Player Matchup

Tyr
Tyr
CreamWithCheese
Tyr
Level 29
God Stats
1W - 2L
1,760 SR
Queue Stats
3W - 5L
1,678 Elo+
Party 1
Neith
Neith
Hex010
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,565 Elo+
Solo
Thor
Thor
Pumpbuh
Thor
Level 7
God Stats
4W - 3L
1,936 SR
Queue Stats
33W - 35L
1,553 Elo+
Solo
Ymir
Ymir
Secretcodes2007
Ymir
Level 25
God Stats
0W - 1L
1,625 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
StuffUniverse
Hades
Level 29
God Stats
20W - 16L
1,575 SR
Queue Stats
123W - 130L
1,476 Elo+
Solo
Team Averages
Level 19
1,679 SR
1,555 Elo+

VS

Team Averages
Level 18
1,602 SR
1,567 Elo+
Da Ji
Da Ji
Aqu4r1an
Da Ji
Level 14
God Stats
2W - 3L
1,777 SR
Queue Stats
45W - 45L
1,510 Elo+
Solo
Skadi
Skadi
CanoopsyHD
Skadi
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,654 Elo+
Solo
Erlang Shen
Erlang Shen
GiveMeMilky
Erlang Shen
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 60L
1,629 Elo+
Solo
Agni
Agni
MarvinWarrior
Agni
Level 18
God Stats
2W - 7L
1,500 SR
Queue Stats
29W - 37L
1,480 Elo+
Solo
Cerberus
Cerberus
aShortMan
Cerberus
Level 29
God Stats
16W - 14L
1,735 SR
Queue Stats
289W - 294L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
9,250
402
12,898
18,533
17,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Hex010
Neith
15
0 / 9 / 0
9,245
402
4,575
15,269
3,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Pumpbuh
Thor
18
1 / 7 / 2
10,502
457
9,014
21,118
7,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 8 / 2
7,802
339
5,384
17,209
15,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 7 / 1
10,726
466
14,111
20,648
13,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aqu4r1an
Da Ji
19
9 / 1 / 14
13,437
584
16,878
15,915
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
20
8 / 1 / 8
14,304
622
13,526
10,625
4,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
GiveMeMilky
Erlang Shen
20
12 / 2 / 6
14,464
629
19,154
31,285
27,872
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 4 / 7
14,208
618
10,330
13,585
5,268
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
aShortMan
Cerberus
17
1 / 1 / 18
11,733
510
9,107
16,939
19,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
89
9
Kills
36
36
Deaths
9
5
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Aqu4r1an
Da Ji
9
1
14
16
W
Skadi
8
1
8
12
L
2
5
0
0.4
W
Erlang Shen
GiveMeMilky
Erlang Shen
12
2
6
7.5
L
Neith
Hex010
Neith
0
9
0
0
W
6
4
7
2.38
L
Thor
Pumpbuh
Thor
1
7
2
0.29
L
0
8
2
0.13
L
6
7
1
0.93
W
Cerberus
aShortMan
Cerberus
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,982
Damage
68,995
92,777
Taken
88,349
57,604
Mitigated
64,412
24,551
Healing
34,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Aqu4r1an
Da Ji
16,878
2,567
0
2,926
15,915
7,871
281
2,996
12,919
0
93,750
W
Skadi
13,526
6,977
0
3,483
10,625
4,237
9,982
3,064
7,561
0
130,899
L
12,898
2,853
0
6,372
18,533
17,514
114
2,066
16,467
0
36,525
W
Erlang Shen
GiveMeMilky
Erlang Shen
19,154
9,022
1,072
17,474
31,285
27,872
1,713
6,271
25,014
9,676
80,591
L
Neith
Hex010
Neith
4,575
1,034
0
3,278
15,269
3,872
983
2,414
12,827
0
61,667
W
10,330
1,116
0
4,745
13,585
5,268
1,745
2,557
11,028
123,074
0
L
Thor
Pumpbuh
Thor
9,014
3,927
0
5,701
21,118
7,454
0
4,961
16,073
0
90,614
L
5,384
887
0
2,216
17,209
15,053
75
3,661
13,470
24,726
0
L
14,111
1,707
409
6,575
20,648
13,711
0
7,755
12,635
71,854
0
W
Cerberus
aShortMan
Cerberus
9,107
874
198
4,544
16,939
19,164
94
5,799
11,140
37,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,525
Gold Earned
68,146
463
Minions Killed
683
0
Camps Cleared
0
1,896,103
Distance Traveled
2,201,637
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,437
584
105
5
0
465,565
3
W
Skadi
14,304
622
199
9
0
421,142
2
L
Tyr
9,250
402
51
2
0
443,682
0
W
Erlang Shen
14,464
629
138
6
0
438,939
2
L
Neith
9,245
402
117
5
0
314,566
13
W
Agni
14,208
618
166
7
0
439,079
4
L
Thor
10,502
457
132
6
0
366,415
4
L
Ymir
7,802
339
42
2
0
400,604
1
L
Hades
10,726
466
121
5
0
370,836
0
W
Cerberus
11,733
510
75
3
0
436,912
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role