
3
0
302,436
0
L
Nemesis
10,404
473
75
3
0
399,522
1
W
Osiris
13,969
635
155
7
0
379,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role