Player Matchup

Skadi
Skadi
A dead one6494
Skadi
Level 17
God Stats
4W - 4L
1,801 SR
Queue Stats
93W - 59L
1,790 Elo+
Solo
Loki
Loki
BlackReaper3047
Loki
Level 27
God Stats
150W - 117L
1,631 SR
Queue Stats
199W - 163L
1,621 Elo+
Solo
Athena
Athena
Momotyl
Athena
Level 7
God Stats
1W - 2L
1,251 SR
Queue Stats
9W - 8L
1,768 Elo+
Solo
Nemesis
Nemesis
Zsom202
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,787 Elo+
Solo
Sol
Sol
prime_hypnotic54
Sol
Level 23
God Stats
3W - 2L
1,757 SR
Queue Stats
72W - 55L
1,610 Elo+
Solo
Team Averages
Level 15
1,588 SR
1,715 Elo+

VS

Team Averages
Level 21
1,552 SR
1,649 Elo+
Mulan
Mulan
Lil-PoleCat69
Mulan
Level 27
God Stats
6W - 6L
1,554 SR
Queue Stats
86W - 74L
1,574 Elo+
Solo
Loki
Loki
Lokiortrol
Loki
Level 25
God Stats
148W - 135L
1,581 SR
Queue Stats
213W - 201L
1,604 Elo+
Solo
Athena
Athena
Rockiejay8549
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,690 Elo+
Solo
Susano
Susano
hw is dead
Susano
Level 24
God Stats
4W - 3L
1,625 SR
Queue Stats
95W - 70L
1,710 Elo+
Solo
Hera
Hera
xKittyKat_Gamerx
Hera
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 40L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,410
495
8,563
12,540
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 2 / 1
10,284
541
9,285
11,724
8,802
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Momotyl
Athena
11
1 / 5 / 1
7,371
388
4,662
17,809
14,359
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Zsom202
Nemesis
16
1 / 6 / 2
9,488
499
4,783
14,511
6,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 3
9,743
513
6,686
12,781
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 1
10,465
551
7,707
14,421
10,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 2 / 6
10,113
532
13,635
11,242
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 7
8,679
457
5,029
12,484
9,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
hw is dead
Susano
18
5 / 1 / 3
10,681
562
9,464
11,289
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
7 / 3 / 4
10,742
565
15,294
8,597
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
21
21
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
4
2
1
2.25
W
3
3
1
1.17
W
5
2
6
4
L
Athena
Momotyl
Athena
1
5
1
0.3
W
1
1
7
4.5
L
Nemesis
Zsom202
Nemesis
1
6
2
0.33
W
Susano
hw is dead
Susano
5
1
3
6.5
L
2
3
3
1.17
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,979
Damage
51,129
69,365
Taken
58,033
40,582
Mitigated
31,637
20,673
Healing
20,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,563
5,090
0
2,772
12,540
4,702
0
3,528
9,012
0
71,602
L
9,285
2,255
0
4,206
11,724
8,802
403
1,082
10,642
612
60,741
W
7,707
1,190
0
6,685
14,421
10,918
150
1,214
13,207
0
78,534
W
13,635
4,054
0
2,458
11,242
3,755
0
2,134
9,108
0
73,926
L
Athena
Momotyl
Athena
4,662
1,198
148
1,251
17,809
14,359
66
7,829
9,980
18,861
0
W
5,029
1,234
576
3,187
12,484
9,560
0
4,273
8,211
28,721
0
L
Nemesis
Zsom202
Nemesis
4,783
1,528
0
5,626
14,511
6,895
190
1,991
12,520
0
81,517
W
Susano
hw is dead
Susano
9,464
2,294
0
6,066
11,289
4,466
1,923
904
10,385
0
85,181
L
6,686
1,728
0
6,670
12,781
5,824
982
5,893
6,888
61,672
4,906
W
15,294
5,011
0
1,419
8,597
2,938
1,353
2,801
5,796
80,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,296
Gold Earned
50,680
553
Minions Killed
638
0
Camps Cleared
0
1,801,344
Distance Traveled
1,946,993
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,410
495
127
7
0
312,138
5
L
Loki
10,284
541
126
7
0
411,978
5
W
Mulan
10,465
551
175
9
0
356,877
4
W
Loki
10,113
532
127
7
0
424,043
2
L
Athena
7,371
388
35
2
0
364,051
4
W
Athena
8,679
457
38
2
0
407,659
3
L
Nemesis
9,488
499
140
7
0
380,186
3
W
Susano
10,681
562
151
8
0
387,750
0
L
Sol
9,743
513
125
7
0
332,991
6
W
Hera
10,742
565
147
8
0
370,664
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role