Player Matchup

Ares
Ares
Causdauer
Ares
Level 28
God Stats
11W - 6L
1,483 SR
Queue Stats
105W - 142L
1,380 Elo+
Party 1
Arachne
Arachne
JuanMatteoVd
Arachne
Level 26
God Stats
5W - 5L
1,402 SR
Queue Stats
30W - 52L
1,292 Elo+
Party 1
Ra
Ra
chrisxv18
Ra
Level 25
God Stats
1W - 3L
1,423 SR
Queue Stats
55W - 56L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
dirty_legend95
Erlang Shen
Level 15
God Stats
2W - 6L
1,388 SR
Queue Stats
27W - 30L
1,369 Elo+
Solo
Neith
Neith
horacitowithanh
Neith
Level 29
God Stats
3W - 4L
1,684 SR
Queue Stats
66W - 78L
1,402 Elo+
Solo
Team Averages
Level 25
1,476 SR
1,377 Elo+

VS

Team Averages
Level 16
1,469 SR
1,356 Elo+
Artio
Artio
AmericanEggroll
Artio
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,262 Elo+
Solo
Zeus
Zeus
RiquerDeath
Zeus
Level 29
God Stats
10W - 20L
1,484 SR
Queue Stats
150W - 192L
1,349 Elo+
Solo
Ra
Ra
XxTheViagraxX
Ra
Level 3
God Stats
1W - 1L
1,744 SR
Queue Stats
2W - 5L
1,418 Elo+
Solo
Loki
Loki
danyflip2
Loki
Level 27
God Stats
2W - 10L
1,424 SR
Queue Stats
10W - 15L
1,383 Elo+
Solo
Ratatoskr
Ratatoskr
edechevers03
Ratatoskr
Level 8
God Stats
0W - 2L
1,192 SR
Queue Stats
6W - 8L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
5 / 1 / 9
10,716
564
4,898
11,149
12,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
JuanMatteoVd
Arachne
16
13 / 3 / 5
11,361
598
10,043
12,476
6,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 3 / 6
11,406
600
12,907
13,237
5,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
dirty_legend95
Erlang Shen
15
3 / 2 / 5
9,904
521
5,805
10,455
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
4 / 3 / 9
9,609
506
6,915
9,715
3,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,801
411
4,102
15,430
14,957
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

4
0 / 3 / 0
5,592
294
523
3,064
726
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 9 / 3
7,903
416
6,026
10,925
4,844
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
14
6 / 8 / 2
9,811
516
12,467
15,279
5,257
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
edechevers03
Ratatoskr
11
4 / 9 / 0
7,811
411
6,415
10,674
4,353
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
34
Kills
11
12
Deaths
34
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Ares
5
1
9
9.5
W
Arachne
JuanMatteoVd
Arachne
13
3
5
5.17
L
0
3
0
0
L
0
9
3
0.17
W
9
3
6
4
L
Loki
6
8
2
0.88
W
Erlang Shen
dirty_legend95
Erlang Shen
3
2
5
2.75
L
Ratatoskr
edechevers03
Ratatoskr
4
9
0
0.44
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,568
Damage
29,533
57,032
Taken
55,372
34,581
Mitigated
30,137
23,241
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,102
889
303
2,183
15,430
14,957
566
4,468
10,962
27,894
0
W
Ares
4,898
407
0
2,145
11,149
12,865
1,556
670
10,479
11,835
0
W
Arachne
JuanMatteoVd
Arachne
10,043
7,320
350
4,503
12,476
6,683
4,491
591
11,885
0
69,907
L
523
213
0
887
3,064
726
0
906
2,158
6,621
0
L
6,026
842
226
331
10,925
4,844
390
5,296
5,629
49,049
0
W
12,907
2,003
4,174
6,734
13,237
5,825
2,965
5,082
8,155
82,279
0
L
Loki
12,467
2,794
0
3,103
15,279
5,257
268
5,115
10,164
0
48,043
W
Erlang Shen
dirty_legend95
Erlang Shen
5,805
2,738
0
2,206
10,455
5,426
854
2,448
8,007
0
43,123
L
Ratatoskr
edechevers03
Ratatoskr
6,415
1,874
0
1,050
10,674
4,353
1,520
2,020
8,654
0
32,556
W
6,915
3,049
0
3,129
9,715
3,782
3,992
1,860
7,855
0
53,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,996
Gold Earned
38,918
445
Minions Killed
272
0
Camps Cleared
0
1,778,247
Distance Traveled
1,338,952
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,801
411
41
2
0
316,613
1
W
Ares
10,716
564
11
1
0
375,338
0
W
Arachne
11,361
598
120
6
0
352,217
0
L
Zeus
5,592
294
15
1
0
101,140
0
L
Ra
7,903
416
82
4
0
267,234
0
W
Ra
11,406
600
125
7
0
359,766
3
L
Loki
9,811
516
69
4
0
345,621
2
W
Erlang Shen
9,904
521
85
4
0
366,720
0
L
Ratatoskr
7,811
411
65
3
0
308,344
0
W
Neith
9,609
506
104
5
0
324,206
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role