Player Matchup

Merlin
Merlin
Big Eduks
Merlin
Level 17
God Stats
8W - 16L
1,630 SR
Queue Stats
17W - 26L
1,451 Elo+
Party 1
Medusa
Medusa
DarkBlood1-2-3
Medusa
Level 17
God Stats
48W - 41L
1,590 SR
Queue Stats
111W - 115L
1,551 Elo+
Party 2
Ullr
Ullr
Ethoiles
Ullr
Level 27
God Stats
1W - 2L
1,528 SR
Queue Stats
79W - 37L
1,630 Elo+
Solo
Tsukuyomi
Tsukuyomi
Retro--Ronin
Tsukuyomi
Level 17
God Stats
14W - 23L
1,441 SR
Queue Stats
23W - 33L
1,461 Elo+
Party 1
Athena
Athena
lukagiovanni14
Athena
Level 16
God Stats
17W - 21L
1,336 SR
Queue Stats
121W - 151L
1,411 Elo+
Party 2
Team Averages
Level 19
1,505 SR
1,501 Elo+

VS

Team Averages
Level 17
1,536 SR
1,471 Elo+
Olorun
Olorun
 
Olorun
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
IvelGarur
Ares
Level 27
God Stats
29W - 16L
1,646 SR
Queue Stats
70W - 60L
1,482 Elo+
Solo
Medusa
Medusa
TheSaintBr
Medusa
Level 8
God Stats
8W - 9L
1,463 SR
Queue Stats
10W - 12L
1,436 Elo+
Solo
Hun Batz
Hun Batz
mrlupe
Hun Batz
Level 15
God Stats
9W - 5L
1,572 SR
Queue Stats
13W - 11L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Big Eduks
Merlin
16
0 / 7 / 3
9,541
434
12,976
13,741
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 1
8,522
387
5,475
11,374
2,825
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
19
7 / 6 / 5
11,543
525
15,564
16,033
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Retro--Ronin
Tsukuyomi
13
3 / 11 / 6
8,896
404
14,917
19,064
7,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 6 / 5
8,715
396
5,201
20,764
19,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
18 / 0 / 6
14,688
668
28,187
26,124
13,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
 
Guan Yu
20
6 / 2 / 7
12,686
577
13,565
16,785
21,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
15
3 / 4 / 13
11,133
506
9,731
19,662
18,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
TheSaintBr
Medusa
16
4 / 5 / 7
11,260
512
6,650
11,168
4,057
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
mrlupe
Hun Batz
17
5 / 3 / 10
11,507
523
8,735
14,780
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
14
Kills
36
36
Deaths
14
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
18
0
6
21
W
Guan Yu
 
Guan Yu
6
2
7
4.75
L
Merlin
Big Eduks
Merlin
0
7
3
0.21
L
1
6
1
0.25
L
Ullr
7
6
5
1.58
W
Ares
3
4
13
2.38
L
Tsukuyomi
Retro--Ronin
Tsukuyomi
3
11
6
0.55
W
Medusa
TheSaintBr
Medusa
4
5
7
1.5
L
3
6
5
0.92
W
Hun Batz
mrlupe
Hun Batz
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,133
Damage
66,868
80,976
Taken
88,519
40,403
Mitigated
63,322
12,942
Healing
37,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
28,187
13,923
0
19,470
26,124
13,074
8,056
8,275
17,295
112,470
0
W
Guan Yu
 
Guan Yu
13,565
2,689
611
7,067
16,785
21,328
429
2,881
13,828
0
94,241
L
Merlin
Big Eduks
Merlin
12,976
511
224
1,941
13,741
4,871
152
9,342
4,399
69,135
0
L
5,475
2,259
0
2,892
11,374
2,825
0
1,876
9,498
0
43,811
L
Ullr
15,564
7,153
0
3,696
16,033
6,445
116
9,342
6,691
0
93,589
W
Ares
9,731
602
0
3,516
19,662
18,730
402
3,217
16,343
19,944
0
L
Tsukuyomi
Retro--Ronin
Tsukuyomi
14,917
4,393
0
3,039
19,064
7,069
0
8,576
10,488
0
45,805
W
Medusa
TheSaintBr
Medusa
6,650
4,007
0
815
11,168
4,057
5,165
1,848
9,288
0
44,488
L
5,201
1,468
0
1,150
20,764
19,193
0
8,782
11,982
12,936
0
W
Hun Batz
mrlupe
Hun Batz
8,735
3,261
0
5,914
14,780
6,133
368
1,148
13,588
0
76,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,217
Gold Earned
61,274
464
Minions Killed
589
0
Camps Cleared
0
1,841,199
Distance Traveled
2,092,801
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,688
668
194
9
0
401,032
0
W
Guan Yu
12,686
577
179
8
0
428,215
0
L
Merlin
9,541
434
149
7
0
374,756
0
L
Medusa
8,522
387
75
3
0
346,616
0
L
Ullr
11,543
525
158
7
0
364,506
6
W
Ares
11,133
506
20
1
0
431,487
6
L
Tsukuyomi
8,896
404
63
3
0
350,846
0
W
Medusa
11,260
512
83
4
0
396,469
0
L
Athena
8,715
396
19
1
0
404,475
3
W
Hun Batz
11,507
523
113
5
0
435,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role