Player Matchup

Cthulhu
Cthulhu
POPECHUBBZ
Cthulhu
Level 49
God Stats
7W - 3L
1,617 SR
Queue Stats
132W - 106L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
TheNanoBlob
Nu Wa
Level 126
God Stats
6W - 6L
1,545 SR
Queue Stats
83W - 109L
1,365 Elo+
Party 2
Medusa
Medusa
UrAverageMom
Medusa
Level 42
God Stats
38W - 22L
1,532 SR
Queue Stats
114W - 113L
1,426 Elo+
Party 2
Team Averages
Level 72
1,564 SR
1,423 Elo+

VS

Team Averages
Level 99
1,478 SR
1,672 Elo+
Zeus
Zeus
Marathonali
Zeus
Level 125
God Stats
0W - 1L
1,548 SR
Queue Stats
9W - 2L
1,860 Elo+
Party 1
Hercules
Hercules
MiniPeewee6680
Hercules
Level 11
God Stats
0W - 2L
1,366 SR
Queue Stats
3W - 6L
1,419 Elo+
Solo
Anubis
Anubis
callmemungs
Anubis
Level 160
God Stats
0W - 1L
1,519 SR
Queue Stats
10W - 3L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
POPECHUBBZ
Cthulhu
13
2 / 4 / 10
10,641
626
12,949
18,616
16,856
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 13
11,481
675
10,711
13,688
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
15 / 3 / 4
13,510
795
22,424
17,551
6,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 6
10,557
621
21,729
14,801
4,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
14
4 / 4 / 6
10,517
619
9,931
22,972
24,156
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
12
2 / 10 / 5
9,906
583
8,885
15,625
5,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
20
Kills
10
10
Deaths
20
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
L
Hercules
4
4
6
1.75
W
Cthulhu
POPECHUBBZ
Cthulhu
2
4
10
1.75
W
3
3
13
3.17
W
Medusa
15
3
4
5.67
L
Anubis
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,084
Damage
40,545
49,855
Taken
53,398
27,207
Mitigated
34,442
8,496
Healing
17,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,729
2,644
404
3,646
14,801
4,939
0
8,459
6,342
68,109
0
L
Hercules
9,931
2,612
0
9,807
22,972
24,156
40
9,541
13,431
0
30,853
W
Cthulhu
POPECHUBBZ
Cthulhu
12,949
1,322
604
0
18,616
16,856
0
12,685
5,931
25,520
0
W
10,711
3,362
470
2,590
13,688
3,866
507
9,093
4,595
36,332
0
W
Medusa
22,424
13,230
0
4,832
17,551
6,485
1,686
8,836
8,715
0
46,349
L
Anubis
8,885
203
0
3,442
15,625
5,347
222
6,360
9,265
31,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
30,980
140
Minions Killed
193
2
Camps Cleared
9
920,566
Distance Traveled
760,901
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,557
621
107
6
4
247,151
1
L
Hercules
10,517
619
34
2
1
282,654
5
W
Cthulhu
10,641
626
31
2
0
294,821
0
W
Nu Wa
11,481
675
55
3
2
295,907
1
W
Medusa
13,510
795
54
3
0
329,838
3
L
Anubis
9,906
583
52
3
4
231,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role