Player Matchup

Charybdis
Charybdis
ImmerAmLauschen
Charybdis
Level 27
God Stats
1W - 1L
1,510 SR
Queue Stats
103W - 74L
1,552 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RaSnipedMe
Cu Chulainn
Level 157
God Stats
6W - 3L
1,692 SR
Queue Stats
474W - 450L
1,523 Elo+
Party 2
Tiamat
Tiamat
TillyGB
Tiamat
Level 160
God Stats
2W - 5L
1,670 SR
Queue Stats
219W - 202L
1,604 Elo+
Party 2
Artio
Artio
TwitchPinkyyEU
Artio
Level 160
God Stats
1W - 0L
1,660 SR
Queue Stats
157W - 85L
1,595 Elo+
Party 2
Sobek
Sobek
vfrbachem11
Sobek
Level 157
God Stats
13W - 13L
1,527 SR
Queue Stats
426W - 414L
1,579 Elo+
Party 2
Team Averages
Level 132
1,612 SR
1,571 Elo+

VS

Team Averages
Level 76
1,456 SR
1,481 Elo+
Artio
Artio
Koala_Tea_Player
Artio
Level 109
God Stats
1W - 3L
1,208 SR
Queue Stats
269W - 270L
1,498 Elo+
Party 1
Thanatos
Thanatos
iVoltz
Thanatos
Level 107
God Stats
3W - 3L
1,489 SR
Queue Stats
387W - 375L
1,484 Elo+
Party 1
Bacchus
Bacchus
shakil452
Bacchus
Level 108
God Stats
44W - 35L
1,512 SR
Queue Stats
538W - 548L
1,461 Elo+
Party 1
Thoth
Thoth
shakiller453
Thoth
Level 13
God Stats
0W - 5L
1,214 SR
Queue Stats
22W - 22L
1,507 Elo+
Party 1
Ullr
Ullr
tartoufultime2
Ullr
Level 42
God Stats
2W - 2L
1,857 SR
Queue Stats
145W - 124L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ImmerAmLauschen
Charybdis
6
0 / 0 / 1
3,410
682
1,289
1,417
413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
RaSnipedMe
Cu Chulainn
7
2 / 1 / 0
4,027
805
3,557
4,795
1,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
TillyGB
Tiamat
7
1 / 1 / 1
3,939
788
1,538
2,149
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 1
3,802
760
1,731
4,702
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 0 / 0
3,927
785
916
3,173
1,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,402
680
1,563
5,112
2,190
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
iVoltz
Thanatos
7
4 / 0 / 0
4,234
847
3,488
4,468
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
shakil452
Bacchus
5
0 / 2 / 0
3,173
635
1,430
3,595
1,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
1,026
205
0
0
0
5
0 / 1 / 0
3,206
641
1,643
2,089
407
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
4
4
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ImmerAmLauschen
Charybdis
0
0
1
0.5
L
0
2
1
0.25
W
Cu Chulainn
RaSnipedMe
Cu Chulainn
2
1
0
2
W
Tiamat
TillyGB
Tiamat
1
1
1
1.5
W
1
2
1
0.75
L
Thanatos
iVoltz
Thanatos
4
0
0
4
L
Bacchus
shakil452
Bacchus
0
2
0
0
L
0
0
0
0
L
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,031
Damage
8,124
16,236
Taken
15,264
5,727
Mitigated
5,860
7,963
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ImmerAmLauschen
Charybdis
1,289
705
0
332
1,417
413
0
298
1,119
0
16,617
L
1,563
101
42
2,027
5,112
2,190
0
0
4,609
10,961
0
W
Cu Chulainn
RaSnipedMe
Cu Chulainn
3,557
872
0
2,786
4,795
1,919
0
1,563
3,232
0
16,479
W
Tiamat
TillyGB
Tiamat
1,538
385
0
656
2,149
808
0
598
1,551
17,469
0
W
1,731
572
66
1,982
4,702
1,178
0
111
4,591
14,152
0
L
Thanatos
iVoltz
Thanatos
3,488
1,511
0
4,293
4,468
1,494
0
1,770
2,493
0
17,093
L
Bacchus
shakil452
Bacchus
1,430
94
15
955
3,595
1,769
0
1,716
1,841
8,139
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,643
533
0
661
2,089
407
0
577
1,512
0
11,960
W
916
126
0
2,141
3,173
1,409
0
423
2,750
3,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,105
Gold Earned
15,041
158
Minions Killed
97
0
Camps Cleared
0
535,206
Distance Traveled
445,094
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,410
682
40
8
0
107,009
1
L
Artio
3,402
680
21
4
0
108,808
0
W
Cu Chulainn
4,027
805
32
6
0
105,327
2
W
Tiamat
3,939
788
39
8
0
109,858
0
W
Artio
3,802
760
38
8
0
110,405
0
L
Thanatos
4,234
847
37
7
0
117,435
1
L
Bacchus
3,173
635
18
4
0
115,711
0
L
Thoth
1,026
205
0
0
0
0
0
L
Ullr
3,206
641
21
4
0
103,140
1
W
Sobek
3,927
785
9
2
0
102,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role