Player Matchup

Raijin
Raijin
StarlitDove
Raijin
Level 28
God Stats
11W - 7L
1,639 SR
Queue Stats
160W - 84L
1,608 Elo+
Party 3
Cliodhna
Cliodhna
Stokiika
Cliodhna
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 63L
1,514 Elo+
Party 4
Ymir
Ymir
TikisFury
Ymir
Level 107
God Stats
55W - 32L
1,624 SR
Queue Stats
94W - 80L
1,525 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Typhoon2423
Ah Muzen Cab
Level 69
God Stats
33W - 18L
1,639 SR
Queue Stats
76W - 56L
1,522 Elo+
Party 4
Scylla
Scylla
gothicButterfly
Scylla
Level 36
God Stats
2W - 1L
1,712 SR
Queue Stats
129W - 75L
1,552 Elo+
Party 3
Team Averages
Level 58
1,623 SR
1,544 Elo+

VS

Team Averages
Level 36
1,539 SR
1,541 Elo+
Vamana
Vamana
ESTAROSSA818
Vamana
Level 25
God Stats
2W - 2L
1,668 SR
Queue Stats
159W - 79L
1,624 Elo+
Party 2
Ymir
Ymir
SrgtMeowster
Ymir
Level 36
God Stats
2W - 1L
1,835 SR
Queue Stats
323W - 253L
1,603 Elo+
Party 2
Heimdallr
Heimdallr
aj10182
Heimdallr
Level 55
God Stats
1W - 3L
1,336 SR
Queue Stats
37W - 54L
1,440 Elo+
Party 1
Ah Puch
Ah Puch
scuba_steve009
Ah Puch
Level 29
God Stats
1W - 1L
1,533 SR
Queue Stats
35W - 51L
1,436 Elo+
Party 1
Ao Kuang
Ao Kuang
slak81818
Ao Kuang
Level 37
God Stats
1W - 5L
1,325 SR
Queue Stats
84W - 64L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
3 / 5 / 13
9,656
1,073
8,034
13,126
7,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Stokiika
Cliodhna
17
8 / 5 / 10
10,925
1,214
17,690
12,561
6,058
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
17
5 / 1 / 16
10,810
1,201
7,230
12,325
16,384
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Typhoon2423
Ah Muzen Cab
16
4 / 3 / 13
10,633
1,181
14,219
13,233
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 3 / 14
11,040
1,227
16,939
9,653
3,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

235

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
8 / 10 / 2
10,957
1,217
19,676
22,249
8,983
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 5 / 10
9,974
1,108
10,584
15,941
10,018
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
aj10182
Heimdallr
17
3 / 5 / 9
11,016
1,224
12,544
17,165
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 3 / 8
9,429
1,048
10,204
10,954
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
slak81818
Ao Kuang
14
3 / 3 / 2
8,647
961
3,658
4,424
1,406
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
48
26
Kills
17
17
Deaths
26
66
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vamana
8
10
2
0.9
L
2
5
10
1.4
W
Raijin
3
5
13
1.9
W
Cliodhna
Stokiika
Cliodhna
8
5
10
2.6
W
Ymir
5
1
16
13
W
Ah Muzen Cab
Typhoon2423
Ah Muzen Cab
4
3
13
3.5
L
Heimdallr
aj10182
Heimdallr
3
5
9
1.5
W
6
3
14
4.33
L
1
3
8
1.67
L
Ao Kuang
slak81818
Ao Kuang
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,112
Damage
56,666
60,898
Taken
70,733
39,100
Mitigated
30,127
8,210
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
19,676
9,209
0
3,244
22,249
8,983
0
9,513
12,168
0
32,583
L
10,584
1,920
0
349
15,941
10,018
0
6,730
9,211
19,342
0
W
Raijin
8,034
1,031
0
867
13,126
7,347
0
5,569
7,395
18,657
0
W
Cliodhna
Stokiika
Cliodhna
17,690
2,673
0
1,131
12,561
6,058
0
5,046
7,421
0
28,094
W
Ymir
7,230
1,055
0
0
12,325
16,384
0
4,639
7,339
13,434
0
W
Ah Muzen Cab
Typhoon2423
Ah Muzen Cab
14,219
6,434
196
5,097
13,233
5,456
0
5,480
7,605
0
41,387
L
Heimdallr
aj10182
Heimdallr
12,544
7,078
0
3,242
17,165
6,185
0
8,384
8,781
0
50,994
W
16,939
2,017
0
919
9,653
3,855
0
2,883
6,692
35,817
0
L
10,204
111
0
677
10,954
3,535
0
4,896
6,058
23,913
0
L
Ao Kuang
slak81818
Ao Kuang
3,658
457
0
446
4,424
1,406
0
2,680
1,744
4,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,064
Gold Earned
50,023
162
Minions Killed
170
6
Camps Cleared
5
1,003,199
Distance Traveled
765,738
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,957
1,217
25
3
4
185,336
0
L
Ymir
9,974
1,108
24
3
1
165,238
0
W
Raijin
9,656
1,073
17
2
2
169,529
0
W
Cliodhna
10,925
1,214
23
3
1
208,334
2
W
Ymir
10,810
1,201
23
3
0
213,500
0
W
Ah Muzen Cab
10,633
1,181
53
6
3
186,536
0
L
Heimdallr
11,016
1,224
90
10
0
148,992
0
W
Scylla
11,040
1,227
46
5
0
225,300
3
L
Ah Puch
9,429
1,048
30
3
0
182,432
0
L
Ao Kuang
8,647
961
1
0
0
83,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role