Player Matchup

Anubis
Anubis
DaddyKolton
Anubis
Level 127
God Stats
1W - 1L
1,559 SR
Queue Stats
11W - 7L
1,730 Elo+
Party 2
Athena
Athena
SomeFricker
Athena
Level 155
God Stats
5W - 1L
1,705 SR
Queue Stats
26W - 13L
1,805 Elo+
Party 2
Hun Batz
Hun Batz
XxBigBadWoolfxX
Hun Batz
Level 130
God Stats
1W - 1L
1,762 SR
Queue Stats
24W - 12L
1,798 Elo+
Party 2
Team Averages
Level 137
1,675 SR
1,777 Elo+

VS

Team Averages
Level 116
1,634 SR
1,599 Elo+
Chiron
Chiron
HeWhoRuns
Chiron
Level 136
God Stats
8W - 5L
1,729 SR
Queue Stats
72W - 56L
1,623 Elo+
Party 1
Sylvanus
Sylvanus
HerausPosTrunC
Sylvanus
Level 149
God Stats
11W - 12L
1,565 SR
Queue Stats
112W - 95L
1,682 Elo+
Party 1
Tiamat
Tiamat
Herrera8288
Tiamat
Level 63
God Stats
5W - 8L
1,609 SR
Queue Stats
178W - 176L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 2 / 6
8,787
799
8,097
6,782
4,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
13
1 / 1 / 14
8,971
816
6,115
12,858
14,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
14
8 / 3 / 6
9,196
836
12,972
10,233
5,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HeWhoRuns
Chiron
13
6 / 5 / 0
8,373
761
10,241
9,513
2,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
11
0 / 4 / 5
6,890
626
7,043
11,848
8,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
10
0 / 6 / 4
6,848
623
6,771
9,233
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
6
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
2
6
4.5
L
Chiron
HeWhoRuns
Chiron
6
5
0
1.2
L
Sylvanus
0
4
5
0.63
L
Tiamat
0
6
4
0.33
W
Athena
1
1
14
8
W
Hun Batz
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,184
Damage
24,055
29,873
Taken
30,594
24,147
Mitigated
15,787
6,551
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,097
0
0
2,923
6,782
4,027
735
3,503
3,279
28,245
0
L
Chiron
HeWhoRuns
Chiron
10,241
4,718
675
1,312
9,513
2,834
0
3,457
5,861
0
28,016
L
Sylvanus
7,043
1,893
1,158
3,541
11,848
8,755
0
6,358
5,228
17,258
4,768
L
Tiamat
6,771
771
0
871
9,233
4,198
0
4,628
4,441
18,773
0
W
Athena
6,115
1,838
0
1,676
12,858
14,580
205
5,468
7,390
11,439
0
W
Hun Batz
12,972
3,971
0
1,952
10,233
5,540
437
4,505
5,728
0
32,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,954
Gold Earned
22,111
121
Minions Killed
126
4
Camps Cleared
6
622,730
Distance Traveled
557,148
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,787
799
60
5
1
175,851
0
L
Chiron
8,373
761
47
4
1
191,290
1
L
Sylvanus
6,890
626
28
3
1
170,838
4
L
Tiamat
6,848
623
51
5
4
195,020
2
W
Athena
8,971
816
12
1
0
224,715
0
W
Hun Batz
9,196
836
49
4
3
222,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role