Player Matchup

Achilles
Achilles
 
Achilles
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Yoshihiko04
Serqet
Level 160
God Stats
4W - 11L
1,454 SR
Queue Stats
338W - 340L
1,513 Elo+
Solo
Merlin
Merlin
frozem32
Merlin
Level 107
God Stats
7W - 9L
1,671 SR
Queue Stats
137W - 116L
1,623 Elo+
Solo
Athena
Athena
ryanb69
Athena
Level 125
God Stats
1W - 2L
1,506 SR
Queue Stats
65W - 50L
1,558 Elo+
Solo
Team Averages
Level 128
1,526 SR
1,539 Elo+

VS

Team Averages
Level 144
1,481 SR
1,570 Elo+
Anhur
Anhur
AlphaOmegatron
Anhur
Level 129
God Stats
1W - 0L
1,198 SR
Queue Stats
9W - 2L
1,832 Elo+
Party 2
Olorun
Olorun
Daymaree
Olorun
Level 128
God Stats
4W - 1L
1,759 SR
Queue Stats
122W - 104L
1,567 Elo+
Solo
Susano
Susano
Nccdle
Susano
Level 159
God Stats
2W - 2L
1,586 SR
Queue Stats
239W - 235L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
Scissors233
Guan Yu
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,410 Elo+
Party 2
Bacchus
Bacchus
SouIpunk
Bacchus
Level 157
God Stats
4W - 4L
1,363 SR
Queue Stats
289W - 337L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
2 / 3 / 0
9,270
515
8,149
15,829
14,966
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
 
Freya
14
2 / 1 / 2
8,681
482
7,306
10,329
3,129
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
14
2 / 5 / 1
8,359
464
4,735
14,798
6,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
frozem32
Merlin
16
1 / 5 / 1
9,414
523
8,358
8,835
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
ryanb69
Athena
11
1 / 3 / 2
7,414
412
3,977
16,174
15,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
9,807
545
7,067
10,080
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Daymaree
Olorun
15
3 / 3 / 9
9,714
540
10,207
13,529
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Nccdle
Susano
16
7 / 1 / 7
10,275
571
10,798
13,470
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Scissors233
Guan Yu
16
2 / 1 / 5
9,755
542
8,958
10,891
12,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
SouIpunk
Bacchus
15
3 / 2 / 6
9,172
510
8,832
14,690
17,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
8
Kills
17
17
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
0
0.67
L
Freya
 
Freya
2
1
2
3
W
2
1
2
3
W
Olorun
Daymaree
Olorun
3
3
9
2.5
W
Susano
Nccdle
Susano
7
1
7
10.5
W
Guan Yu
Scissors233
Guan Yu
2
1
5
4.5
W
Bacchus
SouIpunk
Bacchus
3
2
6
3
L
Serqet
2
5
1
0.5
L
Merlin
frozem32
Merlin
1
5
1
0.3
L
Athena
ryanb69
Athena
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,525
Damage
45,862
65,965
Taken
62,660
43,170
Mitigated
43,280
14,400
Healing
24,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,149
1,406
0
3,205
15,829
14,966
538
2,266
13,563
472
65,587
L
Freya
 
Freya
7,306
2,436
0
3,268
10,329
3,129
0
2,202
8,127
48,599
0
W
7,067
2,448
0
4,058
10,080
3,242
3,767
4,147
5,645
0
62,911
W
Olorun
Daymaree
Olorun
10,207
5,092
905
6,690
13,529
5,100
2,876
6,127
6,940
64,158
0
W
Susano
Nccdle
Susano
10,798
2,484
0
4,940
13,470
5,206
60
3,581
9,283
0
66,104
W
Guan Yu
Scissors233
Guan Yu
8,958
1,026
1,161
4,266
10,891
12,346
499
1,990
8,901
0
50,829
W
Bacchus
SouIpunk
Bacchus
8,832
1,327
0
2,546
14,690
17,386
154
4,442
9,972
31,915
0
L
Serqet
4,735
985
0
3,974
14,798
6,122
0
4,007
10,791
0
47,288
L
Merlin
frozem32
Merlin
8,358
270
0
1,888
8,835
3,884
0
3,676
5,159
78,950
0
L
Athena
ryanb69
Athena
3,977
524
0
2,065
16,174
15,069
0
6,888
9,286
22,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,138
Gold Earned
48,723
491
Minions Killed
489
0
Camps Cleared
0
1,731,159
Distance Traveled
1,884,025
23
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,270
515
119
7
0
351,736
2
L
Freya
8,681
482
93
5
0
359,705
6
W
Anhur
9,807
545
113
6
0
331,544
8
W
Olorun
9,714
540
128
7
0
337,753
5
W
Susano
10,275
571
102
6
0
428,485
7
W
Guan Yu
9,755
542
102
6
0
402,990
4
W
Bacchus
9,172
510
44
2
0
383,253
11
L
Serqet
8,359
464
94
5
0
368,483
8
L
Merlin
9,414
523
157
9
0
339,605
6
L
Athena
7,414
412
28
2
0
311,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role