Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
GG IM GUAN
Merlin
Level 62
God Stats
5W - 3L
1,458 SR
Queue Stats
184W - 121L
1,558 Elo+
Party 2
Ganesha
Ganesha
SnowMoney8
Ganesha
Level 150
God Stats
1W - 0L
1,354 SR
Queue Stats
23W - 18L
1,621 Elo+
Party 2
Achilles
Achilles
Z FirstBIood Z
Achilles
Level 160
God Stats
25W - 30L
1,478 SR
Queue Stats
1,383W - 1,149L
1,609 Elo+
Party 2
Ao Kuang
Ao Kuang
zIncendiary
Ao Kuang
Level 159
God Stats
1W - 0L
1,637 SR
Queue Stats
11W - 7L
1,550 Elo+
Party 2
Team Averages
Level 137
1,485 SR
1,568 Elo+

VS

Team Averages
Level 89
1,538 SR
1,595 Elo+
King Arthur
King Arthur
Bakubit
King Arthur
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,597 Elo+
Party 1
Hades
Hades
HenTie0
Hades
Level 138
God Stats
2W - 2L
1,679 SR
Queue Stats
92W - 88L
1,596 Elo+
Solo
Khepri
Khepri
MacNChris
Khepri
Level 99
God Stats
3W - 8L
1,385 SR
Queue Stats
314W - 293L
1,547 Elo+
Solo
Arachne
Arachne
Torahiiko
Arachne
Level 47
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 14L
1,704 Elo+
Party 1
Ah Puch
Ah Puch
lilpoobutt
Ah Puch
Level 110
God Stats
2W - 1L
1,841 SR
Queue Stats
78W - 80L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
6 / 7 / 11
11,402
760
18,952
13,627
6,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
GG IM GUAN
Merlin
16
4 / 3 / 14
10,177
678
16,211
8,007
3,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
SnowMoney8
Ganesha
18
0 / 3 / 23
10,854
724
9,874
20,722
30,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
20
11 / 4 / 15
12,743
850
27,228
20,962
19,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
zIncendiary
Ao Kuang
20
11 / 4 / 17
12,352
823
22,459
23,857
20,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bakubit
King Arthur
16
6 / 7 / 5
10,027
668
6,223
25,070
24,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
HenTie0
Hades
19
6 / 6 / 11
11,591
773
25,774
26,028
23,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
MacNChris
Khepri
17
1 / 5 / 14
10,873
725
8,239
20,314
30,696
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Torahiiko
Arachne
16
5 / 9 / 8
10,480
699
12,892
20,899
9,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
lilpoobutt
Ah Puch
15
3 / 5 / 8
10,239
683
18,399
15,064
7,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
67
32
Kills
21
21
Deaths
32
80
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
7
11
1.64
L
King Arthur
Bakubit
King Arthur
6
7
5
1.21
W
Merlin
GG IM GUAN
Merlin
4
3
14
3.67
L
Hades
HenTie0
Hades
6
6
11
1.92
L
Khepri
MacNChris
Khepri
1
5
14
1.6
W
Ganesha
SnowMoney8
Ganesha
0
3
23
3.83
L
Arachne
Torahiiko
Arachne
5
9
8
1
W
Achilles
11
4
15
4.63
L
Ah Puch
lilpoobutt
Ah Puch
3
5
8
1.4
W
Ao Kuang
zIncendiary
Ao Kuang
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,724
Damage
71,527
87,175
Taken
107,375
79,310
Mitigated
95,418
36,058
Healing
37,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
18,952
3,753
2,638
2,219
13,627
6,238
1,312
9,738
3,793
0
31,729
L
King Arthur
Bakubit
King Arthur
6,223
358
42
5,023
25,070
24,767
281
11,134
13,936
105
11,158
W
Merlin
GG IM GUAN
Merlin
16,211
381
2,362
1,828
8,007
3,641
685
5,707
2,300
34,820
0
L
Hades
HenTie0
Hades
25,774
2,570
4,311
10,285
26,028
23,030
817
11,070
14,958
50,338
0
L
Khepri
MacNChris
Khepri
8,239
866
1,844
2,788
20,314
30,696
623
8,603
11,711
16,440
0
W
Ganesha
SnowMoney8
Ganesha
9,874
894
3,793
4,457
20,722
30,275
1,047
11,177
9,317
21,049
0
L
Arachne
Torahiiko
Arachne
12,892
7,941
1,456
6,736
20,899
9,531
752
9,106
11,793
0
15,577
W
Achilles
27,228
5,422
899
6,499
20,962
19,036
662
11,657
8,848
0
50,762
L
Ah Puch
lilpoobutt
Ah Puch
18,399
751
393
4,536
15,064
7,394
483
7,048
8,016
36,225
0
W
Ao Kuang
zIncendiary
Ao Kuang
22,459
4,954
751
10,612
23,857
20,120
2,820
14,133
9,439
29,965
1,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,528
Gold Earned
53,210
186
Minions Killed
135
0
Camps Cleared
0
1,317,025
Distance Traveled
1,215,016
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,402
760
41
3
0
272,830
0
L
King Arthur
10,027
668
7
0
0
249,882
1
W
Merlin
10,177
678
56
4
0
270,513
0
L
Hades
11,591
773
73
5
0
227,399
1
L
Khepri
10,873
725
8
1
0
265,521
4
W
Ganesha
10,854
724
4
0
0
263,757
0
L
Arachne
10,480
699
10
1
0
257,974
1
W
Achilles
12,743
850
63
4
0
249,832
1
L
Ah Puch
10,239
683
37
2
0
214,240
1
W
Ao Kuang
12,352
823
22
1
0
260,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role