Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Etano53
Ah Muzen Cab
Level 8
God Stats
1W - 1L
1,724 SR
Queue Stats
4W - 4L
1,828 Elo+
Party 1
Cerberus
Cerberus
MagnusAquarius
Cerberus
Level 29
God Stats
1W - 1L
1,825 SR
Queue Stats
2W - 4L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
WAKAFLAKAKLEEFI
Sun Wukong
Level 28
God Stats
8W - 14L
1,404 SR
Queue Stats
73W - 97L
1,701 Elo+
Party 1
Kali
Kali
extendovar14
Kali
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 74L
1,386 Elo+
Party 1
Ymir
Ymir
tepasta
Ymir
Level 11
God Stats
12W - 16L
1,494 SR
Queue Stats
16W - 18L
1,648 Elo+
Party 1
Team Averages
Level 24
1,589 SR
1,598 Elo+

VS

Team Averages
Level 22
1,619 SR
1,560 Elo+
Thanatos
Thanatos
ELITE GENERAL13
Thanatos
Level 28
God Stats
15W - 28L
1,499 SR
Queue Stats
91W - 124L
1,417 Elo+
Solo
Hades
Hades
JerryDaSnake
Hades
Level 25
God Stats
10W - 10L
1,726 SR
Queue Stats
100W - 128L
1,416 Elo+
Solo
Khepri
Khepri
Sinner X Lst
Khepri
Level 6
God Stats
5W - 1L
1,495 SR
Queue Stats
6W - 5L
1,540 Elo+
Party 2
Pele
Pele
Sinner X Nvy
Pele
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,659 Elo+
Party 2
Ullr
Ullr
chabob
Ullr
Level 29
God Stats
16W - 4L
1,874 SR
Queue Stats
111W - 38L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Etano53
Ah Muzen Cab
13
3 / 9 / 5
8,720
379
6,711
14,152
3,477
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
18
5 / 13 / 3
11,226
488
16,743
29,623
19,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
WAKAFLAKAKLEEFI
Sun Wukong
16
4 / 5 / 5
10,082
438
4,427
18,357
12,339
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 6 / 4
10,635
462
10,580
21,330
9,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
tepasta
Ymir
13
1 / 8 / 4
8,876
386
8,263
25,634
22,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
8 / 7 / 5
11,766
512
15,355
17,254
8,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 5 / 10
12,869
560
15,920
20,315
13,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
16
3 / 2 / 10
11,725
510
6,466
11,380
12,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
9 / 4 / 5
12,673
551
12,901
15,569
7,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
chabob
Ullr
20
16 / 1 / 3
17,161
746
30,824
18,137
8,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
18
Kills
41
41
Deaths
19
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thanatos
8
7
5
1.5
L
Ah Muzen Cab
Etano53
Ah Muzen Cab
3
9
5
0.61
W
5
5
10
2
L
Cerberus
5
13
3
0.5
W
Khepri
3
2
10
4
W
9
4
5
2.88
L
Sun Wukong
WAKAFLAKAKLEEFI
Sun Wukong
4
5
5
1.3
W
Ullr
chabob
Ullr
16
1
3
17.5
L
5
6
4
1.17
L
Ymir
tepasta
Ymir
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,724
Damage
81,466
109,096
Taken
82,655
67,511
Mitigated
50,400
21,136
Healing
30,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
15,355
4,190
0
10,108
17,254
8,409
1,083
6,336
10,918
0
69,238
L
Ah Muzen Cab
Etano53
Ah Muzen Cab
6,711
3,100
0
1,374
14,152
3,477
0
3,639
10,513
0
30,564
W
15,920
1,799
73
9,332
20,315
13,160
2,215
4,382
15,933
79,260
0
L
Cerberus
16,743
1,456
0
7,905
29,623
19,734
0
5,746
23,877
84,266
0
W
Khepri
6,466
865
0
1,059
11,380
12,638
80
3,333
8,047
25,137
0
W
12,901
3,153
0
2,380
15,569
7,431
837
2,585
12,984
0
79,278
L
Sun Wukong
WAKAFLAKAKLEEFI
Sun Wukong
4,427
1,407
0
2,050
18,357
12,339
0
2,042
16,315
0
47,761
W
Ullr
chabob
Ullr
30,824
17,134
0
7,680
18,137
8,762
13,305
8,370
9,767
0
151,712
L
10,580
3,929
0
4,850
21,330
9,487
0
5,295
16,035
0
68,263
L
Ymir
tepasta
Ymir
8,263
2,098
0
4,957
25,634
22,474
98
5,664
19,970
29,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,539
Gold Earned
66,194
428
Minions Killed
576
0
Camps Cleared
0
2,029,303
Distance Traveled
2,090,033
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,766
512
103
4
0
379,563
1
L
Ah Muzen Cab
8,720
379
44
2
0
391,391
2
W
Hades
12,869
560
104
5
0
373,220
0
L
Cerberus
11,226
488
182
8
0
334,997
0
W
Khepri
11,725
510
39
2
0
453,344
2
W
Pele
12,673
551
104
5
0
461,184
0
L
Sun Wukong
10,082
438
63
3
0
460,969
0
W
Ullr
17,161
746
226
10
0
422,722
3
L
Kali
10,635
462
95
4
0
410,012
0
L
Ymir
8,876
386
44
2
0
431,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role