Player Matchup

Jing Wei
Jing Wei
Anyloi65
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,236 Elo+
Party 1
Cerberus
Cerberus
MairaSeibel
Cerberus
Level 29
God Stats
201W - 285L
1,367 SR
Queue Stats
213W - 297L
1,290 Elo+
Party 2
Hel
Hel
Zyraquenn
Hel
Level 14
God Stats
2W - 2L
1,391 SR
Queue Stats
16W - 30L
1,231 Elo+
Party 1
Ra
Ra
carabaca24
Ra
Level 29
God Stats
2W - 4L
1,274 SR
Queue Stats
136W - 205L
1,304 Elo+
Party 2
Susano
Susano
gabrielnerd18
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,702 Elo+
Solo
Team Averages
Level 22
1,406 SR
1,352 Elo+

VS

Team Averages
Level 14
1,507 SR
1,464 Elo+
Nox
Nox
AsunaKitty
Nox
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
FellipexDias
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,284 Elo+
Solo
Neith
Neith
Luftfee
Neith
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,524 Elo+
Party 3
Yemoja
Yemoja
Renxel
Yemoja
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Mercury
Mercury
maldazar10
Mercury
Level 26
God Stats
26W - 17L
1,536 SR
Queue Stats
50W - 25L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Anyloi65
Jing Wei
9
0 / 7 / 1
5,530
395
3,162
10,059
2,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MairaSeibel
Cerberus
12
0 / 1 / 2
6,889
492
2,652
9,688
6,602
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 6 / 0
5,361
383
2,921
8,958
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
5 / 5 / 0
7,402
529
3,472
9,001
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 4 / 0
6,052
432
2,085
11,288
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 6
7,653
547
7,671
6,713
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
FellipexDias
Guan Yu
12
1 / 1 / 0
7,066
505
2,246
8,322
3,631
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Neith
Luftfee
Neith
13
13 / 0 / 5
8,846
632
15,638
7,278
2,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Renxel
Yemoja
11
1 / 0 / 13
7,634
545
3,102
3,922
2,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
maldazar10
Mercury
12
4 / 1 / 0
7,477
534
3,753
6,258
1,758
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
23
23
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Anyloi65
Jing Wei
0
7
1
0.07
W
4
3
6
2.33
W
Guan Yu
FellipexDias
Guan Yu
1
1
0
1
W
Neith
Luftfee
Neith
13
0
5
15.5
L
Cerberus
MairaSeibel
Cerberus
0
1
2
1
W
Yemoja
Renxel
Yemoja
1
0
13
7.5
L
0
6
0
0
L
5
5
0
1
L
0
4
0
0
W
Mercury
maldazar10
Mercury
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,292
Damage
32,410
48,994
Taken
32,493
17,931
Mitigated
12,923
14,156
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Anyloi65
Jing Wei
3,162
2,592
0
540
10,059
2,622
1,212
2,919
7,140
0
22,583
W
7,671
1,072
0
250
6,713
2,526
433
2,264
4,193
29,407
0
W
Guan Yu
FellipexDias
Guan Yu
2,246
336
118
3,217
8,322
3,631
382
1,625
6,697
0
33,003
W
Neith
Luftfee
Neith
15,638
8,515
0
1,972
7,278
2,170
1,274
1,675
5,357
0
48,567
L
Cerberus
MairaSeibel
Cerberus
2,652
299
0
4,202
9,688
6,602
0
1,005
8,683
29,200
0
W
Yemoja
Renxel
Yemoja
3,102
864
1,765
1,103
3,922
2,838
348
1,902
1,778
10,758
0
L
2,921
856
1,707
1,816
8,958
2,251
414
2,302
6,656
18,458
0
L
3,472
360
0
2,927
9,001
3,300
0
3,313
5,688
31,746
0
L
2,085
189
0
2,964
11,288
3,156
56
1,546
9,742
0
29,954
W
Mercury
maldazar10
Mercury
3,753
2,259
0
0
6,258
1,758
0
755
5,423
0
42,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,234
Gold Earned
38,676
268
Minions Killed
293
0
Camps Cleared
0
1,260,783
Distance Traveled
1,387,394
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,530
395
43
3
0
274,414
0
W
Nox
7,653
547
59
4
0
271,804
0
W
Guan Yu
7,066
505
66
5
0
233,837
3
W
Neith
8,846
632
71
5
0
261,529
1
L
Cerberus
6,889
492
66
5
0
246,166
0
W
Yemoja
7,634
545
17
1
0
269,510
0
L
Hel
5,361
383
27
2
0
232,998
0
L
Ra
7,402
529
66
5
0
258,812
1
L
Susano
6,052
432
66
5
0
248,393
0
W
Mercury
7,477
534
80
6
0
350,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role