Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
DePupils
Cabrakan
Level 146
God Stats
4W - 3L
1,689 SR
Queue Stats
140W - 103L
1,569 Elo+
Party 2
Osiris
Osiris
Willa-Cod15
Osiris
Level 122
God Stats
1W - 1L
1,659 SR
Queue Stats
225W - 193L
1,535 Elo+
Solo
Ullr
Ullr
monchete-jsales
Ullr
Level 123
God Stats
13W - 36L
1,403 SR
Queue Stats
419W - 400L
1,460 Elo+
Solo
Team Averages
Level 137
1,550 SR
1,513 Elo+

VS

Team Averages
Level 136
1,580 SR
1,580 Elo+
Odin
Odin
 
Odin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
CryZolian-13
Terra
Level 124
God Stats
57W - 80L
1,508 SR
Queue Stats
456W - 490L
1,544 Elo+
Party 3
Ullr
Ullr
Irnath
Ullr
Level 139
God Stats
4W - 4L
1,551 SR
Queue Stats
276W - 282L
1,579 Elo+
Party 3
Da Ji
Da Ji
Soll133
Da Ji
Level 150
God Stats
11W - 5L
1,839 SR
Queue Stats
376W - 368L
1,529 Elo+
Solo
Chronos
Chronos
gozwe2
Chronos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 4 / 2
6,366
490
5,258
5,844
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
8
0 / 3 / 1
5,335
410
3,308
9,343
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
DePupils
Cabrakan
11
4 / 5 / 2
6,931
533
7,484
12,132
6,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
12
0 / 2 / 1
6,784
522
6,495
9,138
6,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 1
6,423
494
3,922
6,181
1,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 2 / 2
6,752
519
5,758
9,110
6,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 1 / 4
6,551
504
5,299
8,836
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
Irnath
Ullr
12
2 / 0 / 3
6,915
532
3,301
7,176
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
Soll133
Da Ji
12
2 / 3 / 10
6,916
532
4,224
9,587
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
gozwe2
Chronos
13
7 / 0 / 6
7,825
602
11,773
6,806
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
15
15
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
2
0.75
L
Geb
 
Geb
0
3
1
0.17
W
Odin
 
Odin
2
2
2
1.5
W
2
1
4
4
L
Cabrakan
DePupils
Cabrakan
4
5
2
1
W
Ullr
Irnath
Ullr
2
0
3
3.5
W
Da Ji
Soll133
Da Ji
2
3
10
2.33
L
Osiris
0
2
1
0.25
W
Chronos
gozwe2
Chronos
7
0
6
10
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,467
Damage
30,355
42,638
Taken
41,515
23,234
Mitigated
21,922
7,996
Healing
13,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,258
667
0
635
5,844
1,704
0
3,389
2,269
29,513
0
L
Geb
 
Geb
3,308
263
0
2,192
9,343
5,656
0
4,780
4,400
16,819
0
W
Odin
 
Odin
5,758
546
0
4,357
9,110
6,781
0
694
8,416
6,554
26,282
W
5,299
638
918
3,169
8,836
6,447
0
4,862
3,831
20,904
0
L
Cabrakan
DePupils
Cabrakan
7,484
850
0
3,394
12,132
6,957
0
7,071
4,735
35,343
0
W
Ullr
Irnath
Ullr
3,301
1,269
0
2,778
7,176
2,039
0
1,811
5,339
0
44,539
W
Da Ji
Soll133
Da Ji
4,224
952
0
816
9,587
3,981
0
3,875
5,540
0
41,766
L
Osiris
6,495
2,325
0
1,525
9,138
6,948
0
2,177
6,116
0
42,189
W
Chronos
gozwe2
Chronos
11,773
3,633
0
1,184
6,806
2,674
821
4,407
2,339
44,861
0
L
3,922
677
0
250
6,181
1,969
0
655
5,526
0
42,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,839
Gold Earned
34,959
325
Minions Killed
340
0
Camps Cleared
0
1,202,027
Distance Traveled
1,300,642
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,366
490
62
5
0
238,854
7
L
Geb
5,335
410
30
2
0
263,143
4
W
Odin
6,752
519
69
5
0
251,847
3
W
Terra
6,551
504
28
2
0
280,114
3
L
Cabrakan
6,931
533
67
5
0
236,150
6
W
Ullr
6,915
532
81
6
0
245,503
4
W
Da Ji
6,916
532
70
5
0
257,836
3
L
Osiris
6,784
522
84
6
0
256,025
3
W
Chronos
7,825
602
92
7
0
265,342
1
L
Ullr
6,423
494
82
6
0
207,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role